Index: ui/gfx/skia_util.h |
diff --git a/ui/gfx/skia_util.h b/ui/gfx/skia_util.h |
index 0c759838b863f5443b238054e1b38ea9ce6ed0f7..3e611ea35f0c2f40a599cd71f168a06c16147df9 100644 |
--- a/ui/gfx/skia_util.h |
+++ b/ui/gfx/skia_util.h |
@@ -35,25 +35,6 @@ GFX_EXPORT RectF SkRectToRectF(const SkRect& rect); |
GFX_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform, |
SkMatrix* flattened); |
-// Creates a bitmap shader for the image rep with the image rep's scale factor. |
-// Sets the created shader's local matrix such that it displays the image rep at |
-// the correct scale factor. |
-// The shader's local matrix should not be changed after the shader is created. |
-// TODO(pkotwicz): Allow shader's local matrix to be changed after the shader |
-// is created. |
-// |
-GFX_EXPORT skia::RefPtr<SkShader> CreateImageRepShader( |
- const gfx::ImageSkiaRep& image_rep, |
- SkShader::TileMode tile_mode, |
- const SkMatrix& local_matrix); |
- |
-// Creates a bitmap shader for the image rep with the passed in scale factor. |
-GFX_EXPORT skia::RefPtr<SkShader> CreateImageRepShaderForScale( |
- const gfx::ImageSkiaRep& image_rep, |
- SkShader::TileMode tile_mode, |
- const SkMatrix& local_matrix, |
- SkScalar scale); |
- |
// Creates a vertical gradient shader. The caller owns the shader. |
// Example usage to avoid leaks: |
GFX_EXPORT skia::RefPtr<SkShader> CreateGradientShader(int start_point, |
@@ -61,12 +42,6 @@ GFX_EXPORT skia::RefPtr<SkShader> CreateGradientShader(int start_point, |
SkColor start_color, |
SkColor end_color); |
-// Creates a draw looper to generate |shadows|. The caller owns the draw looper. |
-// NULL is returned if |shadows| is empty since no draw looper is needed in |
-// this case. |
-GFX_EXPORT skia::RefPtr<SkDrawLooper> CreateShadowDrawLooper( |
- const std::vector<ShadowValue>& shadows); |
- |
// Returns true if the two bitmaps contain the same pixels. |
GFX_EXPORT bool BitmapsAreEqual(const SkBitmap& bitmap1, |
const SkBitmap& bitmap2); |