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Side by Side Diff: ui/gfx/skia_util.h

Issue 854713003: More old files deletion. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Fix tryjobs? Created 5 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_SKIA_UTIL_H_ 5 #ifndef UI_GFX_SKIA_UTIL_H_
6 #define UI_GFX_SKIA_UTIL_H_ 6 #define UI_GFX_SKIA_UTIL_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
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28 // Convert between Skia and gfx rect types. 28 // Convert between Skia and gfx rect types.
29 GFX_EXPORT SkRect RectToSkRect(const Rect& rect); 29 GFX_EXPORT SkRect RectToSkRect(const Rect& rect);
30 GFX_EXPORT SkIRect RectToSkIRect(const Rect& rect); 30 GFX_EXPORT SkIRect RectToSkIRect(const Rect& rect);
31 GFX_EXPORT Rect SkIRectToRect(const SkIRect& rect); 31 GFX_EXPORT Rect SkIRectToRect(const SkIRect& rect);
32 GFX_EXPORT SkRect RectFToSkRect(const RectF& rect); 32 GFX_EXPORT SkRect RectFToSkRect(const RectF& rect);
33 GFX_EXPORT RectF SkRectToRectF(const SkRect& rect); 33 GFX_EXPORT RectF SkRectToRectF(const SkRect& rect);
34 34
35 GFX_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform, 35 GFX_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform,
36 SkMatrix* flattened); 36 SkMatrix* flattened);
37 37
38 // Creates a bitmap shader for the image rep with the image rep's scale factor.
39 // Sets the created shader's local matrix such that it displays the image rep at
40 // the correct scale factor.
41 // The shader's local matrix should not be changed after the shader is created.
42 // TODO(pkotwicz): Allow shader's local matrix to be changed after the shader
43 // is created.
44 //
45 GFX_EXPORT skia::RefPtr<SkShader> CreateImageRepShader(
46 const gfx::ImageSkiaRep& image_rep,
47 SkShader::TileMode tile_mode,
48 const SkMatrix& local_matrix);
49
50 // Creates a bitmap shader for the image rep with the passed in scale factor.
51 GFX_EXPORT skia::RefPtr<SkShader> CreateImageRepShaderForScale(
52 const gfx::ImageSkiaRep& image_rep,
53 SkShader::TileMode tile_mode,
54 const SkMatrix& local_matrix,
55 SkScalar scale);
56
57 // Creates a vertical gradient shader. The caller owns the shader. 38 // Creates a vertical gradient shader. The caller owns the shader.
58 // Example usage to avoid leaks: 39 // Example usage to avoid leaks:
59 GFX_EXPORT skia::RefPtr<SkShader> CreateGradientShader(int start_point, 40 GFX_EXPORT skia::RefPtr<SkShader> CreateGradientShader(int start_point,
60 int end_point, 41 int end_point,
61 SkColor start_color, 42 SkColor start_color,
62 SkColor end_color); 43 SkColor end_color);
63 44
64 // Creates a draw looper to generate |shadows|. The caller owns the draw looper.
65 // NULL is returned if |shadows| is empty since no draw looper is needed in
66 // this case.
67 GFX_EXPORT skia::RefPtr<SkDrawLooper> CreateShadowDrawLooper(
68 const std::vector<ShadowValue>& shadows);
69
70 // Returns true if the two bitmaps contain the same pixels. 45 // Returns true if the two bitmaps contain the same pixels.
71 GFX_EXPORT bool BitmapsAreEqual(const SkBitmap& bitmap1, 46 GFX_EXPORT bool BitmapsAreEqual(const SkBitmap& bitmap1,
72 const SkBitmap& bitmap2); 47 const SkBitmap& bitmap2);
73 48
74 // Converts Skia ARGB format pixels in |skia| to RGBA. 49 // Converts Skia ARGB format pixels in |skia| to RGBA.
75 GFX_EXPORT void ConvertSkiaToRGBA(const unsigned char* skia, 50 GFX_EXPORT void ConvertSkiaToRGBA(const unsigned char* skia,
76 int pixel_width, 51 int pixel_width,
77 unsigned char* rgba); 52 unsigned char* rgba);
78 53
79 } // namespace gfx 54 } // namespace gfx
80 55
81 #endif // UI_GFX_SKIA_UTIL_H_ 56 #endif // UI_GFX_SKIA_UTIL_H_
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