Index: ui/gfx/screen.h |
diff --git a/ui/gfx/screen.h b/ui/gfx/screen.h |
deleted file mode 100644 |
index e6a38a6fdc72cef1d5911545e08fb6be4b1dfdbd..0000000000000000000000000000000000000000 |
--- a/ui/gfx/screen.h |
+++ /dev/null |
@@ -1,101 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_GFX_SCREEN_H_ |
-#define UI_GFX_SCREEN_H_ |
- |
-#include <vector> |
- |
-#include "base/basictypes.h" |
-#include "ui/gfx/display.h" |
-#include "ui/gfx/gfx_export.h" |
-#include "ui/gfx/native_widget_types.h" |
-#include "ui/gfx/point.h" |
-#include "ui/gfx/screen_type_delegate.h" |
- |
-namespace gfx { |
-class DisplayObserver; |
-class Rect; |
- |
-// A utility class for getting various info about screen size, displays, |
-// cursor position, etc. |
-// |
-// Note that this class does not represent an individual display connected to a |
-// computer -- see the Display class for that. A single Screen object exists on |
-// most operating systems regardless of the number of connected displays. On |
-// Windows 8, two Screens exist: one for Metro UI and another for the desktop. |
-class GFX_EXPORT Screen { |
- public: |
- // Retrieves the Screen that the specified NativeView belongs to. A value of |
- // NULL is treated as |SCREEN_TYPE_NATIVE|. |
- static Screen* GetScreenFor(NativeView view); |
- |
- // Returns the SCREEN_TYPE_NATIVE Screen. This should be used with caution, |
- // as it is likely to be incorrect for code that runs on Windows. |
- static Screen* GetNativeScreen(); |
- |
- // Sets the global screen for a particular screen type. Only the _NATIVE |
- // ScreenType must be provided. |
- static void SetScreenInstance(ScreenType type, Screen* instance); |
- |
- // Returns the global screen for a particular type. Types other than _NATIVE |
- // may be NULL. |
- static Screen* GetScreenByType(ScreenType type); |
- |
- // Sets the global ScreenTypeDelegate. May be left unset if the platform |
- // uses only the _NATIVE ScreenType. |
- static void SetScreenTypeDelegate(ScreenTypeDelegate* delegate); |
- |
- Screen(); |
- virtual ~Screen(); |
- |
- // Returns true if DIP is enabled. |
- virtual bool IsDIPEnabled() = 0; |
- |
- // Returns the current absolute position of the mouse pointer. |
- virtual gfx::Point GetCursorScreenPoint() = 0; |
- |
- // Returns the window under the cursor. |
- virtual gfx::NativeWindow GetWindowUnderCursor() = 0; |
- |
- // Returns the window at the given screen coordinate |point|. |
- virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) = 0; |
- |
- // Returns the number of displays. |
- // Mirrored displays are excluded; this method is intended to return the |
- // number of distinct, usable displays. |
- virtual int GetNumDisplays() const = 0; |
- |
- // Returns the list of displays that are currently available. |
- virtual std::vector<gfx::Display> GetAllDisplays() const = 0; |
- |
- // Returns the display nearest the specified window. |
- // If the window is NULL or the window is not rooted to a display this will |
- // return the primary display. |
- virtual gfx::Display GetDisplayNearestWindow(NativeView view) const = 0; |
- |
- // Returns the display nearest the specified point. |
- virtual gfx::Display GetDisplayNearestPoint( |
- const gfx::Point& point) const = 0; |
- |
- // Returns the display that most closely intersects the provided bounds. |
- virtual gfx::Display GetDisplayMatching( |
- const gfx::Rect& match_rect) const = 0; |
- |
- // Returns the primary display. |
- virtual gfx::Display GetPrimaryDisplay() const = 0; |
- |
- // Adds/Removes display observers. |
- virtual void AddObserver(DisplayObserver* observer) = 0; |
- virtual void RemoveObserver(DisplayObserver* observer) = 0; |
- |
- private: |
- DISALLOW_COPY_AND_ASSIGN(Screen); |
-}; |
- |
-Screen* CreateNativeScreen(); |
- |
-} // namespace gfx |
- |
-#endif // UI_GFX_SCREEN_H_ |