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Unified Diff: ui/gfx/skbitmap_operations.cc

Issue 854713003: More old files deletion. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Fix tryjobs? Created 5 years, 11 months ago
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Index: ui/gfx/skbitmap_operations.cc
diff --git a/ui/gfx/skbitmap_operations.cc b/ui/gfx/skbitmap_operations.cc
deleted file mode 100644
index d1f255e574588cd34ef9e649afa2dbe28415ea1f..0000000000000000000000000000000000000000
--- a/ui/gfx/skbitmap_operations.cc
+++ /dev/null
@@ -1,793 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/gfx/skbitmap_operations.h"
-
-#include <algorithm>
-#include <string.h>
-
-#include "base/logging.h"
-#include "skia/ext/refptr.h"
-#include "third_party/skia/include/core/SkBitmap.h"
-#include "third_party/skia/include/core/SkCanvas.h"
-#include "third_party/skia/include/core/SkColorFilter.h"
-#include "third_party/skia/include/core/SkColorPriv.h"
-#include "third_party/skia/include/core/SkUnPreMultiply.h"
-#include "third_party/skia/include/effects/SkBlurImageFilter.h"
-#include "ui/gfx/insets.h"
-#include "ui/gfx/point.h"
-#include "ui/gfx/size.h"
-
-// static
-SkBitmap SkBitmapOperations::CreateInvertedBitmap(const SkBitmap& image) {
- DCHECK(image.colorType() == kN32_SkColorType);
-
- SkAutoLockPixels lock_image(image);
-
- SkBitmap inverted;
- inverted.allocN32Pixels(image.width(), image.height());
-
- for (int y = 0; y < image.height(); ++y) {
- uint32* image_row = image.getAddr32(0, y);
- uint32* dst_row = inverted.getAddr32(0, y);
-
- for (int x = 0; x < image.width(); ++x) {
- uint32 image_pixel = image_row[x];
- dst_row[x] = (image_pixel & 0xFF000000) |
- (0x00FFFFFF - (image_pixel & 0x00FFFFFF));
- }
- }
-
- return inverted;
-}
-
-// static
-SkBitmap SkBitmapOperations::CreateBlendedBitmap(const SkBitmap& first,
- const SkBitmap& second,
- double alpha) {
- DCHECK((alpha >= 0) && (alpha <= 1));
- DCHECK(first.width() == second.width());
- DCHECK(first.height() == second.height());
- DCHECK(first.bytesPerPixel() == second.bytesPerPixel());
- DCHECK(first.colorType() == kN32_SkColorType);
-
- // Optimize for case where we won't need to blend anything.
- static const double alpha_min = 1.0 / 255;
- static const double alpha_max = 254.0 / 255;
- if (alpha < alpha_min)
- return first;
- else if (alpha > alpha_max)
- return second;
-
- SkAutoLockPixels lock_first(first);
- SkAutoLockPixels lock_second(second);
-
- SkBitmap blended;
- blended.allocN32Pixels(first.width(), first.height());
-
- double first_alpha = 1 - alpha;
-
- for (int y = 0; y < first.height(); ++y) {
- uint32* first_row = first.getAddr32(0, y);
- uint32* second_row = second.getAddr32(0, y);
- uint32* dst_row = blended.getAddr32(0, y);
-
- for (int x = 0; x < first.width(); ++x) {
- uint32 first_pixel = first_row[x];
- uint32 second_pixel = second_row[x];
-
- int a = static_cast<int>((SkColorGetA(first_pixel) * first_alpha) +
- (SkColorGetA(second_pixel) * alpha));
- int r = static_cast<int>((SkColorGetR(first_pixel) * first_alpha) +
- (SkColorGetR(second_pixel) * alpha));
- int g = static_cast<int>((SkColorGetG(first_pixel) * first_alpha) +
- (SkColorGetG(second_pixel) * alpha));
- int b = static_cast<int>((SkColorGetB(first_pixel) * first_alpha) +
- (SkColorGetB(second_pixel) * alpha));
-
- dst_row[x] = SkColorSetARGB(a, r, g, b);
- }
- }
-
- return blended;
-}
-
-// static
-SkBitmap SkBitmapOperations::CreateMaskedBitmap(const SkBitmap& rgb,
- const SkBitmap& alpha) {
- DCHECK(rgb.width() == alpha.width());
- DCHECK(rgb.height() == alpha.height());
- DCHECK(rgb.bytesPerPixel() == alpha.bytesPerPixel());
- DCHECK(rgb.colorType() == kN32_SkColorType);
- DCHECK(alpha.colorType() == kN32_SkColorType);
-
- SkBitmap masked;
- masked.allocN32Pixels(rgb.width(), rgb.height());
-
- SkAutoLockPixels lock_rgb(rgb);
- SkAutoLockPixels lock_alpha(alpha);
- SkAutoLockPixels lock_masked(masked);
-
- for (int y = 0; y < masked.height(); ++y) {
- uint32* rgb_row = rgb.getAddr32(0, y);
- uint32* alpha_row = alpha.getAddr32(0, y);
- uint32* dst_row = masked.getAddr32(0, y);
-
- for (int x = 0; x < masked.width(); ++x) {
- SkColor rgb_pixel = SkUnPreMultiply::PMColorToColor(rgb_row[x]);
- SkColor alpha_pixel = SkUnPreMultiply::PMColorToColor(alpha_row[x]);
- int alpha = SkAlphaMul(SkColorGetA(rgb_pixel),
- SkAlpha255To256(SkColorGetA(alpha_pixel)));
- int alpha_256 = SkAlpha255To256(alpha);
- dst_row[x] = SkColorSetARGB(alpha,
- SkAlphaMul(SkColorGetR(rgb_pixel), alpha_256),
- SkAlphaMul(SkColorGetG(rgb_pixel), alpha_256),
- SkAlphaMul(SkColorGetB(rgb_pixel),
- alpha_256));
- }
- }
-
- return masked;
-}
-
-// static
-SkBitmap SkBitmapOperations::CreateButtonBackground(SkColor color,
- const SkBitmap& image,
- const SkBitmap& mask) {
- DCHECK(image.colorType() == kN32_SkColorType);
- DCHECK(mask.colorType() == kN32_SkColorType);
-
- SkBitmap background;
- background.allocN32Pixels(mask.width(), mask.height());
-
- double bg_a = SkColorGetA(color);
- double bg_r = SkColorGetR(color);
- double bg_g = SkColorGetG(color);
- double bg_b = SkColorGetB(color);
-
- SkAutoLockPixels lock_mask(mask);
- SkAutoLockPixels lock_image(image);
- SkAutoLockPixels lock_background(background);
-
- for (int y = 0; y < mask.height(); ++y) {
- uint32* dst_row = background.getAddr32(0, y);
- uint32* image_row = image.getAddr32(0, y % image.height());
- uint32* mask_row = mask.getAddr32(0, y);
-
- for (int x = 0; x < mask.width(); ++x) {
- uint32 image_pixel = image_row[x % image.width()];
-
- double img_a = SkColorGetA(image_pixel);
- double img_r = SkColorGetR(image_pixel);
- double img_g = SkColorGetG(image_pixel);
- double img_b = SkColorGetB(image_pixel);
-
- double img_alpha = static_cast<double>(img_a) / 255.0;
- double img_inv = 1 - img_alpha;
-
- double mask_a = static_cast<double>(SkColorGetA(mask_row[x])) / 255.0;
-
- dst_row[x] = SkColorSetARGB(
- static_cast<int>(std::min(255.0, bg_a + img_a) * mask_a),
- static_cast<int>(((bg_r * img_inv) + (img_r * img_alpha)) * mask_a),
- static_cast<int>(((bg_g * img_inv) + (img_g * img_alpha)) * mask_a),
- static_cast<int>(((bg_b * img_inv) + (img_b * img_alpha)) * mask_a));
- }
- }
-
- return background;
-}
-
-namespace {
-namespace HSLShift {
-
-// TODO(viettrungluu): Some things have yet to be optimized at all.
-
-// Notes on and conventions used in the following code
-//
-// Conventions:
-// - R, G, B, A = obvious; as variables: |r|, |g|, |b|, |a| (see also below)
-// - H, S, L = obvious; as variables: |h|, |s|, |l| (see also below)
-// - variables derived from S, L shift parameters: |sdec| and |sinc| for S
-// increase and decrease factors, |ldec| and |linc| for L (see also below)
-//
-// To try to optimize HSL shifts, we do several things:
-// - Avoid unpremultiplying (then processing) then premultiplying. This means
-// that R, G, B values (and also L, but not H and S) should be treated as
-// having a range of 0..A (where A is alpha).
-// - Do things in integer/fixed-point. This avoids costly conversions between
-// floating-point and integer, though I should study the tradeoff more
-// carefully (presumably, at some point of processing complexity, converting
-// and processing using simpler floating-point code will begin to win in
-// performance). Also to be studied is the speed/type of floating point
-// conversions; see, e.g., <http://www.stereopsis.com/sree/fpu2006.html>.
-//
-// Conventions for fixed-point arithmetic
-// - Each function has a constant denominator (called |den|, which should be a
-// power of 2), appropriate for the computations done in that function.
-// - A value |x| is then typically represented by a numerator, named |x_num|,
-// so that its actual value is |x_num / den| (casting to floating-point
-// before division).
-// - To obtain |x_num| from |x|, simply multiply by |den|, i.e., |x_num = x *
-// den| (casting appropriately).
-// - When necessary, a value |x| may also be represented as a numerator over
-// the denominator squared (set |den2 = den * den|). In such a case, the
-// corresponding variable is called |x_num2| (so that its actual value is
-// |x_num^2 / den2|.
-// - The representation of the product of |x| and |y| is be called |x_y_num| if
-// |x * y == x_y_num / den|, and |xy_num2| if |x * y == x_y_num2 / den2|. In
-// the latter case, notice that one can calculate |x_y_num2 = x_num * y_num|.
-
-// Routine used to process a line; typically specialized for specific kinds of
-// HSL shifts (to optimize).
-typedef void (*LineProcessor)(const color_utils::HSL&,
- const SkPMColor*,
- SkPMColor*,
- int width);
-
-enum OperationOnH { kOpHNone = 0, kOpHShift, kNumHOps };
-enum OperationOnS { kOpSNone = 0, kOpSDec, kOpSInc, kNumSOps };
-enum OperationOnL { kOpLNone = 0, kOpLDec, kOpLInc, kNumLOps };
-
-// Epsilon used to judge when shift values are close enough to various critical
-// values (typically 0.5, which yields a no-op for S and L shifts. 1/256 should
-// be small enough, but let's play it safe>
-const double epsilon = 0.0005;
-
-// Line processor: default/universal (i.e., old-school).
-void LineProcDefault(const color_utils::HSL& hsl_shift,
- const SkPMColor* in,
- SkPMColor* out,
- int width) {
- for (int x = 0; x < width; x++) {
- out[x] = SkPreMultiplyColor(color_utils::HSLShift(
- SkUnPreMultiply::PMColorToColor(in[x]), hsl_shift));
- }
-}
-
-// Line processor: no-op (i.e., copy).
-void LineProcCopy(const color_utils::HSL& hsl_shift,
- const SkPMColor* in,
- SkPMColor* out,
- int width) {
- DCHECK(hsl_shift.h < 0);
- DCHECK(hsl_shift.s < 0 || fabs(hsl_shift.s - 0.5) < HSLShift::epsilon);
- DCHECK(hsl_shift.l < 0 || fabs(hsl_shift.l - 0.5) < HSLShift::epsilon);
- memcpy(out, in, static_cast<size_t>(width) * sizeof(out[0]));
-}
-
-// Line processor: H no-op, S no-op, L decrease.
-void LineProcHnopSnopLdec(const color_utils::HSL& hsl_shift,
- const SkPMColor* in,
- SkPMColor* out,
- int width) {
- const uint32_t den = 65536;
-
- DCHECK(hsl_shift.h < 0);
- DCHECK(hsl_shift.s < 0 || fabs(hsl_shift.s - 0.5) < HSLShift::epsilon);
- DCHECK(hsl_shift.l <= 0.5 - HSLShift::epsilon && hsl_shift.l >= 0);
-
- uint32_t ldec_num = static_cast<uint32_t>(hsl_shift.l * 2 * den);
- for (int x = 0; x < width; x++) {
- uint32_t a = SkGetPackedA32(in[x]);
- uint32_t r = SkGetPackedR32(in[x]);
- uint32_t g = SkGetPackedG32(in[x]);
- uint32_t b = SkGetPackedB32(in[x]);
- r = r * ldec_num / den;
- g = g * ldec_num / den;
- b = b * ldec_num / den;
- out[x] = SkPackARGB32(a, r, g, b);
- }
-}
-
-// Line processor: H no-op, S no-op, L increase.
-void LineProcHnopSnopLinc(const color_utils::HSL& hsl_shift,
- const SkPMColor* in,
- SkPMColor* out,
- int width) {
- const uint32_t den = 65536;
-
- DCHECK(hsl_shift.h < 0);
- DCHECK(hsl_shift.s < 0 || fabs(hsl_shift.s - 0.5) < HSLShift::epsilon);
- DCHECK(hsl_shift.l >= 0.5 + HSLShift::epsilon && hsl_shift.l <= 1);
-
- uint32_t linc_num = static_cast<uint32_t>((hsl_shift.l - 0.5) * 2 * den);
- for (int x = 0; x < width; x++) {
- uint32_t a = SkGetPackedA32(in[x]);
- uint32_t r = SkGetPackedR32(in[x]);
- uint32_t g = SkGetPackedG32(in[x]);
- uint32_t b = SkGetPackedB32(in[x]);
- r += (a - r) * linc_num / den;
- g += (a - g) * linc_num / den;
- b += (a - b) * linc_num / den;
- out[x] = SkPackARGB32(a, r, g, b);
- }
-}
-
-// Saturation changes modifications in RGB
-//
-// (Note that as a further complication, the values we deal in are
-// premultiplied, so R/G/B values must be in the range 0..A. For mathematical
-// purposes, one may as well use r=R/A, g=G/A, b=B/A. Without loss of
-// generality, assume that R/G/B values are in the range 0..1.)
-//
-// Let Max = max(R,G,B), Min = min(R,G,B), and Med be the median value. Then L =
-// (Max+Min)/2. If L is to remain constant, Max+Min must also remain constant.
-//
-// For H to remain constant, first, the (numerical) order of R/G/B (from
-// smallest to largest) must remain the same. Second, all the ratios
-// (R-G)/(Max-Min), (R-B)/(Max-Min), (G-B)/(Max-Min) must remain constant (of
-// course, if Max = Min, then S = 0 and no saturation change is well-defined,
-// since H is not well-defined).
-//
-// Let C_max be a colour with value Max, C_min be one with value Min, and C_med
-// the remaining colour. Increasing saturation (to the maximum) is accomplished
-// by increasing the value of C_max while simultaneously decreasing C_min and
-// changing C_med so that the ratios are maintained; for the latter, it suffices
-// to keep (C_med-C_min)/(C_max-C_min) constant (and equal to
-// (Med-Min)/(Max-Min)).
-
-// Line processor: H no-op, S decrease, L no-op.
-void LineProcHnopSdecLnop(const color_utils::HSL& hsl_shift,
- const SkPMColor* in,
- SkPMColor* out,
- int width) {
- DCHECK(hsl_shift.h < 0);
- DCHECK(hsl_shift.s >= 0 && hsl_shift.s <= 0.5 - HSLShift::epsilon);
- DCHECK(hsl_shift.l < 0 || fabs(hsl_shift.l - 0.5) < HSLShift::epsilon);
-
- const int32_t denom = 65536;
- int32_t s_numer = static_cast<int32_t>(hsl_shift.s * 2 * denom);
- for (int x = 0; x < width; x++) {
- int32_t a = static_cast<int32_t>(SkGetPackedA32(in[x]));
- int32_t r = static_cast<int32_t>(SkGetPackedR32(in[x]));
- int32_t g = static_cast<int32_t>(SkGetPackedG32(in[x]));
- int32_t b = static_cast<int32_t>(SkGetPackedB32(in[x]));
-
- int32_t vmax, vmin;
- if (r > g) { // This uses 3 compares rather than 4.
- vmax = std::max(r, b);
- vmin = std::min(g, b);
- } else {
- vmax = std::max(g, b);
- vmin = std::min(r, b);
- }
-
- // Use denom * L to avoid rounding.
- int32_t denom_l = (vmax + vmin) * (denom / 2);
- int32_t s_numer_l = (vmax + vmin) * s_numer / 2;
-
- r = (denom_l + r * s_numer - s_numer_l) / denom;
- g = (denom_l + g * s_numer - s_numer_l) / denom;
- b = (denom_l + b * s_numer - s_numer_l) / denom;
- out[x] = SkPackARGB32(a, r, g, b);
- }
-}
-
-// Line processor: H no-op, S decrease, L decrease.
-void LineProcHnopSdecLdec(const color_utils::HSL& hsl_shift,
- const SkPMColor* in,
- SkPMColor* out,
- int width) {
- DCHECK(hsl_shift.h < 0);
- DCHECK(hsl_shift.s >= 0 && hsl_shift.s <= 0.5 - HSLShift::epsilon);
- DCHECK(hsl_shift.l >= 0 && hsl_shift.l <= 0.5 - HSLShift::epsilon);
-
- // Can't be too big since we need room for denom*denom and a bit for sign.
- const int32_t denom = 1024;
- int32_t l_numer = static_cast<int32_t>(hsl_shift.l * 2 * denom);
- int32_t s_numer = static_cast<int32_t>(hsl_shift.s * 2 * denom);
- for (int x = 0; x < width; x++) {
- int32_t a = static_cast<int32_t>(SkGetPackedA32(in[x]));
- int32_t r = static_cast<int32_t>(SkGetPackedR32(in[x]));
- int32_t g = static_cast<int32_t>(SkGetPackedG32(in[x]));
- int32_t b = static_cast<int32_t>(SkGetPackedB32(in[x]));
-
- int32_t vmax, vmin;
- if (r > g) { // This uses 3 compares rather than 4.
- vmax = std::max(r, b);
- vmin = std::min(g, b);
- } else {
- vmax = std::max(g, b);
- vmin = std::min(r, b);
- }
-
- // Use denom * L to avoid rounding.
- int32_t denom_l = (vmax + vmin) * (denom / 2);
- int32_t s_numer_l = (vmax + vmin) * s_numer / 2;
-
- r = (denom_l + r * s_numer - s_numer_l) * l_numer / (denom * denom);
- g = (denom_l + g * s_numer - s_numer_l) * l_numer / (denom * denom);
- b = (denom_l + b * s_numer - s_numer_l) * l_numer / (denom * denom);
- out[x] = SkPackARGB32(a, r, g, b);
- }
-}
-
-// Line processor: H no-op, S decrease, L increase.
-void LineProcHnopSdecLinc(const color_utils::HSL& hsl_shift,
- const SkPMColor* in,
- SkPMColor* out,
- int width) {
- DCHECK(hsl_shift.h < 0);
- DCHECK(hsl_shift.s >= 0 && hsl_shift.s <= 0.5 - HSLShift::epsilon);
- DCHECK(hsl_shift.l >= 0.5 + HSLShift::epsilon && hsl_shift.l <= 1);
-
- // Can't be too big since we need room for denom*denom and a bit for sign.
- const int32_t denom = 1024;
- int32_t l_numer = static_cast<int32_t>((hsl_shift.l - 0.5) * 2 * denom);
- int32_t s_numer = static_cast<int32_t>(hsl_shift.s * 2 * denom);
- for (int x = 0; x < width; x++) {
- int32_t a = static_cast<int32_t>(SkGetPackedA32(in[x]));
- int32_t r = static_cast<int32_t>(SkGetPackedR32(in[x]));
- int32_t g = static_cast<int32_t>(SkGetPackedG32(in[x]));
- int32_t b = static_cast<int32_t>(SkGetPackedB32(in[x]));
-
- int32_t vmax, vmin;
- if (r > g) { // This uses 3 compares rather than 4.
- vmax = std::max(r, b);
- vmin = std::min(g, b);
- } else {
- vmax = std::max(g, b);
- vmin = std::min(r, b);
- }
-
- // Use denom * L to avoid rounding.
- int32_t denom_l = (vmax + vmin) * (denom / 2);
- int32_t s_numer_l = (vmax + vmin) * s_numer / 2;
-
- r = denom_l + r * s_numer - s_numer_l;
- g = denom_l + g * s_numer - s_numer_l;
- b = denom_l + b * s_numer - s_numer_l;
-
- r = (r * denom + (a * denom - r) * l_numer) / (denom * denom);
- g = (g * denom + (a * denom - g) * l_numer) / (denom * denom);
- b = (b * denom + (a * denom - b) * l_numer) / (denom * denom);
- out[x] = SkPackARGB32(a, r, g, b);
- }
-}
-
-const LineProcessor kLineProcessors[kNumHOps][kNumSOps][kNumLOps] = {
- { // H: kOpHNone
- { // S: kOpSNone
- LineProcCopy, // L: kOpLNone
- LineProcHnopSnopLdec, // L: kOpLDec
- LineProcHnopSnopLinc // L: kOpLInc
- },
- { // S: kOpSDec
- LineProcHnopSdecLnop, // L: kOpLNone
- LineProcHnopSdecLdec, // L: kOpLDec
- LineProcHnopSdecLinc // L: kOpLInc
- },
- { // S: kOpSInc
- LineProcDefault, // L: kOpLNone
- LineProcDefault, // L: kOpLDec
- LineProcDefault // L: kOpLInc
- }
- },
- { // H: kOpHShift
- { // S: kOpSNone
- LineProcDefault, // L: kOpLNone
- LineProcDefault, // L: kOpLDec
- LineProcDefault // L: kOpLInc
- },
- { // S: kOpSDec
- LineProcDefault, // L: kOpLNone
- LineProcDefault, // L: kOpLDec
- LineProcDefault // L: kOpLInc
- },
- { // S: kOpSInc
- LineProcDefault, // L: kOpLNone
- LineProcDefault, // L: kOpLDec
- LineProcDefault // L: kOpLInc
- }
- }
-};
-
-} // namespace HSLShift
-} // namespace
-
-// static
-SkBitmap SkBitmapOperations::CreateHSLShiftedBitmap(
- const SkBitmap& bitmap,
- const color_utils::HSL& hsl_shift) {
- // Default to NOPs.
- HSLShift::OperationOnH H_op = HSLShift::kOpHNone;
- HSLShift::OperationOnS S_op = HSLShift::kOpSNone;
- HSLShift::OperationOnL L_op = HSLShift::kOpLNone;
-
- if (hsl_shift.h >= 0 && hsl_shift.h <= 1)
- H_op = HSLShift::kOpHShift;
-
- // Saturation shift: 0 -> fully desaturate, 0.5 -> NOP, 1 -> fully saturate.
- if (hsl_shift.s >= 0 && hsl_shift.s <= (0.5 - HSLShift::epsilon))
- S_op = HSLShift::kOpSDec;
- else if (hsl_shift.s >= (0.5 + HSLShift::epsilon))
- S_op = HSLShift::kOpSInc;
-
- // Lightness shift: 0 -> black, 0.5 -> NOP, 1 -> white.
- if (hsl_shift.l >= 0 && hsl_shift.l <= (0.5 - HSLShift::epsilon))
- L_op = HSLShift::kOpLDec;
- else if (hsl_shift.l >= (0.5 + HSLShift::epsilon))
- L_op = HSLShift::kOpLInc;
-
- HSLShift::LineProcessor line_proc =
- HSLShift::kLineProcessors[H_op][S_op][L_op];
-
- DCHECK(bitmap.empty() == false);
- DCHECK(bitmap.colorType() == kN32_SkColorType);
-
- SkBitmap shifted;
- shifted.allocN32Pixels(bitmap.width(), bitmap.height());
-
- SkAutoLockPixels lock_bitmap(bitmap);
- SkAutoLockPixels lock_shifted(shifted);
-
- // Loop through the pixels of the original bitmap.
- for (int y = 0; y < bitmap.height(); ++y) {
- SkPMColor* pixels = bitmap.getAddr32(0, y);
- SkPMColor* tinted_pixels = shifted.getAddr32(0, y);
-
- (*line_proc)(hsl_shift, pixels, tinted_pixels, bitmap.width());
- }
-
- return shifted;
-}
-
-// static
-SkBitmap SkBitmapOperations::CreateTiledBitmap(const SkBitmap& source,
- int src_x, int src_y,
- int dst_w, int dst_h) {
- DCHECK(source.colorType() == kN32_SkColorType);
-
- SkBitmap cropped;
- cropped.allocN32Pixels(dst_w, dst_h);
-
- SkAutoLockPixels lock_source(source);
- SkAutoLockPixels lock_cropped(cropped);
-
- // Loop through the pixels of the original bitmap.
- for (int y = 0; y < dst_h; ++y) {
- int y_pix = (src_y + y) % source.height();
- while (y_pix < 0)
- y_pix += source.height();
-
- uint32* source_row = source.getAddr32(0, y_pix);
- uint32* dst_row = cropped.getAddr32(0, y);
-
- for (int x = 0; x < dst_w; ++x) {
- int x_pix = (src_x + x) % source.width();
- while (x_pix < 0)
- x_pix += source.width();
-
- dst_row[x] = source_row[x_pix];
- }
- }
-
- return cropped;
-}
-
-// static
-SkBitmap SkBitmapOperations::DownsampleByTwoUntilSize(const SkBitmap& bitmap,
- int min_w, int min_h) {
- if ((bitmap.width() <= min_w) || (bitmap.height() <= min_h) ||
- (min_w < 0) || (min_h < 0))
- return bitmap;
-
- // Since bitmaps are refcounted, this copy will be fast.
- SkBitmap current = bitmap;
- while ((current.width() >= min_w * 2) && (current.height() >= min_h * 2) &&
- (current.width() > 1) && (current.height() > 1))
- current = DownsampleByTwo(current);
- return current;
-}
-
-// static
-SkBitmap SkBitmapOperations::DownsampleByTwo(const SkBitmap& bitmap) {
- // Handle the nop case.
- if ((bitmap.width() <= 1) || (bitmap.height() <= 1))
- return bitmap;
-
- SkBitmap result;
- result.allocN32Pixels((bitmap.width() + 1) / 2, (bitmap.height() + 1) / 2);
-
- SkAutoLockPixels lock(bitmap);
-
- const int resultLastX = result.width() - 1;
- const int srcLastX = bitmap.width() - 1;
-
- for (int dest_y = 0; dest_y < result.height(); ++dest_y) {
- const int src_y = dest_y << 1;
- const SkPMColor* SK_RESTRICT cur_src0 = bitmap.getAddr32(0, src_y);
- const SkPMColor* SK_RESTRICT cur_src1 = cur_src0;
- if (src_y + 1 < bitmap.height())
- cur_src1 = bitmap.getAddr32(0, src_y + 1);
-
- SkPMColor* SK_RESTRICT cur_dst = result.getAddr32(0, dest_y);
-
- for (int dest_x = 0; dest_x <= resultLastX; ++dest_x) {
- // This code is based on downsampleby2_proc32 in SkBitmap.cpp. It is very
- // clever in that it does two channels at once: alpha and green ("ag")
- // and red and blue ("rb"). Each channel gets averaged across 4 pixels
- // to get the result.
- int bump_x = (dest_x << 1) < srcLastX;
- SkPMColor tmp, ag, rb;
-
- // Top left pixel of the 2x2 block.
- tmp = cur_src0[0];
- ag = (tmp >> 8) & 0xFF00FF;
- rb = tmp & 0xFF00FF;
-
- // Top right pixel of the 2x2 block.
- tmp = cur_src0[bump_x];
- ag += (tmp >> 8) & 0xFF00FF;
- rb += tmp & 0xFF00FF;
-
- // Bottom left pixel of the 2x2 block.
- tmp = cur_src1[0];
- ag += (tmp >> 8) & 0xFF00FF;
- rb += tmp & 0xFF00FF;
-
- // Bottom right pixel of the 2x2 block.
- tmp = cur_src1[bump_x];
- ag += (tmp >> 8) & 0xFF00FF;
- rb += tmp & 0xFF00FF;
-
- // Put the channels back together, dividing each by 4 to get the average.
- // |ag| has the alpha and green channels shifted right by 8 bits from
- // there they should end up, so shifting left by 6 gives them in the
- // correct position divided by 4.
- *cur_dst++ = ((rb >> 2) & 0xFF00FF) | ((ag << 6) & 0xFF00FF00);
-
- cur_src0 += 2;
- cur_src1 += 2;
- }
- }
-
- return result;
-}
-
-// static
-SkBitmap SkBitmapOperations::UnPreMultiply(const SkBitmap& bitmap) {
- if (bitmap.isNull())
- return bitmap;
- if (bitmap.isOpaque())
- return bitmap;
-
- SkImageInfo info = bitmap.info();
- info.fAlphaType = kOpaque_SkAlphaType;
- SkBitmap opaque_bitmap;
- opaque_bitmap.allocPixels(info);
-
- {
- SkAutoLockPixels bitmap_lock(bitmap);
- SkAutoLockPixels opaque_bitmap_lock(opaque_bitmap);
- for (int y = 0; y < opaque_bitmap.height(); y++) {
- for (int x = 0; x < opaque_bitmap.width(); x++) {
- uint32 src_pixel = *bitmap.getAddr32(x, y);
- uint32* dst_pixel = opaque_bitmap.getAddr32(x, y);
- SkColor unmultiplied = SkUnPreMultiply::PMColorToColor(src_pixel);
- *dst_pixel = unmultiplied;
- }
- }
- }
-
- return opaque_bitmap;
-}
-
-// static
-SkBitmap SkBitmapOperations::CreateTransposedBitmap(const SkBitmap& image) {
- DCHECK(image.colorType() == kN32_SkColorType);
-
- SkBitmap transposed;
- transposed.allocN32Pixels(image.height(), image.width());
-
- SkAutoLockPixels lock_image(image);
- SkAutoLockPixels lock_transposed(transposed);
-
- for (int y = 0; y < image.height(); ++y) {
- uint32* image_row = image.getAddr32(0, y);
- for (int x = 0; x < image.width(); ++x) {
- uint32* dst = transposed.getAddr32(y, x);
- *dst = image_row[x];
- }
- }
-
- return transposed;
-}
-
-// static
-SkBitmap SkBitmapOperations::CreateColorMask(const SkBitmap& bitmap,
- SkColor c) {
- DCHECK(bitmap.colorType() == kN32_SkColorType);
-
- SkBitmap color_mask;
- color_mask.allocN32Pixels(bitmap.width(), bitmap.height());
- color_mask.eraseARGB(0, 0, 0, 0);
-
- SkCanvas canvas(color_mask);
-
- skia::RefPtr<SkColorFilter> color_filter = skia::AdoptRef(
- SkColorFilter::CreateModeFilter(c, SkXfermode::kSrcIn_Mode));
- SkPaint paint;
- paint.setColorFilter(color_filter.get());
- canvas.drawBitmap(bitmap, SkIntToScalar(0), SkIntToScalar(0), &paint);
- return color_mask;
-}
-
-// static
-SkBitmap SkBitmapOperations::CreateDropShadow(
- const SkBitmap& bitmap,
- const gfx::ShadowValues& shadows) {
- DCHECK(bitmap.colorType() == kN32_SkColorType);
-
- // Shadow margin insets are negative values because they grow outside.
- // Negate them here as grow direction is not important and only pixel value
- // is of interest here.
- gfx::Insets shadow_margin = -gfx::ShadowValue::GetMargin(shadows);
-
- SkBitmap image_with_shadow;
- image_with_shadow.allocN32Pixels(bitmap.width() + shadow_margin.width(),
- bitmap.height() + shadow_margin.height());
- image_with_shadow.eraseARGB(0, 0, 0, 0);
-
- SkCanvas canvas(image_with_shadow);
- canvas.translate(SkIntToScalar(shadow_margin.left()),
- SkIntToScalar(shadow_margin.top()));
-
- SkPaint paint;
- for (size_t i = 0; i < shadows.size(); ++i) {
- const gfx::ShadowValue& shadow = shadows[i];
- SkBitmap shadow_image = SkBitmapOperations::CreateColorMask(bitmap,
- shadow.color());
-
- skia::RefPtr<SkBlurImageFilter> filter =
- skia::AdoptRef(SkBlurImageFilter::Create(
- SkDoubleToScalar(shadow.blur()), SkDoubleToScalar(shadow.blur())));
- paint.setImageFilter(filter.get());
-
- canvas.saveLayer(0, &paint);
- canvas.drawBitmap(shadow_image,
- SkIntToScalar(shadow.x()),
- SkIntToScalar(shadow.y()));
- canvas.restore();
- }
-
- canvas.drawBitmap(bitmap, SkIntToScalar(0), SkIntToScalar(0));
- return image_with_shadow;
-}
-
-// static
-SkBitmap SkBitmapOperations::Rotate(const SkBitmap& source,
- RotationAmount rotation) {
- SkBitmap result;
- SkScalar angle = SkFloatToScalar(0.0f);
-
- switch (rotation) {
- case ROTATION_90_CW:
- angle = SkFloatToScalar(90.0f);
- result.allocN32Pixels(source.height(), source.width());
- break;
- case ROTATION_180_CW:
- angle = SkFloatToScalar(180.0f);
- result.allocN32Pixels(source.width(), source.height());
- break;
- case ROTATION_270_CW:
- angle = SkFloatToScalar(270.0f);
- result.allocN32Pixels(source.height(), source.width());
- break;
- }
-
- SkCanvas canvas(result);
- canvas.clear(SkColorSetARGB(0, 0, 0, 0));
-
- canvas.translate(SkFloatToScalar(result.width() * 0.5f),
- SkFloatToScalar(result.height() * 0.5f));
- canvas.rotate(angle);
- canvas.translate(-SkFloatToScalar(source.width() * 0.5f),
- -SkFloatToScalar(source.height() * 0.5f));
- canvas.drawBitmap(source, 0, 0);
- canvas.flush();
-
- return result;
-}
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