| Index: dm/DMGpuGMTask.h
|
| diff --git a/dm/DMGpuGMTask.h b/dm/DMGpuGMTask.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..87436d39f528e74078099c7a969d2bed7edd9347
|
| --- /dev/null
|
| +++ b/dm/DMGpuGMTask.h
|
| @@ -0,0 +1,43 @@
|
| +#ifndef DMGpuGMTask_DEFINED
|
| +#define DMGpuGMTask_DEFINED
|
| +
|
| +#include "DMGpuSupport.h"
|
| +#include "DMReporter.h"
|
| +#include "DMTask.h"
|
| +#include "DMTaskRunner.h"
|
| +#include "SkBitmap.h"
|
| +#include "SkString.h"
|
| +#include "SkTemplates.h"
|
| +#include "gm.h"
|
| +
|
| +// This is the main entry point for drawing GMs with the GPU.
|
| +
|
| +namespace DM {
|
| +
|
| +class GpuGMTask : public GpuTask {
|
| +public:
|
| + GpuGMTask(const char* config,
|
| + Reporter*,
|
| + TaskRunner*,
|
| + skiagm::GMRegistry::Factory,
|
| + GrContextFactory::GLContextType,
|
| + GrGLStandard gpuAPI,
|
| + int sampleCount,
|
| + bool useDFText);
|
| +
|
| + void draw(GrContextFactory*) SK_OVERRIDE;
|
| + bool shouldSkip() const SK_OVERRIDE;
|
| + SkString name() const SK_OVERRIDE { return fName; }
|
| +
|
| +private:
|
| + SkAutoTDelete<skiagm::GM> fGM;
|
| + const SkString fName;
|
| + const GrContextFactory::GLContextType fContextType;
|
| + GrGLStandard fGpuAPI;
|
| + const int fSampleCount;
|
| + const bool fUseDFText;
|
| +};
|
| +
|
| +} // namespace DM
|
| +
|
| +#endif // DMGpuGMTask_DEFINED
|
|
|