Index: ui/compositor/test/in_process_context_provider.cc |
diff --git a/webkit/common/gpu/context_provider_in_process.cc b/ui/compositor/test/in_process_context_provider.cc |
similarity index 74% |
copy from webkit/common/gpu/context_provider_in_process.cc |
copy to ui/compositor/test/in_process_context_provider.cc |
index a12493c85996b80743acac9535c9d4c3f0092199..6d8bbfb87947faa594b8cf69585c96e2934af866 100644 |
--- a/webkit/common/gpu/context_provider_in_process.cc |
+++ b/ui/compositor/test/in_process_context_provider.cc |
@@ -2,7 +2,7 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "webkit/common/gpu/context_provider_in_process.h" |
+#include "ui/compositor/test/in_process_context_provider.h" |
#include <set> |
@@ -12,17 +12,16 @@ |
#include "cc/output/managed_memory_policy.h" |
#include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" |
#include "gpu/command_buffer/client/gles2_implementation.h" |
-#include "webkit/common/gpu/grcontext_for_webgraphicscontext3d.h" |
+#include "ui/compositor/test/grcontext_for_webgraphicscontext3d.h" |
using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl; |
-namespace webkit { |
-namespace gpu { |
+namespace ui { |
-class ContextProviderInProcess::LostContextCallbackProxy |
+class InProcessContextProvider::LostContextCallbackProxy |
: public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { |
public: |
- explicit LostContextCallbackProxy(ContextProviderInProcess* provider) |
+ explicit LostContextCallbackProxy(InProcessContextProvider* provider) |
: provider_(provider) { |
provider_->context3d_->setContextLostCallback(this); |
} |
@@ -36,21 +35,21 @@ class ContextProviderInProcess::LostContextCallbackProxy |
} |
private: |
- ContextProviderInProcess* provider_; |
+ InProcessContextProvider* provider_; |
}; |
// static |
-scoped_refptr<ContextProviderInProcess> ContextProviderInProcess::Create( |
+scoped_refptr<InProcessContextProvider> InProcessContextProvider::Create( |
scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d, |
const std::string& debug_name) { |
if (!context3d) |
return NULL; |
- return new ContextProviderInProcess(context3d.Pass(), debug_name); |
+ return new InProcessContextProvider(context3d.Pass(), debug_name); |
} |
// static |
-scoped_refptr<ContextProviderInProcess> |
-ContextProviderInProcess::CreateOffscreen( |
+scoped_refptr<InProcessContextProvider> |
+InProcessContextProvider::CreateOffscreen( |
bool lose_context_when_out_of_memory) { |
blink::WebGraphicsContext3D::Attributes attributes; |
attributes.depth = false; |
@@ -65,7 +64,7 @@ ContextProviderInProcess::CreateOffscreen( |
"Offscreen"); |
} |
-ContextProviderInProcess::ContextProviderInProcess( |
+InProcessContextProvider::InProcessContextProvider( |
scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d, |
const std::string& debug_name) |
: context3d_(context3d.Pass()), |
@@ -76,19 +75,12 @@ ContextProviderInProcess::ContextProviderInProcess( |
context_thread_checker_.DetachFromThread(); |
} |
-ContextProviderInProcess::~ContextProviderInProcess() { |
+InProcessContextProvider::~InProcessContextProvider() { |
DCHECK(main_thread_checker_.CalledOnValidThread() || |
context_thread_checker_.CalledOnValidThread()); |
} |
-blink::WebGraphicsContext3D* ContextProviderInProcess::WebContext3D() { |
- DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
- DCHECK(context_thread_checker_.CalledOnValidThread()); |
- |
- return context3d_.get(); |
-} |
- |
-bool ContextProviderInProcess::BindToCurrentThread() { |
+bool InProcessContextProvider::BindToCurrentThread() { |
DCHECK(context3d_); |
// This is called on the thread the context will be used. |
@@ -111,7 +103,7 @@ bool ContextProviderInProcess::BindToCurrentThread() { |
return true; |
} |
-void ContextProviderInProcess::InitializeCapabilities() { |
+void InProcessContextProvider::InitializeCapabilities() { |
capabilities_.gpu = context3d_->GetImplementation()->capabilities(); |
size_t mapped_memory_limit = context3d_->GetMappedMemoryLimit(); |
@@ -123,13 +115,13 @@ void ContextProviderInProcess::InitializeCapabilities() { |
} |
cc::ContextProvider::Capabilities |
-ContextProviderInProcess::ContextCapabilities() { |
+InProcessContextProvider::ContextCapabilities() { |
DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
DCHECK(context_thread_checker_.CalledOnValidThread()); |
return capabilities_; |
} |
-::gpu::gles2::GLES2Interface* ContextProviderInProcess::ContextGL() { |
+::gpu::gles2::GLES2Interface* InProcessContextProvider::ContextGL() { |
DCHECK(context3d_); |
DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
DCHECK(context_thread_checker_.CalledOnValidThread()); |
@@ -137,7 +129,7 @@ ContextProviderInProcess::ContextCapabilities() { |
return context3d_->GetGLInterface(); |
} |
-::gpu::ContextSupport* ContextProviderInProcess::ContextSupport() { |
+::gpu::ContextSupport* InProcessContextProvider::ContextSupport() { |
DCHECK(context3d_); |
if (!lost_context_callback_proxy_) |
return NULL; // Not bound to anything. |
@@ -147,25 +139,25 @@ ContextProviderInProcess::ContextCapabilities() { |
return context3d_->GetContextSupport(); |
} |
-class GrContext* ContextProviderInProcess::GrContext() { |
+class GrContext* InProcessContextProvider::GrContext() { |
DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
DCHECK(context_thread_checker_.CalledOnValidThread()); |
if (gr_context_) |
- return gr_context_->get(); |
+ return gr_context_->context(); |
gr_context_.reset(new GrContextForWebGraphicsContext3D(context3d_.get())); |
- return gr_context_->get(); |
+ return gr_context_->context(); |
} |
-bool ContextProviderInProcess::IsContextLost() { |
+bool InProcessContextProvider::IsContextLost() { |
DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
DCHECK(context_thread_checker_.CalledOnValidThread()); |
return context3d_->isContextLost(); |
} |
-void ContextProviderInProcess::VerifyContexts() { |
+void InProcessContextProvider::VerifyContexts() { |
DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
DCHECK(context_thread_checker_.CalledOnValidThread()); |
@@ -173,14 +165,14 @@ void ContextProviderInProcess::VerifyContexts() { |
OnLostContext(); |
} |
-void ContextProviderInProcess::DeleteCachedResources() { |
+void InProcessContextProvider::DeleteCachedResources() { |
DCHECK(context_thread_checker_.CalledOnValidThread()); |
if (gr_context_) |
gr_context_->FreeGpuResources(); |
} |
-void ContextProviderInProcess::OnLostContext() { |
+void InProcessContextProvider::OnLostContext() { |
DCHECK(context_thread_checker_.CalledOnValidThread()); |
{ |
base::AutoLock lock(destroyed_lock_); |
@@ -194,14 +186,14 @@ void ContextProviderInProcess::OnLostContext() { |
gr_context_->OnLostContext(); |
} |
-bool ContextProviderInProcess::DestroyedOnMainThread() { |
+bool InProcessContextProvider::DestroyedOnMainThread() { |
DCHECK(main_thread_checker_.CalledOnValidThread()); |
base::AutoLock lock(destroyed_lock_); |
return destroyed_; |
} |
-void ContextProviderInProcess::SetLostContextCallback( |
+void InProcessContextProvider::SetLostContextCallback( |
const LostContextCallback& lost_context_callback) { |
DCHECK(context_thread_checker_.CalledOnValidThread()); |
DCHECK(lost_context_callback_.is_null() || |
@@ -209,10 +201,9 @@ void ContextProviderInProcess::SetLostContextCallback( |
lost_context_callback_ = lost_context_callback; |
} |
-void ContextProviderInProcess::SetMemoryPolicyChangedCallback( |
+void InProcessContextProvider::SetMemoryPolicyChangedCallback( |
const MemoryPolicyChangedCallback& memory_policy_changed_callback) { |
// There's no memory manager for the in-process implementation. |
} |
-} // namespace gpu |
-} // namespace webkit |
+} // namespace ui |