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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "webkit/common/gpu/context_provider_in_process.h" | 5 #include "ui/compositor/test/in_process_context_provider.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/callback_helpers.h" | 10 #include "base/callback_helpers.h" |
11 #include "base/strings/stringprintf.h" | 11 #include "base/strings/stringprintf.h" |
12 #include "cc/output/managed_memory_policy.h" | 12 #include "cc/output/managed_memory_policy.h" |
13 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" | 13 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" |
14 #include "gpu/command_buffer/client/gles2_implementation.h" | 14 #include "gpu/command_buffer/client/gles2_implementation.h" |
15 #include "webkit/common/gpu/grcontext_for_webgraphicscontext3d.h" | 15 #include "ui/compositor/test/grcontext_for_webgraphicscontext3d.h" |
16 | 16 |
17 using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl; | 17 using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl; |
18 | 18 |
19 namespace webkit { | 19 namespace ui { |
20 namespace gpu { | |
21 | 20 |
22 class ContextProviderInProcess::LostContextCallbackProxy | 21 class InProcessContextProvider::LostContextCallbackProxy |
23 : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { | 22 : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { |
24 public: | 23 public: |
25 explicit LostContextCallbackProxy(ContextProviderInProcess* provider) | 24 explicit LostContextCallbackProxy(InProcessContextProvider* provider) |
26 : provider_(provider) { | 25 : provider_(provider) { |
27 provider_->context3d_->setContextLostCallback(this); | 26 provider_->context3d_->setContextLostCallback(this); |
28 } | 27 } |
29 | 28 |
30 virtual ~LostContextCallbackProxy() { | 29 virtual ~LostContextCallbackProxy() { |
31 provider_->context3d_->setContextLostCallback(NULL); | 30 provider_->context3d_->setContextLostCallback(NULL); |
32 } | 31 } |
33 | 32 |
34 virtual void onContextLost() { | 33 virtual void onContextLost() { |
35 provider_->OnLostContext(); | 34 provider_->OnLostContext(); |
36 } | 35 } |
37 | 36 |
38 private: | 37 private: |
39 ContextProviderInProcess* provider_; | 38 InProcessContextProvider* provider_; |
40 }; | 39 }; |
41 | 40 |
42 // static | 41 // static |
43 scoped_refptr<ContextProviderInProcess> ContextProviderInProcess::Create( | 42 scoped_refptr<InProcessContextProvider> InProcessContextProvider::Create( |
44 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d, | 43 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d, |
45 const std::string& debug_name) { | 44 const std::string& debug_name) { |
46 if (!context3d) | 45 if (!context3d) |
47 return NULL; | 46 return NULL; |
48 return new ContextProviderInProcess(context3d.Pass(), debug_name); | 47 return new InProcessContextProvider(context3d.Pass(), debug_name); |
49 } | 48 } |
50 | 49 |
51 // static | 50 // static |
52 scoped_refptr<ContextProviderInProcess> | 51 scoped_refptr<InProcessContextProvider> |
53 ContextProviderInProcess::CreateOffscreen( | 52 InProcessContextProvider::CreateOffscreen( |
54 bool lose_context_when_out_of_memory) { | 53 bool lose_context_when_out_of_memory) { |
55 blink::WebGraphicsContext3D::Attributes attributes; | 54 blink::WebGraphicsContext3D::Attributes attributes; |
56 attributes.depth = false; | 55 attributes.depth = false; |
57 attributes.stencil = true; | 56 attributes.stencil = true; |
58 attributes.antialias = false; | 57 attributes.antialias = false; |
59 attributes.shareResources = true; | 58 attributes.shareResources = true; |
60 attributes.noAutomaticFlushes = true; | 59 attributes.noAutomaticFlushes = true; |
61 | 60 |
62 return Create( | 61 return Create( |
63 WebGraphicsContext3DInProcessCommandBufferImpl::CreateOffscreenContext( | 62 WebGraphicsContext3DInProcessCommandBufferImpl::CreateOffscreenContext( |
64 attributes, lose_context_when_out_of_memory), | 63 attributes, lose_context_when_out_of_memory), |
65 "Offscreen"); | 64 "Offscreen"); |
66 } | 65 } |
67 | 66 |
68 ContextProviderInProcess::ContextProviderInProcess( | 67 InProcessContextProvider::InProcessContextProvider( |
69 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d, | 68 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d, |
70 const std::string& debug_name) | 69 const std::string& debug_name) |
71 : context3d_(context3d.Pass()), | 70 : context3d_(context3d.Pass()), |
72 destroyed_(false), | 71 destroyed_(false), |
73 debug_name_(debug_name) { | 72 debug_name_(debug_name) { |
74 DCHECK(main_thread_checker_.CalledOnValidThread()); | 73 DCHECK(main_thread_checker_.CalledOnValidThread()); |
75 DCHECK(context3d_); | 74 DCHECK(context3d_); |
76 context_thread_checker_.DetachFromThread(); | 75 context_thread_checker_.DetachFromThread(); |
77 } | 76 } |
78 | 77 |
79 ContextProviderInProcess::~ContextProviderInProcess() { | 78 InProcessContextProvider::~InProcessContextProvider() { |
80 DCHECK(main_thread_checker_.CalledOnValidThread() || | 79 DCHECK(main_thread_checker_.CalledOnValidThread() || |
81 context_thread_checker_.CalledOnValidThread()); | 80 context_thread_checker_.CalledOnValidThread()); |
82 } | 81 } |
83 | 82 |
84 blink::WebGraphicsContext3D* ContextProviderInProcess::WebContext3D() { | 83 bool InProcessContextProvider::BindToCurrentThread() { |
85 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | |
86 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
87 | |
88 return context3d_.get(); | |
89 } | |
90 | |
91 bool ContextProviderInProcess::BindToCurrentThread() { | |
92 DCHECK(context3d_); | 84 DCHECK(context3d_); |
93 | 85 |
94 // This is called on the thread the context will be used. | 86 // This is called on the thread the context will be used. |
95 DCHECK(context_thread_checker_.CalledOnValidThread()); | 87 DCHECK(context_thread_checker_.CalledOnValidThread()); |
96 | 88 |
97 if (lost_context_callback_proxy_) | 89 if (lost_context_callback_proxy_) |
98 return true; | 90 return true; |
99 | 91 |
100 if (!context3d_->InitializeOnCurrentThread()) | 92 if (!context3d_->InitializeOnCurrentThread()) |
101 return false; | 93 return false; |
102 | 94 |
103 InitializeCapabilities(); | 95 InitializeCapabilities(); |
104 | 96 |
105 std::string unique_context_name = | 97 std::string unique_context_name = |
106 base::StringPrintf("%s-%p", debug_name_.c_str(), context3d_.get()); | 98 base::StringPrintf("%s-%p", debug_name_.c_str(), context3d_.get()); |
107 context3d_->traceBeginCHROMIUM("gpu_toplevel", | 99 context3d_->traceBeginCHROMIUM("gpu_toplevel", |
108 unique_context_name.c_str()); | 100 unique_context_name.c_str()); |
109 | 101 |
110 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); | 102 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); |
111 return true; | 103 return true; |
112 } | 104 } |
113 | 105 |
114 void ContextProviderInProcess::InitializeCapabilities() { | 106 void InProcessContextProvider::InitializeCapabilities() { |
115 capabilities_.gpu = context3d_->GetImplementation()->capabilities(); | 107 capabilities_.gpu = context3d_->GetImplementation()->capabilities(); |
116 | 108 |
117 size_t mapped_memory_limit = context3d_->GetMappedMemoryLimit(); | 109 size_t mapped_memory_limit = context3d_->GetMappedMemoryLimit(); |
118 capabilities_.max_transfer_buffer_usage_bytes = | 110 capabilities_.max_transfer_buffer_usage_bytes = |
119 mapped_memory_limit == | 111 mapped_memory_limit == |
120 WebGraphicsContext3DInProcessCommandBufferImpl::kNoLimit | 112 WebGraphicsContext3DInProcessCommandBufferImpl::kNoLimit |
121 ? std::numeric_limits<size_t>::max() | 113 ? std::numeric_limits<size_t>::max() |
122 : mapped_memory_limit; | 114 : mapped_memory_limit; |
123 } | 115 } |
124 | 116 |
125 cc::ContextProvider::Capabilities | 117 cc::ContextProvider::Capabilities |
126 ContextProviderInProcess::ContextCapabilities() { | 118 InProcessContextProvider::ContextCapabilities() { |
127 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 119 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
128 DCHECK(context_thread_checker_.CalledOnValidThread()); | 120 DCHECK(context_thread_checker_.CalledOnValidThread()); |
129 return capabilities_; | 121 return capabilities_; |
130 } | 122 } |
131 | 123 |
132 ::gpu::gles2::GLES2Interface* ContextProviderInProcess::ContextGL() { | 124 ::gpu::gles2::GLES2Interface* InProcessContextProvider::ContextGL() { |
133 DCHECK(context3d_); | 125 DCHECK(context3d_); |
134 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 126 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
135 DCHECK(context_thread_checker_.CalledOnValidThread()); | 127 DCHECK(context_thread_checker_.CalledOnValidThread()); |
136 | 128 |
137 return context3d_->GetGLInterface(); | 129 return context3d_->GetGLInterface(); |
138 } | 130 } |
139 | 131 |
140 ::gpu::ContextSupport* ContextProviderInProcess::ContextSupport() { | 132 ::gpu::ContextSupport* InProcessContextProvider::ContextSupport() { |
141 DCHECK(context3d_); | 133 DCHECK(context3d_); |
142 if (!lost_context_callback_proxy_) | 134 if (!lost_context_callback_proxy_) |
143 return NULL; // Not bound to anything. | 135 return NULL; // Not bound to anything. |
144 | 136 |
145 DCHECK(context_thread_checker_.CalledOnValidThread()); | 137 DCHECK(context_thread_checker_.CalledOnValidThread()); |
146 | 138 |
147 return context3d_->GetContextSupport(); | 139 return context3d_->GetContextSupport(); |
148 } | 140 } |
149 | 141 |
150 class GrContext* ContextProviderInProcess::GrContext() { | 142 class GrContext* InProcessContextProvider::GrContext() { |
151 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 143 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
152 DCHECK(context_thread_checker_.CalledOnValidThread()); | 144 DCHECK(context_thread_checker_.CalledOnValidThread()); |
153 | 145 |
154 if (gr_context_) | 146 if (gr_context_) |
155 return gr_context_->get(); | 147 return gr_context_->context(); |
156 | 148 |
157 gr_context_.reset(new GrContextForWebGraphicsContext3D(context3d_.get())); | 149 gr_context_.reset(new GrContextForWebGraphicsContext3D(context3d_.get())); |
158 return gr_context_->get(); | 150 return gr_context_->context(); |
159 } | 151 } |
160 | 152 |
161 bool ContextProviderInProcess::IsContextLost() { | 153 bool InProcessContextProvider::IsContextLost() { |
162 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 154 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
163 DCHECK(context_thread_checker_.CalledOnValidThread()); | 155 DCHECK(context_thread_checker_.CalledOnValidThread()); |
164 | 156 |
165 return context3d_->isContextLost(); | 157 return context3d_->isContextLost(); |
166 } | 158 } |
167 | 159 |
168 void ContextProviderInProcess::VerifyContexts() { | 160 void InProcessContextProvider::VerifyContexts() { |
169 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 161 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
170 DCHECK(context_thread_checker_.CalledOnValidThread()); | 162 DCHECK(context_thread_checker_.CalledOnValidThread()); |
171 | 163 |
172 if (context3d_->isContextLost()) | 164 if (context3d_->isContextLost()) |
173 OnLostContext(); | 165 OnLostContext(); |
174 } | 166 } |
175 | 167 |
176 void ContextProviderInProcess::DeleteCachedResources() { | 168 void InProcessContextProvider::DeleteCachedResources() { |
177 DCHECK(context_thread_checker_.CalledOnValidThread()); | 169 DCHECK(context_thread_checker_.CalledOnValidThread()); |
178 | 170 |
179 if (gr_context_) | 171 if (gr_context_) |
180 gr_context_->FreeGpuResources(); | 172 gr_context_->FreeGpuResources(); |
181 } | 173 } |
182 | 174 |
183 void ContextProviderInProcess::OnLostContext() { | 175 void InProcessContextProvider::OnLostContext() { |
184 DCHECK(context_thread_checker_.CalledOnValidThread()); | 176 DCHECK(context_thread_checker_.CalledOnValidThread()); |
185 { | 177 { |
186 base::AutoLock lock(destroyed_lock_); | 178 base::AutoLock lock(destroyed_lock_); |
187 if (destroyed_) | 179 if (destroyed_) |
188 return; | 180 return; |
189 destroyed_ = true; | 181 destroyed_ = true; |
190 } | 182 } |
191 if (!lost_context_callback_.is_null()) | 183 if (!lost_context_callback_.is_null()) |
192 base::ResetAndReturn(&lost_context_callback_).Run(); | 184 base::ResetAndReturn(&lost_context_callback_).Run(); |
193 if (gr_context_) | 185 if (gr_context_) |
194 gr_context_->OnLostContext(); | 186 gr_context_->OnLostContext(); |
195 } | 187 } |
196 | 188 |
197 bool ContextProviderInProcess::DestroyedOnMainThread() { | 189 bool InProcessContextProvider::DestroyedOnMainThread() { |
198 DCHECK(main_thread_checker_.CalledOnValidThread()); | 190 DCHECK(main_thread_checker_.CalledOnValidThread()); |
199 | 191 |
200 base::AutoLock lock(destroyed_lock_); | 192 base::AutoLock lock(destroyed_lock_); |
201 return destroyed_; | 193 return destroyed_; |
202 } | 194 } |
203 | 195 |
204 void ContextProviderInProcess::SetLostContextCallback( | 196 void InProcessContextProvider::SetLostContextCallback( |
205 const LostContextCallback& lost_context_callback) { | 197 const LostContextCallback& lost_context_callback) { |
206 DCHECK(context_thread_checker_.CalledOnValidThread()); | 198 DCHECK(context_thread_checker_.CalledOnValidThread()); |
207 DCHECK(lost_context_callback_.is_null() || | 199 DCHECK(lost_context_callback_.is_null() || |
208 lost_context_callback.is_null()); | 200 lost_context_callback.is_null()); |
209 lost_context_callback_ = lost_context_callback; | 201 lost_context_callback_ = lost_context_callback; |
210 } | 202 } |
211 | 203 |
212 void ContextProviderInProcess::SetMemoryPolicyChangedCallback( | 204 void InProcessContextProvider::SetMemoryPolicyChangedCallback( |
213 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { | 205 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { |
214 // There's no memory manager for the in-process implementation. | 206 // There's no memory manager for the in-process implementation. |
215 } | 207 } |
216 | 208 |
217 } // namespace gpu | 209 } // namespace ui |
218 } // namespace webkit | |
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