Chromium Code Reviews| Index: ui/compositor/test/in_process_context_provider.cc |
| diff --git a/ui/compositor/test/in_process_context_provider.cc b/ui/compositor/test/in_process_context_provider.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..0de385227a64423a9ca8aebfc75730e79dc5fef6 |
| --- /dev/null |
| +++ b/ui/compositor/test/in_process_context_provider.cc |
| @@ -0,0 +1,273 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ui/compositor/test/in_process_context_provider.h" |
| + |
| +#include "base/bind.h" |
| +#include "base/callback_helpers.h" |
| +#include "base/debug/trace_event.h" |
| +#include "base/lazy_instance.h" |
| +#include "base/strings/stringprintf.h" |
| +#include "cc/output/managed_memory_policy.h" |
| +#include "gpu/command_buffer/client/gl_in_process_context.h" |
| +#include "gpu/command_buffer/client/gles2_implementation.h" |
| +#include "gpu/command_buffer/client/gles2_lib.h" |
| +#include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" |
| +#include "third_party/skia/include/gpu/GrContext.h" |
| +#include "third_party/skia/include/gpu/gl/GrGLInterface.h" |
| + |
| +namespace ui { |
| + |
| +namespace { |
| + |
| +//const int kNoLimit = 0; |
|
jamesr
2015/01/21 21:39:05
delete
tfarina
2015/01/21 21:53:35
Done.
|
| + |
| +// Singleton used to initialize and terminate the gles2 library. |
| +class GLES2Initializer { |
| + public: |
| + GLES2Initializer() { gles2::Initialize(); } |
| + |
| + ~GLES2Initializer() { gles2::Terminate(); } |
| + |
| + private: |
| + DISALLOW_COPY_AND_ASSIGN(GLES2Initializer); |
| +}; |
| + |
| +void ConvertAttributes( |
| + const blink::WebGraphicsContext3D::Attributes& attributes, |
| + gpu::gles2::ContextCreationAttribHelper* output_attribs) { |
| + output_attribs->alpha_size = attributes.alpha ? 8 : 0; |
| + output_attribs->depth_size = attributes.depth ? 24 : 0; |
| + output_attribs->stencil_size = attributes.stencil ? 8 : 0; |
| + output_attribs->samples = attributes.antialias ? 4 : 0; |
| + output_attribs->sample_buffers = attributes.antialias ? 1 : 0; |
| + output_attribs->fail_if_major_perf_caveat = |
| + attributes.failIfMajorPerformanceCaveat; |
| + output_attribs->bind_generates_resource = false; |
| +} |
| + |
| +base::LazyInstance<GLES2Initializer> g_gles2_initializer = |
| + LAZY_INSTANCE_INITIALIZER; |
| + |
| +} // namespace |
| + |
| +class InProcessContextProvider::LostContextCallbackProxy |
|
jamesr
2015/01/21 21:39:05
delete this class, you don't need it
tfarina
2015/01/21 21:53:35
Done.
|
| + : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { |
| + public: |
| + explicit LostContextCallbackProxy(InProcessContextProvider* provider) |
| + : provider_(provider) { |
| + //provider_->context3d_->setContextLostCallback(this); |
| + } |
| + |
| + virtual ~LostContextCallbackProxy() { |
| + //provider_->context3d_->setContextLostCallback(NULL); |
| + } |
| + |
| + virtual void onContextLost() { |
| + provider_->OnLostContext(); |
| + } |
| + |
| + private: |
| + InProcessContextProvider* provider_; |
| +}; |
| + |
| +// static |
| +scoped_refptr<InProcessContextProvider> InProcessContextProvider::Create( |
| + const blink::WebGraphicsContext3D::Attributes& attributes, |
|
jamesr
2015/01/21 21:39:05
don't use this type. are there any attributes that
tfarina
2015/01/21 21:53:35
I don't know how to answer that yet. I'm thinking
|
| + bool lose_context_when_out_of_memory, |
| + gfx::AcceleratedWidget window, |
| + const std::string& debug_name) { |
| + return new InProcessContextProvider( |
| + attributes, lose_context_when_out_of_memory, window, debug_name); |
| +} |
| + |
| +// static |
| +scoped_refptr<InProcessContextProvider> |
| +InProcessContextProvider::CreateOffscreen( |
| + bool lose_context_when_out_of_memory) { |
| + blink::WebGraphicsContext3D::Attributes attributes; |
| + attributes.depth = false; |
| + attributes.stencil = true; |
| + attributes.antialias = false; |
| + attributes.shareResources = true; |
| + attributes.noAutomaticFlushes = true; |
| + |
| + return InProcessContextProvider::Create( |
| + attributes, lose_context_when_out_of_memory, gfx::kNullAcceleratedWidget, |
| + "Offscreen"); |
| +} |
| + |
| +InProcessContextProvider::InProcessContextProvider( |
| + const blink::WebGraphicsContext3D::Attributes& attributes, |
| + bool lose_context_when_out_of_memory, |
| + gfx::AcceleratedWidget window, |
| + const std::string& debug_name) |
| + : lose_context_when_out_of_memory_(lose_context_when_out_of_memory), |
| + share_resources_(attributes.shareResources), |
| + window_(window), |
| + destroyed_(false), |
| + debug_name_(debug_name) { |
| + DCHECK(main_thread_checker_.CalledOnValidThread()); |
| + context_thread_checker_.DetachFromThread(); |
| + |
| + ConvertAttributes(attributes, &attributes_); |
| +} |
| + |
| +InProcessContextProvider::~InProcessContextProvider() { |
| + DCHECK(main_thread_checker_.CalledOnValidThread() || |
| + context_thread_checker_.CalledOnValidThread()); |
| +} |
| + |
| +bool InProcessContextProvider::BindToCurrentThread() { |
| + // This is called on the thread the context will be used. |
| + DCHECK(context_thread_checker_.CalledOnValidThread()); |
| + |
| + if (lost_context_callback_proxy_) |
| + return true; |
| + |
| + if (!context_) { |
| + gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
| + context_.reset(gpu::GLInProcessContext::Create( |
| + nullptr, /* service */ |
| + nullptr, /* surface */ |
| + true, /* is_offscreen */ |
| + window_, |
| + gfx::Size(1, 1), |
| + nullptr, /* share_context */ |
| + share_resources_, |
| + attributes_, |
| + gpu_preference, |
| + gpu::GLInProcessContextSharedMemoryLimits(), |
| + nullptr, |
| + nullptr)); |
| + } |
| + |
| + InitializeCapabilities(); |
| + |
| + std::string unique_context_name = |
| + base::StringPrintf("%s-%p", debug_name_.c_str(), context_.get()); |
| + //context_->traceBeginCHROMIUM("gpu_toplevel", |
|
jamesr
2015/01/21 21:39:05
do
context_->TraceBeginCHROMIUM(....)
tfarina
2015/01/21 21:53:35
../../../ui/compositor/test/in_process_context_pro
|
| + // unique_context_name.c_str()); |
| + |
| + lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); |
| + return true; |
| +} |
| + |
| +void InProcessContextProvider::InitializeCapabilities() { |
| + capabilities_.gpu = context_->GetImplementation()->capabilities(); |
| + |
| +// size_t mapped_memory_limit = context3d_->GetMappedMemoryLimit(); |
|
jamesr
2015/01/21 21:39:05
you don't care about this, just delete the block
tfarina
2015/01/21 21:53:35
Done.
|
| +// capabilities_.max_transfer_buffer_usage_bytes = |
| +// mapped_memory_limit == kNoLimit ? std::numeric_limits<size_t>::max() |
| +// : mapped_memory_limit; |
| +} |
| + |
| +cc::ContextProvider::Capabilities |
| +InProcessContextProvider::ContextCapabilities() { |
| + DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| + DCHECK(context_thread_checker_.CalledOnValidThread()); |
| + return capabilities_; |
| +} |
| + |
| +::gpu::gles2::GLES2Interface* InProcessContextProvider::ContextGL() { |
| + DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| + DCHECK(context_thread_checker_.CalledOnValidThread()); |
| + |
| + return context_->GetImplementation(); |
| +} |
| + |
| +::gpu::ContextSupport* InProcessContextProvider::ContextSupport() { |
| + if (!lost_context_callback_proxy_) |
| + return NULL; // Not bound to anything. |
| + |
| + DCHECK(context_thread_checker_.CalledOnValidThread()); |
| + |
| + return context_->GetImplementation(); |
| +} |
| + |
| +static void BindGrContextCallback(const GrGLInterface* interface) { |
| + cc::ContextProvider* context_provider = |
| + reinterpret_cast<InProcessContextProvider*>(interface->fCallbackData); |
| + |
| + gles2::SetGLContext(context_provider->ContextGL()); |
| +} |
| + |
| +class GrContext* InProcessContextProvider::GrContext() { |
| + DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| + DCHECK(context_thread_checker_.CalledOnValidThread()); |
| + |
| + if (gr_context_) |
| + return gr_context_.get(); |
| + |
| + // The GrGLInterface factory will make GL calls using the C GLES2 interface. |
| + // Make sure the gles2 library is initialized first on exactly one thread. |
| + g_gles2_initializer.Get(); |
| + gles2::SetGLContext(ContextGL()); |
| + |
| + skia::RefPtr<GrGLInterface> interface = |
| + skia::AdoptRef(skia_bindings::CreateCommandBufferSkiaGLBinding()); |
| + interface->fCallback = BindGrContextCallback; |
| + interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(this); |
| + |
| + gr_context_ = skia::AdoptRef(GrContext::Create( |
| + kOpenGL_GrBackend, reinterpret_cast<GrBackendContext>(interface.get()))); |
| + |
| + return gr_context_.get(); |
| +} |
| + |
| +bool InProcessContextProvider::IsContextLost() { |
| + DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| + DCHECK(context_thread_checker_.CalledOnValidThread()); |
| + |
| + return true; |
| +} |
| + |
| +void InProcessContextProvider::VerifyContexts() { |
| +} |
| + |
| +void InProcessContextProvider::DeleteCachedResources() { |
| + DCHECK(context_thread_checker_.CalledOnValidThread()); |
| + |
| + if (gr_context_) { |
| + TRACE_EVENT_INSTANT0("gpu", "GrContext::freeGpuResources", |
| + TRACE_EVENT_SCOPE_THREAD); |
| + gr_context_->freeGpuResources(); |
| + } |
| +} |
| + |
| +void InProcessContextProvider::OnLostContext() { |
| + DCHECK(context_thread_checker_.CalledOnValidThread()); |
| + { |
| + base::AutoLock lock(destroyed_lock_); |
| + if (destroyed_) |
| + return; |
| + destroyed_ = true; |
| + } |
| + if (!lost_context_callback_.is_null()) |
| + base::ResetAndReturn(&lost_context_callback_).Run(); |
| + if (gr_context_) |
| + gr_context_->abandonContext(); |
| +} |
| + |
| +bool InProcessContextProvider::DestroyedOnMainThread() { |
| + DCHECK(main_thread_checker_.CalledOnValidThread()); |
| + |
| + base::AutoLock lock(destroyed_lock_); |
| + return destroyed_; |
| +} |
| + |
| +void InProcessContextProvider::SetLostContextCallback( |
| + const LostContextCallback& lost_context_callback) { |
| + DCHECK(context_thread_checker_.CalledOnValidThread()); |
| + DCHECK(lost_context_callback_.is_null() || |
| + lost_context_callback.is_null()); |
| + lost_context_callback_ = lost_context_callback; |
| +} |
| + |
| +void InProcessContextProvider::SetMemoryPolicyChangedCallback( |
| + const MemoryPolicyChangedCallback& memory_policy_changed_callback) { |
| + // There's no memory manager for the in-process implementation. |
| +} |
| + |
| +} // namespace ui |