Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(135)

Side by Side Diff: ui/compositor/test/in_process_context_provider.cc

Issue 853353003: ui/compositor: Provide its own 'in process' ContextProvider. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rm grcontext_for_webgraphicscontext3d.* Created 5 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « ui/compositor/test/in_process_context_provider.h ('k') | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
(Empty)
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/compositor/test/in_process_context_provider.h"
6
7 #include "base/bind.h"
8 #include "base/callback_helpers.h"
9 #include "base/debug/trace_event.h"
10 #include "base/lazy_instance.h"
11 #include "base/strings/stringprintf.h"
12 #include "cc/output/managed_memory_policy.h"
13 #include "gpu/command_buffer/client/gl_in_process_context.h"
14 #include "gpu/command_buffer/client/gles2_implementation.h"
15 #include "gpu/command_buffer/client/gles2_lib.h"
16 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h"
17 #include "third_party/skia/include/gpu/GrContext.h"
18 #include "third_party/skia/include/gpu/gl/GrGLInterface.h"
19
20 namespace ui {
21
22 namespace {
23
24 //const int kNoLimit = 0;
jamesr 2015/01/21 21:39:05 delete
tfarina 2015/01/21 21:53:35 Done.
25
26 // Singleton used to initialize and terminate the gles2 library.
27 class GLES2Initializer {
28 public:
29 GLES2Initializer() { gles2::Initialize(); }
30
31 ~GLES2Initializer() { gles2::Terminate(); }
32
33 private:
34 DISALLOW_COPY_AND_ASSIGN(GLES2Initializer);
35 };
36
37 void ConvertAttributes(
38 const blink::WebGraphicsContext3D::Attributes& attributes,
39 gpu::gles2::ContextCreationAttribHelper* output_attribs) {
40 output_attribs->alpha_size = attributes.alpha ? 8 : 0;
41 output_attribs->depth_size = attributes.depth ? 24 : 0;
42 output_attribs->stencil_size = attributes.stencil ? 8 : 0;
43 output_attribs->samples = attributes.antialias ? 4 : 0;
44 output_attribs->sample_buffers = attributes.antialias ? 1 : 0;
45 output_attribs->fail_if_major_perf_caveat =
46 attributes.failIfMajorPerformanceCaveat;
47 output_attribs->bind_generates_resource = false;
48 }
49
50 base::LazyInstance<GLES2Initializer> g_gles2_initializer =
51 LAZY_INSTANCE_INITIALIZER;
52
53 } // namespace
54
55 class InProcessContextProvider::LostContextCallbackProxy
jamesr 2015/01/21 21:39:05 delete this class, you don't need it
tfarina 2015/01/21 21:53:35 Done.
56 : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback {
57 public:
58 explicit LostContextCallbackProxy(InProcessContextProvider* provider)
59 : provider_(provider) {
60 //provider_->context3d_->setContextLostCallback(this);
61 }
62
63 virtual ~LostContextCallbackProxy() {
64 //provider_->context3d_->setContextLostCallback(NULL);
65 }
66
67 virtual void onContextLost() {
68 provider_->OnLostContext();
69 }
70
71 private:
72 InProcessContextProvider* provider_;
73 };
74
75 // static
76 scoped_refptr<InProcessContextProvider> InProcessContextProvider::Create(
77 const blink::WebGraphicsContext3D::Attributes& attributes,
jamesr 2015/01/21 21:39:05 don't use this type. are there any attributes that
tfarina 2015/01/21 21:53:35 I don't know how to answer that yet. I'm thinking
78 bool lose_context_when_out_of_memory,
79 gfx::AcceleratedWidget window,
80 const std::string& debug_name) {
81 return new InProcessContextProvider(
82 attributes, lose_context_when_out_of_memory, window, debug_name);
83 }
84
85 // static
86 scoped_refptr<InProcessContextProvider>
87 InProcessContextProvider::CreateOffscreen(
88 bool lose_context_when_out_of_memory) {
89 blink::WebGraphicsContext3D::Attributes attributes;
90 attributes.depth = false;
91 attributes.stencil = true;
92 attributes.antialias = false;
93 attributes.shareResources = true;
94 attributes.noAutomaticFlushes = true;
95
96 return InProcessContextProvider::Create(
97 attributes, lose_context_when_out_of_memory, gfx::kNullAcceleratedWidget,
98 "Offscreen");
99 }
100
101 InProcessContextProvider::InProcessContextProvider(
102 const blink::WebGraphicsContext3D::Attributes& attributes,
103 bool lose_context_when_out_of_memory,
104 gfx::AcceleratedWidget window,
105 const std::string& debug_name)
106 : lose_context_when_out_of_memory_(lose_context_when_out_of_memory),
107 share_resources_(attributes.shareResources),
108 window_(window),
109 destroyed_(false),
110 debug_name_(debug_name) {
111 DCHECK(main_thread_checker_.CalledOnValidThread());
112 context_thread_checker_.DetachFromThread();
113
114 ConvertAttributes(attributes, &attributes_);
115 }
116
117 InProcessContextProvider::~InProcessContextProvider() {
118 DCHECK(main_thread_checker_.CalledOnValidThread() ||
119 context_thread_checker_.CalledOnValidThread());
120 }
121
122 bool InProcessContextProvider::BindToCurrentThread() {
123 // This is called on the thread the context will be used.
124 DCHECK(context_thread_checker_.CalledOnValidThread());
125
126 if (lost_context_callback_proxy_)
127 return true;
128
129 if (!context_) {
130 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu;
131 context_.reset(gpu::GLInProcessContext::Create(
132 nullptr, /* service */
133 nullptr, /* surface */
134 true, /* is_offscreen */
135 window_,
136 gfx::Size(1, 1),
137 nullptr, /* share_context */
138 share_resources_,
139 attributes_,
140 gpu_preference,
141 gpu::GLInProcessContextSharedMemoryLimits(),
142 nullptr,
143 nullptr));
144 }
145
146 InitializeCapabilities();
147
148 std::string unique_context_name =
149 base::StringPrintf("%s-%p", debug_name_.c_str(), context_.get());
150 //context_->traceBeginCHROMIUM("gpu_toplevel",
jamesr 2015/01/21 21:39:05 do context_->TraceBeginCHROMIUM(....)
tfarina 2015/01/21 21:53:35 ../../../ui/compositor/test/in_process_context_pro
151 // unique_context_name.c_str());
152
153 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this));
154 return true;
155 }
156
157 void InProcessContextProvider::InitializeCapabilities() {
158 capabilities_.gpu = context_->GetImplementation()->capabilities();
159
160 // size_t mapped_memory_limit = context3d_->GetMappedMemoryLimit();
jamesr 2015/01/21 21:39:05 you don't care about this, just delete the block
tfarina 2015/01/21 21:53:35 Done.
161 // capabilities_.max_transfer_buffer_usage_bytes =
162 // mapped_memory_limit == kNoLimit ? std::numeric_limits<size_t>::max()
163 // : mapped_memory_limit;
164 }
165
166 cc::ContextProvider::Capabilities
167 InProcessContextProvider::ContextCapabilities() {
168 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
169 DCHECK(context_thread_checker_.CalledOnValidThread());
170 return capabilities_;
171 }
172
173 ::gpu::gles2::GLES2Interface* InProcessContextProvider::ContextGL() {
174 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
175 DCHECK(context_thread_checker_.CalledOnValidThread());
176
177 return context_->GetImplementation();
178 }
179
180 ::gpu::ContextSupport* InProcessContextProvider::ContextSupport() {
181 if (!lost_context_callback_proxy_)
182 return NULL; // Not bound to anything.
183
184 DCHECK(context_thread_checker_.CalledOnValidThread());
185
186 return context_->GetImplementation();
187 }
188
189 static void BindGrContextCallback(const GrGLInterface* interface) {
190 cc::ContextProvider* context_provider =
191 reinterpret_cast<InProcessContextProvider*>(interface->fCallbackData);
192
193 gles2::SetGLContext(context_provider->ContextGL());
194 }
195
196 class GrContext* InProcessContextProvider::GrContext() {
197 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
198 DCHECK(context_thread_checker_.CalledOnValidThread());
199
200 if (gr_context_)
201 return gr_context_.get();
202
203 // The GrGLInterface factory will make GL calls using the C GLES2 interface.
204 // Make sure the gles2 library is initialized first on exactly one thread.
205 g_gles2_initializer.Get();
206 gles2::SetGLContext(ContextGL());
207
208 skia::RefPtr<GrGLInterface> interface =
209 skia::AdoptRef(skia_bindings::CreateCommandBufferSkiaGLBinding());
210 interface->fCallback = BindGrContextCallback;
211 interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(this);
212
213 gr_context_ = skia::AdoptRef(GrContext::Create(
214 kOpenGL_GrBackend, reinterpret_cast<GrBackendContext>(interface.get())));
215
216 return gr_context_.get();
217 }
218
219 bool InProcessContextProvider::IsContextLost() {
220 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
221 DCHECK(context_thread_checker_.CalledOnValidThread());
222
223 return true;
224 }
225
226 void InProcessContextProvider::VerifyContexts() {
227 }
228
229 void InProcessContextProvider::DeleteCachedResources() {
230 DCHECK(context_thread_checker_.CalledOnValidThread());
231
232 if (gr_context_) {
233 TRACE_EVENT_INSTANT0("gpu", "GrContext::freeGpuResources",
234 TRACE_EVENT_SCOPE_THREAD);
235 gr_context_->freeGpuResources();
236 }
237 }
238
239 void InProcessContextProvider::OnLostContext() {
240 DCHECK(context_thread_checker_.CalledOnValidThread());
241 {
242 base::AutoLock lock(destroyed_lock_);
243 if (destroyed_)
244 return;
245 destroyed_ = true;
246 }
247 if (!lost_context_callback_.is_null())
248 base::ResetAndReturn(&lost_context_callback_).Run();
249 if (gr_context_)
250 gr_context_->abandonContext();
251 }
252
253 bool InProcessContextProvider::DestroyedOnMainThread() {
254 DCHECK(main_thread_checker_.CalledOnValidThread());
255
256 base::AutoLock lock(destroyed_lock_);
257 return destroyed_;
258 }
259
260 void InProcessContextProvider::SetLostContextCallback(
261 const LostContextCallback& lost_context_callback) {
262 DCHECK(context_thread_checker_.CalledOnValidThread());
263 DCHECK(lost_context_callback_.is_null() ||
264 lost_context_callback.is_null());
265 lost_context_callback_ = lost_context_callback;
266 }
267
268 void InProcessContextProvider::SetMemoryPolicyChangedCallback(
269 const MemoryPolicyChangedCallback& memory_policy_changed_callback) {
270 // There's no memory manager for the in-process implementation.
271 }
272
273 } // namespace ui
OLDNEW
« no previous file with comments | « ui/compositor/test/in_process_context_provider.h ('k') | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698