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Side by Side Diff: resources/bookmark_manager/js/cr.js

Issue 853002: Updating the Chromium reference build for Windows. The continuous... (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/reference_builds/chrome/
Patch Set: Added the symbol files back. Created 10 years, 9 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 const cr = (function() {
6
7 /**
8 * Whether we are using a Mac or not.
9 * @type {boolean}
10 */
11 const isMac = /Mac/.test(navigator.platform);
12
13 /**
14 * Builds an object structure for the provided namespace path,
15 * ensuring that names that already exist are not overwritten. For
16 * example:
17 * "a.b.c" -> a = {};a.b={};a.b.c={};
18 * @param {string} name Name of the object that this file defines.
19 * @param {*=} opt_object The object to expose at the end of the path.
20 * @param {Object=} opt_objectToExportTo The object to add the path to;
21 * default is {@code window}.
22 * @private
23 */
24 function exportPath(name, opt_object, opt_objectToExportTo) {
25 var parts = name.split('.');
26 var cur = opt_objectToExportTo || window /* global */;
27
28 for (var part; parts.length && (part = parts.shift());) {
29 if (!parts.length && opt_object !== undefined) {
30 // last part and we have an object; use it
31 cur[part] = opt_object;
32 } else if (part in cur) {
33 cur = cur[part];
34 } else {
35 cur = cur[part] = {};
36 }
37 }
38 return cur;
39 };
40
41 /**
42 * Fires a property change event on the target.
43 * @param {EventTarget} target The target to dispatch the event on.
44 * @param {string} propertyName The name of the property that changed.
45 * @param {*} newValue The new value for the property.
46 * @param {*} oldValue The old value for the property.
47 */
48 function dispatchPropertyChange(target, propertyName, newValue, oldValue) {
49 // TODO(arv): Depending on cr.Event here is a bit ugly.
50 var e = new cr.Event(propertyName + 'Change');
51 e.propertyName = propertyName;
52 e.newValue = newValue;
53 e.oldValue = oldValue;
54 target.dispatchEvent(e);
55 }
56
57 /**
58 * The kind of property to define in {@code defineProperty}.
59 * @enum {number}
60 */
61 const PropertyKind = {
62 /**
63 * Plain old JS property where the backing data is stored as a "private"
64 * field on the object.
65 */
66 JS: 'js',
67
68 /**
69 * The property backing data is stored as an attribute on an element.
70 */
71 ATTR: 'attr',
72
73 /**
74 * The property backing data is stored as an attribute on an element. If the
75 * element has the attribute then the value is true.
76 */
77 BOOL_ATTR: 'boolAttr'
78 };
79
80 /**
81 * Helper function for defineProperty that returns the getter to use for the
82 * property.
83 * @param {string} name
84 * @param {cr.PropertyKind} kind
85 * @param {*} defaultValue The default value. This is only used for the ATTR
86 * kind.
87 * @return {function():*} The getter for the property.
88 */
89 function getGetter(name, kind, defaultValue) {
90 switch (kind) {
91 case PropertyKind.JS:
92 var privateName = name + '_';
93 return function() {
94 return this[privateName];
95 };
96 case PropertyKind.ATTR:
97 // For attr with default value we return the default value if the
98 // element is missing the attribute.
99 if (defaultValue == undefined) {
100 return function() {
101 return this.getAttribute(name);
102 };
103 } else {
104 return function() {
105 // WebKit uses null for non existant attributes.
106 var value = this.getAttribute(name);
107 return value !== null ? value : defaultValue;
108 };
109 }
110 case PropertyKind.BOOL_ATTR:
111 // Boolean attributes don't support default values.
112 return function() {
113 return this.hasAttribute(name);
114 };
115 }
116 }
117
118 /**
119 * Helper function for defineProperty that returns the setter of the right
120 * kind.
121 * @param {string} name The name of the property we are defining the setter
122 * for.
123 * @param {cr.PropertyKind} kind The kind of property we are getting the
124 * setter for.
125 * @return {function(*):void} The function to use as a setter.
126 */
127 function getSetter(name, kind) {
128 switch (kind) {
129 case PropertyKind.JS:
130 var privateName = name + '_';
131 return function(value) {
132 var oldValue = this[privateName];
133 if (value !== oldValue) {
134 this[privateName] = value;
135 dispatchPropertyChange(this, name, value, oldValue);
136 }
137 };
138
139 case PropertyKind.ATTR:
140 return function(value) {
141 var oldValue = this[name];
142 if (value !== oldValue) {
143 this.setAttribute(name, value);
144 dispatchPropertyChange(this, name, value, oldValue);
145 }
146 };
147
148 case PropertyKind.BOOL_ATTR:
149 return function(value) {
150 var oldValue = this[name];
151 if (value !== oldValue) {
152 if (value)
153 this.setAttribute(name, name);
154 else
155 this.removeAttribute(name);
156 dispatchPropertyChange(this, name, value, oldValue);
157 }
158 };
159 }
160 }
161
162 /**
163 * Defines a property on an object. When the setter changes the value a
164 * property change event with the type {@code name + 'Change'} is fired.
165 * @param {!Object} The object to define the property for.
166 * @param {string} The name of the property.
167 * @param {cr.PropertyKind=} opt_kind What kind of underlying storage to use.
168 * @param {*} opt_defaultValue The default value.
169 */
170 function defineProperty(obj, name, opt_kind, opt_default) {
171 if (typeof obj == 'function')
172 obj = obj.prototype;
173
174 var kind = opt_kind || PropertyKind.JS;
175
176 if (!obj.__lookupGetter__(name)) {
177 // For js properties we set the default value on the prototype.
178 if (kind == PropertyKind.JS && arguments.length > 3) {
179 var privateName = name + '_';
180 obj[privateName] = opt_default;
181 }
182 obj.__defineGetter__(name, getGetter(name, kind, opt_default));
183 }
184
185 if (!obj.__lookupSetter__(name)) {
186 obj.__defineSetter__(name, getSetter(name, kind));
187 }
188 }
189
190 /**
191 * Counter for use with createUid
192 */
193 var uidCounter = 1;
194
195 /**
196 * @return {number} A new unique ID.
197 */
198 function createUid() {
199 return uidCounter++;
200 }
201
202 /**
203 * Returns a unique ID for the item. This mutates the item so it needs to be
204 * an object
205 * @param {!Object} item The item to get the unique ID for.
206 * @return {number} The unique ID for the item.
207 */
208 function getUid(item) {
209 if (item.hasOwnProperty('uid'))
210 return item.uid;
211 return item.uid = createUid();
212 }
213
214 /**
215 * Partially applies this function to a particular 'this object' and zero or
216 * more arguments. The result is a new function with some arguments of the
217 * first function pre-filled and the value of |this| 'pre-specified'.
218 *
219 * Remaining arguments specified at call-time are appended to the pre-
220 * specified ones.
221 *
222 * Usage:
223 * <pre>var barMethBound = bind(myFunction, myObj, 'arg1', 'arg2');
224 * barMethBound('arg3', 'arg4');</pre>
225 *
226 * @param {Function} fn A function to partially apply.
227 * @param {Object|undefined} selfObj Specifies the object which |this| should
228 * point to when the function is run. If the value is null or undefined,
229 * it will default to the global object.
230 * @param {...*} var_args Additional arguments that are partially
231 * applied to the function.
232 *
233 * @return {!Function} A partially-applied form of the function bind() was
234 * invoked as a method of.
235 */
236 function bind(fn, selfObj, var_args) {
237 var boundArgs = Array.prototype.slice.call(arguments, 2);
238 return function() {
239 var args = Array.prototype.slice.call(arguments);
240 args.unshift.apply(args, boundArgs);
241 return fn.apply(selfObj, args);
242 }
243 }
244
245 /**
246 * Dispatches a simple event on an event target.
247 * @param {!EventTarget} target The event target to dispatch the event on.
248 * @param {string} type The type of the event.
249 * @param {boolean=} opt_bubbles Whether the event bubbles or not.
250 * @param {boolean=} opt_cancelable Whether the default action of the event
251 * can be prevented.
252 * @return {boolean} If any of the listeners called {@code preventDefault}
253 * during the dispatch this will return false.
254 */
255 function dispatchSimpleEvent(target, type, opt_bubbles, opt_cancelable) {
256 var e = new cr.Event(type, opt_bubbles, opt_cancelable);
257 return target.dispatchEvent(e);
258 }
259
260 /**
261 * @param {string} name
262 * @param {!Function} fun
263 */
264 function define(name, fun) {
265 var obj = exportPath(name);
266 var exports = fun();
267 for (var key in exports) {
268 obj[key] = exports[key];
269 }
270 }
271
272 /**
273 * Document used for various document related operations.
274 * @type {!Document}
275 */
276 var doc = document;
277
278
279 /**
280 * Allows you to run func in the context of a different document.
281 * @param {!Document} document The document to use.
282 * @param {function():*} func The function to call.
283 */
284 function withDoc(document, func) {
285 var oldDoc = doc;
286 doc = document;
287 try {
288 func();
289 } finally {
290 doc = oldDoc;
291 }
292 }
293
294 return {
295 isMac: isMac,
296 define: define,
297 defineProperty: defineProperty,
298 PropertyKind: PropertyKind,
299 createUid: createUid,
300 getUid: getUid,
301 bind: bind,
302 dispatchSimpleEvent: dispatchSimpleEvent,
303 dispatchPropertyChange: dispatchPropertyChange,
304
305 /**
306 * The document that we are currently using.
307 * @type {!Document}
308 */
309 get doc() {
310 return doc;
311 },
312 withDoc: withDoc
313 };
314 })();
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