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Side by Side Diff: content/common/gpu/client/gpu_memory_buffer_impl.cc

Issue 852283003: Revert of Update GPU memory buffers to use StrideInBytes internally. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 11 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/client/gpu_memory_buffer_impl.h" 5 #include "content/common/gpu/client/gpu_memory_buffer_impl.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "base/numerics/safe_math.h"
9 #include "content/common/gpu/client/gpu_memory_buffer_impl_shared_memory.h" 8 #include "content/common/gpu/client/gpu_memory_buffer_impl_shared_memory.h"
10 #include "ui/gl/gl_bindings.h" 9 #include "ui/gl/gl_bindings.h"
11 10
12 #if defined(OS_MACOSX) 11 #if defined(OS_MACOSX)
13 #include "content/common/gpu/client/gpu_memory_buffer_impl_io_surface.h" 12 #include "content/common/gpu/client/gpu_memory_buffer_impl_io_surface.h"
14 #endif 13 #endif
15 14
16 #if defined(OS_ANDROID) 15 #if defined(OS_ANDROID)
17 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" 16 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h"
18 #endif 17 #endif
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
70 } 69 }
71 } 70 }
72 71
73 // static 72 // static
74 GpuMemoryBufferImpl* GpuMemoryBufferImpl::FromClientBuffer( 73 GpuMemoryBufferImpl* GpuMemoryBufferImpl::FromClientBuffer(
75 ClientBuffer buffer) { 74 ClientBuffer buffer) {
76 return reinterpret_cast<GpuMemoryBufferImpl*>(buffer); 75 return reinterpret_cast<GpuMemoryBufferImpl*>(buffer);
77 } 76 }
78 77
79 // static 78 // static
80 bool GpuMemoryBufferImpl::StrideInBytes(size_t width, 79 size_t GpuMemoryBufferImpl::BytesPerPixel(Format format) {
81 Format format,
82 size_t* stride_in_bytes) {
83 base::CheckedNumeric<size_t> s = width;
84 switch (format) { 80 switch (format) {
85 case RGBA_8888: 81 case RGBA_8888:
86 case RGBX_8888: 82 case RGBX_8888:
87 case BGRA_8888: 83 case BGRA_8888:
88 s *= 4; 84 return 4;
89 if (!s.IsValid())
90 return false;
91
92 *stride_in_bytes = s.ValueOrDie();
93 return true;
94 } 85 }
95 86
96 NOTREACHED(); 87 NOTREACHED();
97 return false; 88 return 0;
98 } 89 }
99 90
100 gfx::GpuMemoryBuffer::Format GpuMemoryBufferImpl::GetFormat() const { 91 gfx::GpuMemoryBuffer::Format GpuMemoryBufferImpl::GetFormat() const {
101 return format_; 92 return format_;
102 } 93 }
103 94
104 bool GpuMemoryBufferImpl::IsMapped() const { 95 bool GpuMemoryBufferImpl::IsMapped() const {
105 return mapped_; 96 return mapped_;
106 } 97 }
107 98
108 ClientBuffer GpuMemoryBufferImpl::AsClientBuffer() { 99 ClientBuffer GpuMemoryBufferImpl::AsClientBuffer() {
109 return reinterpret_cast<ClientBuffer>(this); 100 return reinterpret_cast<ClientBuffer>(this);
110 } 101 }
111 102
112 } // namespace content 103 } // namespace content
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