| Index: ui/aura/window_delegate.h
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| diff --git a/ui/aura/window_delegate.h b/ui/aura/window_delegate.h
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| deleted file mode 100644
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| index 90e978a39c2e103900cb07dc9c04d2a536fec7da..0000000000000000000000000000000000000000
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| --- a/ui/aura/window_delegate.h
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| +++ /dev/null
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| @@ -1,109 +0,0 @@
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| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_AURA_WINDOW_DELEGATE_H_
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| -#define UI_AURA_WINDOW_DELEGATE_H_
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| -
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| -#include "base/compiler_specific.h"
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| -#include "base/memory/ref_counted.h"
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| -#include "ui/aura/aura_export.h"
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| -#include "ui/events/event_constants.h"
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| -#include "ui/events/event_handler.h"
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| -#include "ui/gfx/native_widget_types.h"
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| -
|
| -namespace gfx {
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| -class Canvas;
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| -class Path;
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| -class Point;
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| -class Rect;
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| -class Size;
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| -}
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| -
|
| -namespace ui {
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| -class GestureEvent;
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| -class KeyEvent;
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| -class Layer;
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| -class MouseEvent;
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| -class Texture;
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| -class TouchEvent;
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| -}
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| -
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| -namespace aura {
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| -
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| -// Delegate interface for aura::Window.
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| -class AURA_EXPORT WindowDelegate : public ui::EventHandler {
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| - public:
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| - // Returns the window's minimum size, or size 0,0 if there is no limit.
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| - virtual gfx::Size GetMinimumSize() const = 0;
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| -
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| - // Returns the window's maximum size, or size 0,0 if there is no limit.
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| - virtual gfx::Size GetMaximumSize() const = 0;
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| -
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| - // Called when the Window's position and/or size changes.
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| - virtual void OnBoundsChanged(const gfx::Rect& old_bounds,
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| - const gfx::Rect& new_bounds) = 0;
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| -
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| - // Returns the native cursor for the specified point, in window coordinates,
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| - // or NULL for the default cursor.
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| - virtual gfx::NativeCursor GetCursor(const gfx::Point& point) = 0;
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| -
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| - // Returns the non-client component (see hit_test.h) containing |point|, in
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| - // window coordinates.
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| - virtual int GetNonClientComponent(const gfx::Point& point) const = 0;
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| -
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| - // Returns true if event handling should descend into |child|. |location| is
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| - // in terms of the Window.
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| - virtual bool ShouldDescendIntoChildForEventHandling(
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| - Window* child,
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| - const gfx::Point& location) = 0;
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| -
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| - // Returns true of the window can be focused.
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| - virtual bool CanFocus() = 0;
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| -
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| - // Invoked when mouse capture is lost on the window.
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| - virtual void OnCaptureLost() = 0;
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| -
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| - // Asks the delegate to paint window contents into the supplied canvas.
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| - virtual void OnPaint(gfx::Canvas* canvas) = 0;
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| -
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| - // Called when the window's device scale factor has changed.
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| - virtual void OnDeviceScaleFactorChanged(float device_scale_factor) = 0;
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| -
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| - // Called from Window's destructor before OnWindowDestroyed and before the
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| - // children have been destroyed and the window has been removed from its
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| - // parent.
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| - // This method takes the window because the delegate implementation may no
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| - // longer have a route back to the window by the time this method is called.
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| - virtual void OnWindowDestroying(Window* window) = 0;
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| -
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| - // Called when the Window has been destroyed (i.e. from its destructor). This
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| - // is called after OnWindowDestroying and after the children have been
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| - // deleted and the window has been removed from its parent.
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| - // The delegate can use this as an opportunity to delete itself if necessary.
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| - // This method takes the window because the delegate implementation may no
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| - // longer have a route back to the window by the time this method is called.
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| - virtual void OnWindowDestroyed(Window* window) = 0;
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| -
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| - // Called when the TargetVisibility() of a Window changes. |visible|
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| - // corresponds to the target visibility of the window. See
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| - // Window::TargetVisibility() for details.
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| - virtual void OnWindowTargetVisibilityChanged(bool visible) = 0;
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| -
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| - // Called from Window::HitTest to check if the window has a custom hit test
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| - // mask. It works similar to the views counterparts. That is, if the function
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| - // returns true, GetHitTestMask below will be called to get the mask.
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| - // Otherwise, Window will hit-test against its bounds.
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| - virtual bool HasHitTestMask() const = 0;
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| -
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| - // Called from Window::HitTest to retrieve hit test mask when HasHitTestMask
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| - // above returns true.
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| - virtual void GetHitTestMask(gfx::Path* mask) const = 0;
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| -
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| - protected:
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| - virtual ~WindowDelegate() {}
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| -};
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| -
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| -} // namespace aura
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| -
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| -#endif // UI_AURA_WINDOW_DELEGATE_H_
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|