| Index: ui/accessibility/ax_generated_tree_unittest.cc
|
| diff --git a/ui/accessibility/ax_generated_tree_unittest.cc b/ui/accessibility/ax_generated_tree_unittest.cc
|
| deleted file mode 100644
|
| index 38458862580b3c57ff128651981b779a449a45e5..0000000000000000000000000000000000000000
|
| --- a/ui/accessibility/ax_generated_tree_unittest.cc
|
| +++ /dev/null
|
| @@ -1,157 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/strings/string_number_conversions.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -#include "ui/accessibility/ax_node.h"
|
| -#include "ui/accessibility/ax_serializable_tree.h"
|
| -#include "ui/accessibility/ax_tree.h"
|
| -#include "ui/accessibility/ax_tree_serializer.h"
|
| -#include "ui/accessibility/tree_generator.h"
|
| -
|
| -namespace ui {
|
| -namespace {
|
| -
|
| -// A function to turn a tree into a string, capturing only the node ids
|
| -// and their relationship to one another.
|
| -//
|
| -// The string format is kind of like an S-expression, with each expression
|
| -// being either a node id, or a node id followed by a subexpression
|
| -// representing its children.
|
| -//
|
| -// Examples:
|
| -//
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| -// (1) is a tree with a single node with id 1.
|
| -// (1 (2 3)) is a tree with 1 as the root, and 2 and 3 as its children.
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| -// (1 (2 (3))) has 1 as the root, 2 as its child, and then 3 as the child of 2.
|
| -void TreeToStringHelper(const AXNode* node, std::string* out_result) {
|
| - *out_result += base::IntToString(node->id());
|
| - if (node->child_count() != 0) {
|
| - *out_result += " (";
|
| - for (int i = 0; i < node->child_count(); ++i) {
|
| - if (i != 0)
|
| - *out_result += " ";
|
| - TreeToStringHelper(node->ChildAtIndex(i), out_result);
|
| - }
|
| - *out_result += ")";
|
| - }
|
| -}
|
| -
|
| -std::string TreeToString(const AXTree& tree) {
|
| - std::string result;
|
| - TreeToStringHelper(tree.GetRoot(), &result);
|
| - return "(" + result + ")";
|
| -}
|
| -
|
| -} // anonymous namespace
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| -
|
| -// Test the TreeGenerator class by building all possible trees with
|
| -// 3 nodes and the ids [1...3].
|
| -TEST(AXGeneratedTreeTest, TestTreeGenerator) {
|
| - int tree_size = 3;
|
| - TreeGenerator generator(tree_size);
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| - const char* EXPECTED_TREES[] = {
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| - "(1 (2 3))",
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| - "(2 (1 3))",
|
| - "(3 (1 2))",
|
| - "(1 (3 2))",
|
| - "(2 (3 1))",
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| - "(3 (2 1))",
|
| - "(1 (2 (3)))",
|
| - "(2 (1 (3)))",
|
| - "(3 (1 (2)))",
|
| - "(1 (3 (2)))",
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| - "(2 (3 (1)))",
|
| - "(3 (2 (1)))",
|
| - };
|
| -
|
| - int n = generator.UniqueTreeCount();
|
| - ASSERT_EQ(static_cast<int>(arraysize(EXPECTED_TREES)), n);
|
| -
|
| - for (int i = 0; i < n; i++) {
|
| - AXTree tree;
|
| - generator.BuildUniqueTree(i, &tree);
|
| - std::string str = TreeToString(tree);
|
| - EXPECT_EQ(EXPECTED_TREES[i], str);
|
| - }
|
| -}
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| -
|
| -// Test mutating every possible tree with <n> nodes to every other possible
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| -// tree with <n> nodes, where <n> is 4 in release mode and 3 in debug mode
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| -// (for speed). For each possible combination of trees, we also vary which
|
| -// node we serialize first.
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| -//
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| -// For every possible scenario, we check that the AXTreeUpdate is valid,
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| -// that the destination tree can unserialize it and create a valid tree,
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| -// and that after updating all nodes the resulting tree now matches the
|
| -// intended tree.
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| -TEST(AXGeneratedTreeTest, SerializeGeneratedTrees) {
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| - // Do a more exhaustive test in release mode. If you're modifying
|
| - // the algorithm you may want to try even larger tree sizes if you
|
| - // can afford the time.
|
| -#ifdef NDEBUG
|
| - int tree_size = 4;
|
| -#else
|
| - LOG(WARNING) << "Debug build, only testing trees with 3 nodes and not 4.";
|
| - int tree_size = 3;
|
| -#endif
|
| -
|
| - TreeGenerator generator(tree_size);
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| - int n = generator.UniqueTreeCount();
|
| -
|
| - for (int i = 0; i < n; i++) {
|
| - // Build the first tree, tree0.
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| - AXSerializableTree tree0;
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| - generator.BuildUniqueTree(i, &tree0);
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| - SCOPED_TRACE("tree0 is " + TreeToString(tree0));
|
| -
|
| - for (int j = 0; j < n; j++) {
|
| - // Build the second tree, tree1.
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| - AXSerializableTree tree1;
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| - generator.BuildUniqueTree(j, &tree1);
|
| - SCOPED_TRACE("tree1 is " + TreeToString(tree0));
|
| -
|
| - // Now iterate over which node to update first, |k|.
|
| - for (int k = 0; k < tree_size; k++) {
|
| - SCOPED_TRACE("i=" + base::IntToString(i) +
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| - " j=" + base::IntToString(j) +
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| - " k=" + base::IntToString(k));
|
| -
|
| - // Start by serializing tree0 and unserializing it into a new
|
| - // empty tree |dst_tree|.
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| - scoped_ptr<AXTreeSource<const AXNode*> > tree0_source(
|
| - tree0.CreateTreeSource());
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| - AXTreeSerializer<const AXNode*> serializer(tree0_source.get());
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| - AXTreeUpdate update0;
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| - serializer.SerializeChanges(tree0.GetRoot(), &update0);
|
| -
|
| - AXTree dst_tree;
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| - ASSERT_TRUE(dst_tree.Unserialize(update0));
|
| -
|
| - // At this point, |dst_tree| should now be identical to |tree0|.
|
| - EXPECT_EQ(TreeToString(tree0), TreeToString(dst_tree));
|
| -
|
| - // Next, pretend that tree0 turned into tree1, and serialize
|
| - // a sequence of updates to |dst_tree| to match.
|
| - scoped_ptr<AXTreeSource<const AXNode*> > tree1_source(
|
| - tree1.CreateTreeSource());
|
| - serializer.ChangeTreeSourceForTesting(tree1_source.get());
|
| -
|
| - for (int k_index = 0; k_index < tree_size; ++k_index) {
|
| - int id = 1 + (k + k_index) % tree_size;
|
| - AXTreeUpdate update;
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| - serializer.SerializeChanges(tree1.GetFromId(id), &update);
|
| - ASSERT_TRUE(dst_tree.Unserialize(update));
|
| - }
|
| -
|
| - // After the sequence of updates, |dst_tree| should now be
|
| - // identical to |tree1|.
|
| - EXPECT_EQ(TreeToString(tree1), TreeToString(dst_tree));
|
| - }
|
| - }
|
| - }
|
| -}
|
| -
|
| -} // namespace ui
|
|
|