Index: gpu/GLES2/gl2chromium_autogen.h |
diff --git a/gpu/GLES2/gl2chromium_autogen.h b/gpu/GLES2/gl2chromium_autogen.h |
index 5a506dfcc8555fa6378aa9daa07274e52b1f6c67..5a59ea12bd89597066796eb0b8d22f546632db50 100644 |
--- a/gpu/GLES2/gl2chromium_autogen.h |
+++ b/gpu/GLES2/gl2chromium_autogen.h |
@@ -17,6 +17,7 @@ |
#define glAttachShader GLES2_GET_FUN(AttachShader) |
#define glBindAttribLocation GLES2_GET_FUN(BindAttribLocation) |
#define glBindBuffer GLES2_GET_FUN(BindBuffer) |
+#define glBindBufferBase GLES2_GET_FUN(BindBufferBase) |
#define glBindFramebuffer GLES2_GET_FUN(BindFramebuffer) |
#define glBindRenderbuffer GLES2_GET_FUN(BindRenderbuffer) |
#define glBindSampler GLES2_GET_FUN(BindSampler) |
@@ -144,12 +145,14 @@ |
#define glStencilOp GLES2_GET_FUN(StencilOp) |
#define glStencilOpSeparate GLES2_GET_FUN(StencilOpSeparate) |
#define glTexImage2D GLES2_GET_FUN(TexImage2D) |
+#define glTexImage3D GLES2_GET_FUN(TexImage3D) |
#define glTexParameterf GLES2_GET_FUN(TexParameterf) |
#define glTexParameterfv GLES2_GET_FUN(TexParameterfv) |
#define glTexParameteri GLES2_GET_FUN(TexParameteri) |
#define glTexParameteriv GLES2_GET_FUN(TexParameteriv) |
#define glTexStorage3D GLES2_GET_FUN(TexStorage3D) |
#define glTexSubImage2D GLES2_GET_FUN(TexSubImage2D) |
+#define glTexSubImage3D GLES2_GET_FUN(TexSubImage3D) |
#define glUniform1f GLES2_GET_FUN(Uniform1f) |
#define glUniform1fv GLES2_GET_FUN(Uniform1fv) |
#define glUniform1i GLES2_GET_FUN(Uniform1i) |