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Unified Diff: content/renderer/scheduler/renderer_scheduler.h

Issue 847883002: Reland "Throttle resource message requests during user interaction" (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 5 years, 11 months ago
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Index: content/renderer/scheduler/renderer_scheduler.h
diff --git a/content/renderer/scheduler/renderer_scheduler.h b/content/renderer/scheduler/renderer_scheduler.h
index f8a206081ad753cb016a492f65bd10c85d15865e..f66745705b5333b41d5555fe96a218e292cb665c 100644
--- a/content/renderer/scheduler/renderer_scheduler.h
+++ b/content/renderer/scheduler/renderer_scheduler.h
@@ -53,8 +53,16 @@ class CONTENT_EXPORT RendererScheduler {
// a fling). Called by the compositor (impl) thread.
virtual void DidAnimateForInputOnCompositorThread() = 0;
+ // Returns true if the scheduler has reason to believe that high priority work
+ // may soon arrive on the main thread, e.g., if gesture events were observed
+ // recently.
+ // Must be called from the main thread.
+ virtual bool ShouldAnticipateHighPriorityWork() = 0;
alex clarke (OOO till 29th) 2015/01/26 17:16:00 Functionality seems fine, but I'm not sure about t
jdduke (slow) 2015/01/26 20:14:48 Yeah, changed to |IsHighPriorityWorkAnticipated| t
+
// Returns true if there is high priority work pending on the main thread
- // and the caller should yield to let the scheduler service that work.
+ // and the caller should yield to let the scheduler service that work. Note
+ // that this is a stricter condition than |ShouldAnticipateHighPriorityWork|,
+ // restricted to the case where real work is pending.
// Must be called from the main thread.
virtual bool ShouldYieldForHighPriorityWork() = 0;

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