Index: content/renderer/scheduler/renderer_scheduler.h |
diff --git a/content/renderer/scheduler/renderer_scheduler.h b/content/renderer/scheduler/renderer_scheduler.h |
index f8a206081ad753cb016a492f65bd10c85d15865e..f66745705b5333b41d5555fe96a218e292cb665c 100644 |
--- a/content/renderer/scheduler/renderer_scheduler.h |
+++ b/content/renderer/scheduler/renderer_scheduler.h |
@@ -53,8 +53,16 @@ class CONTENT_EXPORT RendererScheduler { |
// a fling). Called by the compositor (impl) thread. |
virtual void DidAnimateForInputOnCompositorThread() = 0; |
+ // Returns true if the scheduler has reason to believe that high priority work |
+ // may soon arrive on the main thread, e.g., if gesture events were observed |
+ // recently. |
+ // Must be called from the main thread. |
+ virtual bool ShouldAnticipateHighPriorityWork() = 0; |
alex clarke (OOO till 29th)
2015/01/26 17:16:00
Functionality seems fine, but I'm not sure about t
jdduke (slow)
2015/01/26 20:14:48
Yeah, changed to |IsHighPriorityWorkAnticipated| t
|
+ |
// Returns true if there is high priority work pending on the main thread |
- // and the caller should yield to let the scheduler service that work. |
+ // and the caller should yield to let the scheduler service that work. Note |
+ // that this is a stricter condition than |ShouldAnticipateHighPriorityWork|, |
+ // restricted to the case where real work is pending. |
// Must be called from the main thread. |
virtual bool ShouldYieldForHighPriorityWork() = 0; |