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Unified Diff: net/socket/websocket_endpoint_lock_manager.h

Issue 835623003: Add a delay when unlocking WebSocket endpoints. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Document WebSocketEndpointLockManager Created 5 years, 11 months ago
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Index: net/socket/websocket_endpoint_lock_manager.h
diff --git a/net/socket/websocket_endpoint_lock_manager.h b/net/socket/websocket_endpoint_lock_manager.h
index d5cad508d6ad8622807a8b0f988ba771fae020db..bddd5455ccfd864befb93f0005c5fdb8ea117dbc 100644
--- a/net/socket/websocket_endpoint_lock_manager.h
+++ b/net/socket/websocket_endpoint_lock_manager.h
@@ -11,6 +11,7 @@
#include "base/logging.h"
#include "base/macros.h"
#include "base/memory/singleton.h"
+#include "base/time/time.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_export.h"
#include "net/socket/websocket_transport_client_socket_pool.h"
@@ -19,8 +20,25 @@ namespace net {
class StreamSocket;
+// Keep track of ongoing WebSocket connections in order to satisfy the WebSocket
+// connection throttling requirements described in RFC6455 4.1.2:
+//
+// 2. If the client already has a WebSocket connection to the remote
+// host (IP address) identified by /host/ and port /port/ pair, even
+// if the remote host is known by another name, the client MUST wait
+// until that connection has been established or for that connection
+// to have failed. There MUST be no more than one connection in a
+// CONNECTING state. If multiple connections to the same IP address
+// are attempted simultaneously, the client MUST serialize them so
+// that there is no more than one connection at a time running
+// through the following steps.
+//
+// This class is neither thread-safe nor thread-compatible.
+// TODO(ricea): Make this class thread-compatible by making it not be a
+// singleton.
class NET_EXPORT_PRIVATE WebSocketEndpointLockManager {
public:
+ // Implement this interface to wait for an endpoint to be available.
class NET_EXPORT_PRIVATE Waiter : public base::LinkNode<Waiter> {
public:
// If the node is in a list, removes it.
@@ -45,22 +63,28 @@ class NET_EXPORT_PRIVATE WebSocketEndpointLockManager {
// UnlockSocket().
void RememberSocket(StreamSocket* socket, const IPEndPoint& endpoint);
- // Releases the lock on the endpoint that was associated with |socket| by
- // RememberSocket(). If appropriate, triggers the next socket connection.
- // Should be called exactly once for each |socket| that was passed to
- // RememberSocket(). Does nothing if UnlockEndpoint() has been called since
+ // Removes the socket association that was recorded by RememberSocket(), then
+ // asynchronously releases the lock on the endpoint after a delay. If
+ // appropriate, calls |waiter->GetEndpointLock()| when the lock is
+ // released. Should be called exactly once for each |socket| that was passed
+ // to RememberSocket(). Does nothing if UnlockEndpoint() has been called since
// the call to RememberSocket().
void UnlockSocket(StreamSocket* socket);
- // Releases the lock on |endpoint|. Does nothing if |endpoint| is not locked.
- // Removes any socket association that was recorded with RememberSocket(). If
- // appropriate, calls |waiter->GotEndpointLock()|.
+ // Asynchronously releases the lock on |endpoint| after a delay. Does nothing
+ // if |endpoint| is not locked. Removes any socket association that was
+ // recorded with RememberSocket(). If appropriate, calls
+ // |waiter->GotEndpointLock()| when the lock is released.
void UnlockEndpoint(const IPEndPoint& endpoint);
// Checks that |lock_info_map_| and |socket_lock_info_map_| are empty. For
// tests.
bool IsEmpty() const;
+ // Changes the value of the unlock delay. Returns the previous value of the
+ // delay.
+ base::TimeDelta SetUnlockDelayForTesting(base::TimeDelta new_delay);
+
private:
struct LockInfo {
typedef base::LinkedList<Waiter> WaiterQueue;
@@ -97,7 +121,8 @@ class NET_EXPORT_PRIVATE WebSocketEndpointLockManager {
WebSocketEndpointLockManager();
~WebSocketEndpointLockManager();
- void UnlockEndpointByIterator(LockInfoMap::iterator lock_info_it);
+ void UnlockEndpointAfterDelay(const IPEndPoint& endpoint);
+ void DelayedUnlockEndpoint(const IPEndPoint& endpoint);
void EraseSocket(LockInfoMap::iterator lock_info_it);
// If an entry is present in the map for a particular endpoint, then that
@@ -111,6 +136,16 @@ class NET_EXPORT_PRIVATE WebSocketEndpointLockManager {
// is non-NULL if and only if there is an entry in this map for the socket.
SocketLockInfoMap socket_lock_info_map_;
+ // Time to wait between a call to Unlock* and actually unlocking the socket.
+ base::TimeDelta unlock_delay_;
+
+ // Number of sockets currently pending unlock.
+ size_t pending_unlock_count_;
+
+ // The messsage loop holding the unlock delay callback may outlive this
+ // object.
+ base::WeakPtrFactory<WebSocketEndpointLockManager> weak_factory_;
+
friend struct DefaultSingletonTraits<WebSocketEndpointLockManager>;
DISALLOW_COPY_AND_ASSIGN(WebSocketEndpointLockManager);
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