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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_ | 5 #ifndef NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_ |
| 6 #define NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_ | 6 #define NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 | 9 |
| 10 #include "base/containers/linked_list.h" | 10 #include "base/containers/linked_list.h" |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "base/macros.h" | 12 #include "base/macros.h" |
| 13 #include "base/memory/singleton.h" | 13 #include "base/memory/singleton.h" |
| 14 #include "base/time/time.h" |
| 14 #include "net/base/ip_endpoint.h" | 15 #include "net/base/ip_endpoint.h" |
| 15 #include "net/base/net_export.h" | 16 #include "net/base/net_export.h" |
| 16 #include "net/socket/websocket_transport_client_socket_pool.h" | 17 #include "net/socket/websocket_transport_client_socket_pool.h" |
| 17 | 18 |
| 18 namespace net { | 19 namespace net { |
| 19 | 20 |
| 20 class StreamSocket; | 21 class StreamSocket; |
| 21 | 22 |
| 23 // Keep track of ongoing WebSocket connections in order to satisfy the WebSocket |
| 24 // connection throttling requirements described in RFC6455 4.1.2: |
| 25 // |
| 26 // 2. If the client already has a WebSocket connection to the remote |
| 27 // host (IP address) identified by /host/ and port /port/ pair, even |
| 28 // if the remote host is known by another name, the client MUST wait |
| 29 // until that connection has been established or for that connection |
| 30 // to have failed. There MUST be no more than one connection in a |
| 31 // CONNECTING state. If multiple connections to the same IP address |
| 32 // are attempted simultaneously, the client MUST serialize them so |
| 33 // that there is no more than one connection at a time running |
| 34 // through the following steps. |
| 35 // |
| 36 // This class is neither thread-safe nor thread-compatible. |
| 37 // TODO(ricea): Make this class thread-compatible by making it not be a |
| 38 // singleton. |
| 22 class NET_EXPORT_PRIVATE WebSocketEndpointLockManager { | 39 class NET_EXPORT_PRIVATE WebSocketEndpointLockManager { |
| 23 public: | 40 public: |
| 41 // Implement this interface to wait for an endpoint to be available. |
| 24 class NET_EXPORT_PRIVATE Waiter : public base::LinkNode<Waiter> { | 42 class NET_EXPORT_PRIVATE Waiter : public base::LinkNode<Waiter> { |
| 25 public: | 43 public: |
| 26 // If the node is in a list, removes it. | 44 // If the node is in a list, removes it. |
| 27 virtual ~Waiter(); | 45 virtual ~Waiter(); |
| 28 | 46 |
| 29 virtual void GotEndpointLock() = 0; | 47 virtual void GotEndpointLock() = 0; |
| 30 }; | 48 }; |
| 31 | 49 |
| 32 static WebSocketEndpointLockManager* GetInstance(); | 50 static WebSocketEndpointLockManager* GetInstance(); |
| 33 | 51 |
| 34 // Returns OK if lock was acquired immediately, ERR_IO_PENDING if not. If the | 52 // Returns OK if lock was acquired immediately, ERR_IO_PENDING if not. If the |
| 35 // lock was not acquired, then |waiter->GotEndpointLock()| will be called when | 53 // lock was not acquired, then |waiter->GotEndpointLock()| will be called when |
| 36 // it is. A Waiter automatically removes itself from the list of waiters when | 54 // it is. A Waiter automatically removes itself from the list of waiters when |
| 37 // its destructor is called. | 55 // its destructor is called. |
| 38 int LockEndpoint(const IPEndPoint& endpoint, Waiter* waiter); | 56 int LockEndpoint(const IPEndPoint& endpoint, Waiter* waiter); |
| 39 | 57 |
| 40 // Records the IPEndPoint associated with a particular socket. This is | 58 // Records the IPEndPoint associated with a particular socket. This is |
| 41 // necessary because TCPClientSocket refuses to return the PeerAddress after | 59 // necessary because TCPClientSocket refuses to return the PeerAddress after |
| 42 // the connection is disconnected. The association will be forgotten when | 60 // the connection is disconnected. The association will be forgotten when |
| 43 // UnlockSocket() or UnlockEndpoint() is called. The |socket| pointer must not | 61 // UnlockSocket() or UnlockEndpoint() is called. The |socket| pointer must not |
| 44 // be deleted between the call to RememberSocket() and the call to | 62 // be deleted between the call to RememberSocket() and the call to |
| 45 // UnlockSocket(). | 63 // UnlockSocket(). |
| 46 void RememberSocket(StreamSocket* socket, const IPEndPoint& endpoint); | 64 void RememberSocket(StreamSocket* socket, const IPEndPoint& endpoint); |
| 47 | 65 |
| 48 // Releases the lock on the endpoint that was associated with |socket| by | 66 // Removes the socket association that was recorded by RememberSocket(), then |
| 49 // RememberSocket(). If appropriate, triggers the next socket connection. | 67 // asynchronously releases the lock on the endpoint after a delay. If |
| 50 // Should be called exactly once for each |socket| that was passed to | 68 // appropriate, calls |waiter->GetEndpointLock()| when the lock is |
| 51 // RememberSocket(). Does nothing if UnlockEndpoint() has been called since | 69 // released. Should be called exactly once for each |socket| that was passed |
| 70 // to RememberSocket(). Does nothing if UnlockEndpoint() has been called since |
| 52 // the call to RememberSocket(). | 71 // the call to RememberSocket(). |
| 53 void UnlockSocket(StreamSocket* socket); | 72 void UnlockSocket(StreamSocket* socket); |
| 54 | 73 |
| 55 // Releases the lock on |endpoint|. Does nothing if |endpoint| is not locked. | 74 // Asynchronously releases the lock on |endpoint| after a delay. Does nothing |
| 56 // Removes any socket association that was recorded with RememberSocket(). If | 75 // if |endpoint| is not locked. Removes any socket association that was |
| 57 // appropriate, calls |waiter->GotEndpointLock()|. | 76 // recorded with RememberSocket(). If appropriate, calls |
| 77 // |waiter->GotEndpointLock()| when the lock is released. |
| 58 void UnlockEndpoint(const IPEndPoint& endpoint); | 78 void UnlockEndpoint(const IPEndPoint& endpoint); |
| 59 | 79 |
| 60 // Checks that |lock_info_map_| and |socket_lock_info_map_| are empty. For | 80 // Checks that |lock_info_map_| and |socket_lock_info_map_| are empty. For |
| 61 // tests. | 81 // tests. |
| 62 bool IsEmpty() const; | 82 bool IsEmpty() const; |
| 63 | 83 |
| 84 // Changes the value of the unlock delay. Returns the previous value of the |
| 85 // delay. |
| 86 base::TimeDelta SetUnlockDelayForTesting(base::TimeDelta new_delay); |
| 87 |
| 64 private: | 88 private: |
| 65 struct LockInfo { | 89 struct LockInfo { |
| 66 typedef base::LinkedList<Waiter> WaiterQueue; | 90 typedef base::LinkedList<Waiter> WaiterQueue; |
| 67 | 91 |
| 68 LockInfo(); | 92 LockInfo(); |
| 69 ~LockInfo(); | 93 ~LockInfo(); |
| 70 | 94 |
| 71 // This object must be copyable to be placed in the map, but it cannot be | 95 // This object must be copyable to be placed in the map, but it cannot be |
| 72 // copied after |queue| has been assigned to. | 96 // copied after |queue| has been assigned to. |
| 73 LockInfo(const LockInfo& rhs); | 97 LockInfo(const LockInfo& rhs); |
| (...skipping 16 matching lines...) Expand all Loading... |
| 90 | 114 |
| 91 // SocketLockInfoMap requires std::map iterator semantics for LockInfoMap | 115 // SocketLockInfoMap requires std::map iterator semantics for LockInfoMap |
| 92 // (ie. that the iterator will remain valid as long as the entry is not | 116 // (ie. that the iterator will remain valid as long as the entry is not |
| 93 // deleted). | 117 // deleted). |
| 94 typedef std::map<IPEndPoint, LockInfo> LockInfoMap; | 118 typedef std::map<IPEndPoint, LockInfo> LockInfoMap; |
| 95 typedef std::map<StreamSocket*, LockInfoMap::iterator> SocketLockInfoMap; | 119 typedef std::map<StreamSocket*, LockInfoMap::iterator> SocketLockInfoMap; |
| 96 | 120 |
| 97 WebSocketEndpointLockManager(); | 121 WebSocketEndpointLockManager(); |
| 98 ~WebSocketEndpointLockManager(); | 122 ~WebSocketEndpointLockManager(); |
| 99 | 123 |
| 100 void UnlockEndpointByIterator(LockInfoMap::iterator lock_info_it); | 124 void UnlockEndpointAfterDelay(const IPEndPoint& endpoint); |
| 125 void DelayedUnlockEndpoint(const IPEndPoint& endpoint); |
| 101 void EraseSocket(LockInfoMap::iterator lock_info_it); | 126 void EraseSocket(LockInfoMap::iterator lock_info_it); |
| 102 | 127 |
| 103 // If an entry is present in the map for a particular endpoint, then that | 128 // If an entry is present in the map for a particular endpoint, then that |
| 104 // endpoint is locked. If LockInfo.queue is non-empty, then one or more | 129 // endpoint is locked. If LockInfo.queue is non-empty, then one or more |
| 105 // Waiters are waiting for the lock. | 130 // Waiters are waiting for the lock. |
| 106 LockInfoMap lock_info_map_; | 131 LockInfoMap lock_info_map_; |
| 107 | 132 |
| 108 // Store sockets remembered by RememberSocket() and not yet unlocked by | 133 // Store sockets remembered by RememberSocket() and not yet unlocked by |
| 109 // UnlockSocket() or UnlockEndpoint(). Every entry in this map always | 134 // UnlockSocket() or UnlockEndpoint(). Every entry in this map always |
| 110 // references a live entry in lock_info_map_, and the LockInfo::socket member | 135 // references a live entry in lock_info_map_, and the LockInfo::socket member |
| 111 // is non-NULL if and only if there is an entry in this map for the socket. | 136 // is non-NULL if and only if there is an entry in this map for the socket. |
| 112 SocketLockInfoMap socket_lock_info_map_; | 137 SocketLockInfoMap socket_lock_info_map_; |
| 113 | 138 |
| 139 // Time to wait between a call to Unlock* and actually unlocking the socket. |
| 140 base::TimeDelta unlock_delay_; |
| 141 |
| 142 // Number of sockets currently pending unlock. |
| 143 size_t pending_unlock_count_; |
| 144 |
| 145 // The messsage loop holding the unlock delay callback may outlive this |
| 146 // object. |
| 147 base::WeakPtrFactory<WebSocketEndpointLockManager> weak_factory_; |
| 148 |
| 114 friend struct DefaultSingletonTraits<WebSocketEndpointLockManager>; | 149 friend struct DefaultSingletonTraits<WebSocketEndpointLockManager>; |
| 115 | 150 |
| 116 DISALLOW_COPY_AND_ASSIGN(WebSocketEndpointLockManager); | 151 DISALLOW_COPY_AND_ASSIGN(WebSocketEndpointLockManager); |
| 117 }; | 152 }; |
| 118 | 153 |
| 119 } // namespace net | 154 } // namespace net |
| 120 | 155 |
| 121 #endif // NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_ | 156 #endif // NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_ |
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