| Index: conformance/texture-formats-test.html
|
| ===================================================================
|
| --- conformance/texture-formats-test.html (revision 106149)
|
| +++ conformance/texture-formats-test.html (working copy)
|
| @@ -1,251 +0,0 @@
|
| -<!--
|
| -Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -Use of this source code is governed by a BSD-style license that can be
|
| -found in the LICENSE file.
|
| - -->
|
| -<!DOCTYPE html>
|
| -<html>
|
| -<head>
|
| -<meta charset="utf-8">
|
| -<title>WebGL Texture Format Conformance Tests</title>
|
| -<link rel="stylesheet" href="../resources/js-test-style.css"/>
|
| -<script src="../resources/desktop-gl-constants.js" type="text/javascript"></script>
|
| -<script src="../../debug/webgl-debug.js" type="text/javascript"></script>
|
| -<script src="../resources/js-test-pre.js"></script>
|
| -<script src="resources/webgl-test.js"></script>
|
| -<script src="resources/webgl-test-utils.js"></script>
|
| -</head>
|
| -<body>
|
| -<div id="description"></div>
|
| -<div id="console"></div>
|
| -<canvas id="canvas2d" width="2" height="2" style="width: 50px; height: 50px; border: 1px solid black;"></canvas>
|
| -<canvas id="canvas" width="2" height="2" style="width: 100px; height:100px; border: 1px solid black;"> </canvas>
|
| -<script>
|
| -description("This test ensures WebGL implementations allow the OpenGL ES 2.0 texture formats and do not allow DesktopGL texture formats.");
|
| -
|
| -debug("");
|
| -debug("Canvas.getContext");
|
| -
|
| -var wtu = WebGLTestUtils;
|
| -var gl = wtu.create3DContext(document.getElementById("canvas"));
|
| -if (!gl) {
|
| - testFailed("context does not exist");
|
| -} else {
|
| - testPassed("context exists");
|
| - if ("WebGLDebugUtils" in window)
|
| - WebGLDebugUtils.init(gl);
|
| - else
|
| - WebGLDebugUtils = false;
|
| -
|
| - debug("");
|
| - debug("Checking texture formats.");
|
| -
|
| - function createTexture(internalFormat, format, opt_border) {
|
| - var border = (opt_border === undefined) ? 0 : opt_border;
|
| - var tex = gl.createTexture();
|
| - gl.bindTexture(gl.TEXTURE_2D, tex);
|
| - gl.texImage2D(gl.TEXTURE_2D,
|
| - 0, // level
|
| - internalFormat, // internalFormat
|
| - 16, // width
|
| - 16, // height
|
| - border, // border
|
| - format, // format
|
| - gl.UNSIGNED_BYTE, // type
|
| - null); // data
|
| - }
|
| -
|
| - function testValidFormat(internalFormat, formatName) {
|
| - createTexture(internalFormat, internalFormat);
|
| - glErrorShouldBe(gl, gl.NO_ERROR,
|
| - "was able to create texture of " + formatName);
|
| - }
|
| -
|
| - function testInvalidFormat(internalFormat, formatName) {
|
| - createTexture(internalFormat, internalFormat);
|
| - var err = gl.getError();
|
| - if (err == gl.NO_ERROR) {
|
| - testFailed("should NOT be able to create texture of type " + formatName);
|
| - } else if (err == gl.INVALID_OPERATION) {
|
| - testFailed("should return gl.INVALID_ENUM for type " + formatName);
|
| - } else if (err == gl.INVALID_ENUM) {
|
| - testPassed("not able to create invalid format: " + formatName);
|
| - }
|
| - }
|
| -
|
| - var invalidEnums = [
|
| - '1',
|
| - '2',
|
| - '3',
|
| - '4',
|
| - 'RGB4',
|
| - 'RGB5',
|
| - 'RGB8',
|
| - 'RGB10',
|
| - 'RGB12',
|
| - 'RGB16',
|
| - 'RGBA2',
|
| - 'RGBA4',
|
| - 'RGB5_A1',
|
| - 'RGBA8',
|
| - 'RGB10_A2',
|
| - 'RGBA12',
|
| - 'RGBA16',
|
| - 'BGR',
|
| - 'BGRA',
|
| - 'ALPHA4_EXT',
|
| - 'ALPHA8_EXT',
|
| - 'ALPHA12_EXT',
|
| - 'ALPHA16_EXT',
|
| - 'COMPRESSED_ALPHA',
|
| - 'COMPRESSED_LUMINANCE',
|
| - 'COMPRESSED_LUMINANCE_ALPHA',
|
| - 'COMPRESSED_INTENSITY',
|
| - 'COMPRESSED_RGB',
|
| - 'COMPRESSED_RGBA',
|
| - 'DEPTH_COMPONENT16',
|
| - 'DEPTH_COMPONENT24',
|
| - 'DEPTH_COMPONENT32',
|
| - 'LUMINANCE4_EXT',
|
| - 'LUMINANCE8_EXT',
|
| - 'LUMINANCE12_EXT',
|
| - 'LUMINANCE16_EXT',
|
| - 'LUMINANCE4_ALPHA4_EXT',
|
| - 'LUMINANCE6_ALPHA2_EXT',
|
| - 'LUMINANCE8_ALPHA8_EXT',
|
| - 'LUMINANCE12_ALPHA4_EXT',
|
| - 'LUMINANCE12_ALPHA12_EXT',
|
| - 'LUMINANCE16_ALPHA16_EXT',
|
| - 'INTENSITY_EXT',
|
| - 'INTENSITY4_EXT',
|
| - 'INTENSITY8_EXT',
|
| - 'INTENSITY12_EXT',
|
| - 'INTENSITY16_EXT',
|
| - 'RGB4_EXT',
|
| - 'RGB5_EXT',
|
| - 'RGB8_EXT',
|
| - 'RGB10_EXT',
|
| - 'RGB12_EXT',
|
| - 'RGB16_EXT',
|
| - 'RGBA2_EXT',
|
| - 'RGBA4_EXT',
|
| - 'RGB5_A1_EXT',
|
| - 'RGBA8_EXT',
|
| - 'RGB10_A2_EXT',
|
| - 'RGBA12_EXT',
|
| - 'RGBA16_EXT',
|
| - 'SLUMINANCE_EXT',
|
| - 'SLUMINANCE8_EXT',
|
| - 'SLUMINANCE_ALPHA_EXT',
|
| - 'SLUMINANCE8_ALPHA8_EXT',
|
| - 'SRGB_EXT',
|
| - 'SRGB8_EXT',
|
| - 'SRGB_ALPHA_EXT',
|
| - 'SRGB8_ALPHA8'
|
| - ];
|
| -
|
| - for (var ii = 0; ii < invalidEnums.length; ++ii) {
|
| - var formatName = invalidEnums[ii]
|
| - if (desktopGL[formatName] === undefined) {
|
| - debug("bad format" + formatName)
|
| - } else {
|
| - testInvalidFormat(desktopGL[formatName], "GL_" + formatName);
|
| - }
|
| - }
|
| -
|
| - var validEnums = [
|
| - 'ALPHA',
|
| - 'RGB',
|
| - 'RGBA',
|
| - 'LUMINANCE',
|
| - 'LUMINANCE_ALPHA'
|
| - ];
|
| -
|
| - for (var ii = 0; ii < validEnums.length; ++ii) {
|
| - var formatName = validEnums[ii]
|
| - testValidFormat(gl[formatName], "gl." + formatName);
|
| - }
|
| -
|
| - debug("");
|
| - debug("checking non 0 border parameter to gl.TexImage2D");
|
| - createTexture(gl['RGBA'], gl['RGBA'], 1);
|
| - glErrorShouldBe(gl, gl.INVALID_VALUE,
|
| - "non 0 border to gl.TexImage2D should return INVALID_VALUE");
|
| -
|
| -
|
| - function checkTypes() {
|
| - var canvas = document.getElementById("canvas");
|
| - gl = wtu.create3DContext(canvas);
|
| - var program = wtu.setupTexturedQuad(gl);
|
| -
|
| - gl.disable(gl.DEPTH_TEST);
|
| - gl.disable(gl.BLEND);
|
| -
|
| - var tex = gl.createTexture();
|
| - gl.bindTexture(gl.TEXTURE_2D, tex);
|
| - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
| - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
| - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
| -
|
| - var loc = gl.getUniformLocation(program, "tex");
|
| - gl.uniform1i(loc, 0);
|
| -
|
| - function checkType(r, g, b, a, type, format, buf) {
|
| - var typeName = WebGLDebugUtils ? WebGLDebugUtils.glEnumToString(type) : type;
|
| - debug("");
|
| - debug("checking gl.texImage2D with type: " + typeName);
|
| - gl.texImage2D(gl.TEXTURE_2D,
|
| - 0, // level
|
| - format, // internalFormat
|
| - 2, // width
|
| - 2, // height
|
| - 0, // border
|
| - format, // format
|
| - type, // type
|
| - buf); // data
|
| -
|
| - glErrorShouldBe(gl, gl.NO_ERROR,
|
| - "gl.texImage2D with " + typeName + " should generate NO_ERROR");
|
| -
|
| - wtu.drawQuad(gl, [255, 0, 0, 255]);
|
| - wtu.checkCanvas(gl, [r,g,b,a],
|
| - "texture type " + typeName + " should draw with " +
|
| - r + ", " + g + ", " + b + ", " + a);
|
| -
|
| - }
|
| - checkType(0, 255, 0, 255, gl.UNSIGNED_BYTE, gl.RGBA,
|
| - new Uint8Array([
|
| - 0, 255, 0, 255,
|
| - 0, 255, 0, 255,
|
| - 0, 255, 0, 255,
|
| - 0, 255, 0, 255]));
|
| - checkType(0, 0, 255, 255, gl.UNSIGNED_SHORT_4_4_4_4, gl.RGBA,
|
| - new Uint16Array([
|
| - 255, 255,
|
| - 255, 255,
|
| - 255, 255,
|
| - 255, 255]));
|
| - checkType(0, 255, 0, 255, gl.UNSIGNED_SHORT_5_6_5, gl.RGB,
|
| - new Uint16Array([
|
| - 2016, 2016,
|
| - 2016, 2016,
|
| - 2016, 2016,
|
| - 2016, 2016]));
|
| - checkType(0, 0, 255, 255, gl.UNSIGNED_SHORT_5_5_5_1, gl.RGBA,
|
| - new Uint16Array([
|
| - 63, 63,
|
| - 63, 63,
|
| - 63, 63,
|
| - 63, 63]));
|
| - }
|
| - checkTypes();
|
| -}
|
| -
|
| -debug("");
|
| -successfullyParsed = true;
|
| -
|
| -</script>
|
| -<script src="../resources/js-test-post.js"></script>
|
| -
|
| -</body>
|
| -</html>
|
|
|