| Index: conformance/more/functions/copyTexImage2DBadArgs.html
|
| ===================================================================
|
| --- conformance/more/functions/copyTexImage2DBadArgs.html (revision 106149)
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| +++ conformance/more/functions/copyTexImage2DBadArgs.html (working copy)
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| @@ -1,109 +0,0 @@
|
| -<!DOCTYPE html>
|
| -<html><head>
|
| -<meta charset="utf-8">
|
| -<!--
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| -Tests for the OpenGL ES 2.0 HTML Canvas context
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| -
|
| -Copyright (C) 2011 Ilmari Heikkinen <ilmari.heikkinen@gmail.com>
|
| -
|
| -Permission is hereby granted, free of charge, to any person
|
| -obtaining a copy of this software and associated documentation
|
| -files (the "Software"), to deal in the Software without
|
| -restriction, including without limitation the rights to use,
|
| -copy, modify, merge, publish, distribute, sublicense, and/or sell
|
| -copies of the Software, and to permit persons to whom the
|
| -Software is furnished to do so, subject to the following
|
| -conditions:
|
| -
|
| -The above copyright notice and this permission notice shall be
|
| -included in all copies or substantial portions of the Software.
|
| -
|
| -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
| -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
| -OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
| -NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
| -HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
| -WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
| -FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
| -OTHER DEALINGS IN THE SOFTWARE.
|
| -
|
| --->
|
| -<link rel="stylesheet" type="text/css" href="../unit.css" />
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| -<script type="application/x-javascript" src="../unit.js"></script>
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| -<script type="application/x-javascript" src="../util.js"></script>
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| -<script type="application/x-javascript">
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| -
|
| -Tests.startUnit = function () {
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| - var canvas = document.getElementById('gl');
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| - var gl = wrapGLContext(canvas.getContext(GL_CONTEXT_ID));
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| - return [gl];
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| -}
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| -
|
| -Tests.setup = function(gl) {
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| - var tex = gl.createTexture();
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| - gl.bindTexture(gl.TEXTURE_2D, tex);
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| - return [gl]
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| -}
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| -
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| -Tests.teardown = function(gl,tex) {
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| - gl.bindTexture(gl.TEXTURE_2D, null);
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| - gl.deleteTexture(tex);
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| -}
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| -
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| -Tests.testTexImage2D = function(gl) {
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| - assertOk("height > backHeight", function(){
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| - gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 0,0, 17,1,0);
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| - });
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| - assertOk("width > backWidth", function(){
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| - gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 0,0, 1,17,0);
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| - });
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| - assertOk("x + width > backWidth", function(){
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| - gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 16,0, 1,1,0);
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| - });
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| - assertOk("y + height > backHeight", function(){
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| - gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 0,16, 1,1,0);
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| - });
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| - assertOk("Negative X", function(){
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| - gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA, -1,0, 1,1,0);
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| - });
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| - assertOk("Negative Y", function(){
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| - gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 0,-1, 1,1,0);
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| - });
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| - assertFail("Negative height", function(){
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| - gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 0,0, -1,1,0);
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| - });
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| - assertFail("Negative width", function(){
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| - gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 0,0, 1,-1,0);
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| - });
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| - assertFail("Non 0 border", function(){
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| - gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 0,0, 1,1,1);
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| - });
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| - assertFail("Negative border",function(){
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| - gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 0,0, 1,1,-1);
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| - });
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| - assertOk("Good Args", function(){
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| - gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 0,0, 16,16,0);
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| - });
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| - assertFail("NPOT texture to > level 0", function(){
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| - gl.copyTexImage2D(gl.TEXTURE_2D, 1, gl.RGBA, 0,0, 15,16,0);
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| - });
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| - assertFail("Bad target", function(){
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| - gl.copyTexImage2D(gl.FLOAT, 0, gl.RGBA, 0,0, 16,16,0);
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| - });
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| - assertFail("Bad internal format", function(){
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| - gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.FLOAT, 0,0, 16,16,0);
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| - });
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| - assertFail("Negative level", function(){
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| - gl.copyTexImage2D(gl.TEXTURE_2D, -1, gl.RGBA, 0,0, 16,16,0);
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| - });
|
| -}
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| -
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| -
|
| -Tests.endUnit = function(gl) {
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| -}
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| -
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| -</script>
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| -<style>canvas{ position:absolute; }</style>
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| -</head><body>
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| -<canvas id="gl" width="16" height="16"></canvas>
|
| -</body></html>
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|
|