| Index: conformance/more/functions/bindFramebufferLeaveNonZero.html
|
| ===================================================================
|
| --- conformance/more/functions/bindFramebufferLeaveNonZero.html (revision 106149)
|
| +++ conformance/more/functions/bindFramebufferLeaveNonZero.html (working copy)
|
| @@ -1,23 +0,0 @@
|
| -<!DOCTYPE html>
|
| -<html><head>
|
| -<meta charset="utf-8">
|
| -<title>OpenGL for the web</title>
|
| -
|
| -<script type="application/x-javascript" src="../util.js"></script>
|
| -<link rel="stylesheet" type="text/css" href="../unit.css" />
|
| -<script type="application/x-javascript" src="../unit.js"></script>
|
| -
|
| - <script type="application/x-javascript">
|
| -Tests.message = "This was segfaulting when the GL context got GC'd (in glXDestroyContext)";
|
| -Tests.testSeg = function () {
|
| - var canvas = document.getElementById('canvas');
|
| - var gl = canvas.getContext(GL_CONTEXT_ID);
|
| -
|
| - var fbo = gl.createFramebuffer();
|
| - gl.bindFramebuffer(gl.FRAMEBUFFER, fbo);
|
| -}
|
| -</script>
|
| -
|
| -</head><body>
|
| - <canvas id="canvas" width="400" height="400"></canvas>
|
| -</body></html>
|
|
|