| Index: conformance/gl-vertexattribpointer.html
|
| ===================================================================
|
| --- conformance/gl-vertexattribpointer.html (revision 106149)
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| +++ conformance/gl-vertexattribpointer.html (working copy)
|
| @@ -1,133 +0,0 @@
|
| -<!--
|
| -Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -Use of this source code is governed by a BSD-style license that can be
|
| -found in the LICENSE file.
|
| - -->
|
| -<!DOCTYPE html>
|
| -<html>
|
| -<head>
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| -<meta charset="utf-8">
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| -<title>WebGL vertexAttribPointer Conformance Tests</title>
|
| -<link rel="stylesheet" href="../resources/js-test-style.css"/>
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| -<script src="../resources/desktop-gl-constants.js" type="text/javascript"></script>
|
| -<script src="../resources/js-test-pre.js"></script>
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| -<script src="resources/webgl-test.js"></script>
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| -<script src="resources/webgl-test-utils.js"></script>
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| -</head>
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| -<body>
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| -<div id="description"></div>
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| -<div id="console"></div>
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| -<canvas id="canvas" width="2" height="2"> </canvas>
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| -<script>
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| -description("This test checks vertexAttribPointer behaviors in WebGL.");
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| -
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| -debug("");
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| -debug("Canvas.getContext");
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| -
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| -var wtu = WebGLTestUtils;
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| -var gl = create3DContext(document.getElementById("canvas"));
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| -if (!gl) {
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| - testFailed("context does not exist");
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| -} else {
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| - testPassed("context exists");
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| -
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| - debug("");
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| - debug("Checking gl.vertexAttribPointer.");
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| -
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| - if (!gl.FIXED) {
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| - gl.FIXED = 0x140C;
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| - }
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| -
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| - gl.vertexAttribPointer(0, 3, gl.FLOAT, 0, 0, 12);
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| - glErrorShouldBe(gl, gl.INVALID_OPERATION,
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| - "vertexAttribPointer should fail if no buffer is bound");
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| -
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| - var vertexObject = gl.createBuffer();
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| - gl.bindBuffer(gl.ARRAY_BUFFER, vertexObject);
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| - gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(0), gl.STATIC_DRAW);
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| -
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| - gl.vertexAttribPointer(0, 1, gl.INT, 0, 0, 0);
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| - glErrorShouldBe(gl, gl.INVALID_ENUM,
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| - "vertexAttribPointer should not support INT");
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| - gl.vertexAttribPointer(0, 1, gl.UNSIGNED_INT, 0, 0, 0);
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| - glErrorShouldBe(gl, gl.INVALID_ENUM,
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| - "vertexAttribPointer should not support UNSIGNED_INT");
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| - gl.vertexAttribPointer(0, 1, gl.FIXED, 0, 0, 0);
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| - glErrorShouldBe(gl, gl.INVALID_ENUM,
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| - "vertexAttribPointer should not support FIXED");
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| -
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| - function checkVertexAttribPointer(
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| - gl, err, reason, size, type, normalize, stride, offset) {
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| - gl.vertexAttribPointer(0, size, type, normalize, stride, offset);
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| - glErrorShouldBe(gl, err,
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| - "gl.vertexAttribPointer(0, " + size +
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| - ", gl." + wtu.glEnumToString(gl, type) +
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| - ", " + normalize +
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| - ", " + stride +
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| - ", " + offset +
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| - ") should " + (err == gl.NO_ERROR ? "succeed " : "fail ") + reason);
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| - }
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| -
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| - var types = [
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| - { type:gl.BYTE, bytesPerComponent: 1 },
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| - { type:gl.UNSIGNED_BYTE, bytesPerComponent: 1 },
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| - { type:gl.SHORT, bytesPerComponent: 2 },
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| - { type:gl.UNSIGNED_SHORT, bytesPerComponent: 2 },
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| - { type:gl.FLOAT, bytesPerComponent: 4 },
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| - ];
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| -
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| - for (var ii = 0; ii < types.length; ++ii) {
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| - var info = types[ii];
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| - debug("");
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| - for (var size = 1; size <= 4; ++size) {
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| - debug("");
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| - debug("checking: " + wtu.glEnumToString(gl, info.type) + " with size " + size);
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| - var bytesPerElement = size * info.bytesPerComponent;
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| - var offsetSet = [
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| - 0,
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| - 1,
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| - info.bytesPerComponent - 1,
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| - info.bytesPerComponent,
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| - info.bytesPerComponent + 1,
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| - info.bytesPerComponent * 2];
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| - for (var jj = 0; jj < offsetSet.length; ++jj) {
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| - var offset = offsetSet[jj];
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| - for (var kk = 0; kk < offsetSet.length; ++kk) {
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| - var stride = offsetSet[kk];
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| - var err = gl.NO_ERROR;
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| - var reason = ""
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| - if (offset % info.bytesPerComponent != 0) {
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| - reason = "because offset is bad";
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| - err = gl.INVALID_OPERATION;
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| - }
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| - if (stride % info.bytesPerComponent != 0) {
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| - reason = "because stride is bad";
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| - err = gl.INVALID_OPERATION;
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| - }
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| - checkVertexAttribPointer(
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| - gl, err, reason, size, info.type, false, stride, offset);
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| - }
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| - var stride = Math.floor(255 / info.bytesPerComponent) * info.bytesPerComponent;
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| -
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| - if (offset == 0) {
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| - checkVertexAttribPointer(
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| - gl, gl.NO_ERROR, "at stride limit",
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| - size, info.type, false, stride, offset);
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| - checkVertexAttribPointer(
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| - gl, gl.INVALID_VALUE, "over stride limit",
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| - size, info.type, false,
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| - stride + info.bytesPerComponent, offset);
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| - }
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| - }
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| - }
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| - }
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| -}
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| -
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| -debug("");
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| -successfullyParsed = true;
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| -
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| -</script>
|
| -<script src="../resources/js-test-post.js"></script>
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| -
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| -</body>
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| -</html>
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|
|