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Unified Diff: conformance/context-type-test.html

Issue 8344024: Remove older revision of webgl conformance tests. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 9 years, 2 months ago
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Index: conformance/context-type-test.html
===================================================================
--- conformance/context-type-test.html (revision 106149)
+++ conformance/context-type-test.html (working copy)
@@ -1,49 +0,0 @@
-<!--
-Copyright (c) 2011 The Chromium Authors. All rights reserved.
-Use of this source code is governed by a BSD-style license that can be
-found in the LICENSE file.
- -->
-<!DOCTYPE html>
-<html>
-<head>
-<meta charset="utf-8">
-<title>WebGL Canvas Conformance Tests</title>
-<link rel="stylesheet" href="../resources/js-test-style.css"/>
-<script src="../resources/desktop-gl-constants.js" type="text/javascript"></script>
-<script src="../resources/js-test-pre.js"></script>
-<script src="resources/webgl-test.js"></script>
-</head>
-<body>
-<div id="description"></div>
-<div id="console"></div>
-<canvas id="canvas" style="width: 50px; height: 50px;"> </canvas>
-<canvas id="canvas2d" width="40" height="40"> </canvas>
-<script>
-description("This test ensures WebGL implementations interact correctly with the canvas tag.");
-
-debug("");
-debug("Canvas.getContext");
-
-assertMsg(window.WebGLRenderingContext,
- "WebGLRenderingContext should be a member of window");
-assertMsg('WebGLRenderingContext' in window,
- "WebGLRenderingContext should be 'in' window");
-
-var canvas = document.getElementById("canvas");
-var gl = create3DContext(canvas);
-if (!gl) {
- testFailed("context does not exist");
-} else {
- testPassed("context exists");
-
- debug("Checking context type");
- assertMsg(gl instanceof WebGLRenderingContext,
- "context type should be WebGLRenderingContext");
-}
-debug("");
-successfullyParsed = true;
-</script>
-<script src="../resources/js-test-post.js"></script>
-
-</body>
-</html>
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