| Index: conformance/uniforms/null-uniform-location.html
|
| ===================================================================
|
| --- conformance/uniforms/null-uniform-location.html (revision 0)
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| +++ conformance/uniforms/null-uniform-location.html (revision 0)
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| @@ -0,0 +1,76 @@
|
| +<!--
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| +Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +Use of this source code is governed by a BSD-style license that can be
|
| +found in the LICENSE file.
|
| + -->
|
| +<!DOCTYPE html>
|
| +<html>
|
| +<head>
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| +<meta charset="utf-8">
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| +<link rel="stylesheet" href="../../resources/js-test-style.css"/>
|
| +<script src="../../resources/js-test-pre.js"></script>
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| +<script src="../resources/webgl-test.js"></script>
|
| +</head>
|
| +<body>
|
| +<div id="description"></div>
|
| +<div id="console"></div>
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| +
|
| +<script>
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| +description("Tests calling the various uniform[Matrix]* APIs with a null uniform location");
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| +
|
| +var gl = create3DContext();
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| +var program = loadStandardProgram(gl);
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| +
|
| +glErrorShouldBe(gl, gl.NO_ERROR);
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| +shouldBeUndefined("gl.useProgram(program)");
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| +var floatArray = new Float32Array([1, 2, 3, 4]);
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| +var intArray = new Int32Array([1, 2, 3, 4]);
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| +
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| +function callUniformFunction(name) {
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| + var isArrayVariant = (name.charAt(name.length - 1) == 'v');
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| + var isMatrix = (name.indexOf("Matrix") != -1);
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| + var isFloat =
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| + (name.charAt(name.length - 1) == 'f' ||
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| + name.charAt(name.length - 2) == 'f');
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| + var sizeIndex = (isArrayVariant ? name.length - 3 : name.length - 2);
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| + var size = parseInt(name.substring(sizeIndex, sizeIndex + 1));
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| + // Initialize argument list with null uniform location
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| + var args = [ null ];
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| + if (isArrayVariant) {
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| + // Call variant which takes values as array
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| + if (isMatrix) {
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| + size = size * size;
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| + args.push(false);
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| + }
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| + var array = (isFloat ? new Float32Array(size) : new Int32Array(size));
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| + for (var i = 0; i < size; i++) {
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| + array[i] = i;
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| + }
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| + args.push(array);
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| + } else {
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| + // Call variant which takes values as parameters
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| + for (var i = 0; i < size; i++) {
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| + args.push(i);
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| + }
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| + }
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| + var func = gl[name];
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| + return func.apply(gl, args);
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| +}
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| +
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| +var funcs = [ "uniform1f", "uniform1fv", "uniform1i", "uniform1iv",
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| + "uniform2f", "uniform2fv", "uniform2i", "uniform2iv",
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| + "uniform3f", "uniform3fv", "uniform3i", "uniform3iv",
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| + "uniform4f", "uniform4fv", "uniform4i", "uniform4iv",
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| + "uniformMatrix2fv", "uniformMatrix3fv", "uniformMatrix4fv" ];
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| +for (var i = 0; i < funcs.length; i++) {
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| + callString = "callUniformFunction('" + funcs[i] + "')";
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| + shouldBeUndefined(callString);
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| + glErrorShouldBe(gl, gl.NO_ERROR);
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| +}
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| +
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| +successfullyParsed = true;
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| +</script>
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| +
|
| +<script src="../../resources/js-test-post.js"></script>
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| +</body>
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| +</html>
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|
|
| Property changes on: conformance/uniforms/null-uniform-location.html
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| ___________________________________________________________________
|
| Added: svn:eol-style
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| + LF
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|