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Unified Diff: conformance/uniforms/null-uniform-location.html

Issue 8342021: Add webgl conformance tests r15841. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 9 years, 2 months ago
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Index: conformance/uniforms/null-uniform-location.html
===================================================================
--- conformance/uniforms/null-uniform-location.html (revision 0)
+++ conformance/uniforms/null-uniform-location.html (revision 0)
@@ -0,0 +1,76 @@
+<!--
+Copyright (c) 2011 The Chromium Authors. All rights reserved.
+Use of this source code is governed by a BSD-style license that can be
+found in the LICENSE file.
+ -->
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<link rel="stylesheet" href="../../resources/js-test-style.css"/>
+<script src="../../resources/js-test-pre.js"></script>
+<script src="../resources/webgl-test.js"></script>
+</head>
+<body>
+<div id="description"></div>
+<div id="console"></div>
+
+<script>
+description("Tests calling the various uniform[Matrix]* APIs with a null uniform location");
+
+var gl = create3DContext();
+var program = loadStandardProgram(gl);
+
+glErrorShouldBe(gl, gl.NO_ERROR);
+shouldBeUndefined("gl.useProgram(program)");
+var floatArray = new Float32Array([1, 2, 3, 4]);
+var intArray = new Int32Array([1, 2, 3, 4]);
+
+function callUniformFunction(name) {
+ var isArrayVariant = (name.charAt(name.length - 1) == 'v');
+ var isMatrix = (name.indexOf("Matrix") != -1);
+ var isFloat =
+ (name.charAt(name.length - 1) == 'f' ||
+ name.charAt(name.length - 2) == 'f');
+ var sizeIndex = (isArrayVariant ? name.length - 3 : name.length - 2);
+ var size = parseInt(name.substring(sizeIndex, sizeIndex + 1));
+ // Initialize argument list with null uniform location
+ var args = [ null ];
+ if (isArrayVariant) {
+ // Call variant which takes values as array
+ if (isMatrix) {
+ size = size * size;
+ args.push(false);
+ }
+ var array = (isFloat ? new Float32Array(size) : new Int32Array(size));
+ for (var i = 0; i < size; i++) {
+ array[i] = i;
+ }
+ args.push(array);
+ } else {
+ // Call variant which takes values as parameters
+ for (var i = 0; i < size; i++) {
+ args.push(i);
+ }
+ }
+ var func = gl[name];
+ return func.apply(gl, args);
+}
+
+var funcs = [ "uniform1f", "uniform1fv", "uniform1i", "uniform1iv",
+ "uniform2f", "uniform2fv", "uniform2i", "uniform2iv",
+ "uniform3f", "uniform3fv", "uniform3i", "uniform3iv",
+ "uniform4f", "uniform4fv", "uniform4i", "uniform4iv",
+ "uniformMatrix2fv", "uniformMatrix3fv", "uniformMatrix4fv" ];
+for (var i = 0; i < funcs.length; i++) {
+ callString = "callUniformFunction('" + funcs[i] + "')";
+ shouldBeUndefined(callString);
+ glErrorShouldBe(gl, gl.NO_ERROR);
+}
+
+successfullyParsed = true;
+</script>
+
+<script src="../../resources/js-test-post.js"></script>
+</body>
+</html>
Property changes on: conformance/uniforms/null-uniform-location.html
___________________________________________________________________
Added: svn:eol-style
+ LF
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