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Unified Diff: conformance/more/functions/readPixelsBadArgs.html

Issue 8342021: Add webgl conformance tests r15841. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 9 years, 2 months ago
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Index: conformance/more/functions/readPixelsBadArgs.html
===================================================================
--- conformance/more/functions/readPixelsBadArgs.html (revision 0)
+++ conformance/more/functions/readPixelsBadArgs.html (revision 0)
@@ -0,0 +1,119 @@
+<!DOCTYPE html>
+<html><head>
+<meta charset="utf-8">
+<!--
+Tests for the OpenGL ES 2.0 HTML Canvas context
+
+Copyright (C) 2011 Ilmari Heikkinen <ilmari.heikkinen@gmail.com>
+
+Permission is hereby granted, free of charge, to any person
+obtaining a copy of this software and associated documentation
+files (the "Software"), to deal in the Software without
+restriction, including without limitation the rights to use,
+copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following
+conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+OTHER DEALINGS IN THE SOFTWARE.
+
+-->
+<link rel="stylesheet" type="text/css" href="../unit.css" />
+<script type="application/x-javascript" src="../unit.js"></script>
+<script type="application/x-javascript" src="../util.js"></script>
+<script type="application/x-javascript">
+
+Tests.startUnit = function () {
+ var canvas = document.getElementById('gl');
+ var gl = wrapGLContext(canvas.getContext(GL_CONTEXT_ID));
+ return [gl];
+}
+
+Tests.testReadPixels = function(gl) {
+ // we can't know if this is going to fail because of negative width
+ // or because the buffer size doesn't match the dimensions.
+ assertSomeGLError(gl, "negative width",
+ function(){gl.readPixels(0,0,-1,1, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(4));});
+ assertSomeGLError(gl, "negative height",
+ function(){gl.readPixels(0,0,1,-1, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(4));});
+ assertOk("negative x",
+ function(){gl.readPixels(-1,0,1,1, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(4));});
+ assertOk("negative y",
+ function(){gl.readPixels(0,-1,1,1, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(4));});
+ assertOk("height > backbuffer height",
+ function(){gl.readPixels(0,0,16,17, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(16*17*4));});
+ assertOk("width > backbuffer width",
+ function(){gl.readPixels(0,0,17,16, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(17*16*4));});
+ assertOk("width, height = 0",
+ function(){gl.readPixels(0,0,0,0, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(0));});
+ // we can't know if this is going to fail because of negative width
+ // or because the buffer size doesn't match the dimensions.
+ assertSomeGLError(gl, "bad format",
+ function(){gl.readPixels(0,0,1,1, gl.FLOAT, gl.UNSIGNED_BYTE,
+ new Uint8Array(4*4));});
+ // we can't know if this is going to fail because of negative width
+ // or because the buffer size doesn't match the dimensions.
+ assertSomeGLError(gl, "bad type",
+ function(){gl.readPixels(0,0,1,1, gl.ALPHA, gl.FLOAT,
+ new Uint8Array(1*4));});
+}
+
+Tests.testReadPixelsSOPIMG = function(gl) {
+ var img = document.getElementById("i");
+ while (!img.complete) {}
+ var tex = gl.createTexture();
+ gl.bindTexture(gl.TEXTURE_2D, tex);
+ // SOP failure
+ assertThrowNoGLError(gl, "throw because img is from another domain",
+ function(){gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, img);});
+ gl.bindTexture(gl.TEXTURE_2D, null);
+ assertOk("canvas still origin-clean",
+ function(){gl.readPixels(0,0,1,1, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(4));});
+ gl.deleteTexture(tex);
+}
+Tests.testReadPixelsSOPCanvas = function(gl) {
+ var img = document.getElementById("i");
+ while (!img.complete) {}
+ var c = document.getElementById("c");
+ c.getContext("2d").drawImage(img, 0, 0);
+ assertFail("canvas throws because not origin clean",
+ function(){c.getContext("2d").getImageData(0,0,1,1);});
+ var tex = gl.createTexture();
+ gl.bindTexture(gl.TEXTURE_2D, tex);
+ // SOP failure
+ assertThrowNoGLError(gl, "throw because canvas is not origin clean",
+ function(){gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, c);});
+ gl.bindTexture(gl.TEXTURE_2D, null);
+ assertOk("canvas still origin-clean",
+ function(){gl.readPixels(0,0,1,1, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(4));});
+ gl.deleteTexture(tex);
+}
+
+Tests.endUnit = function(gl) {
+}
+
+</script>
+</head><body>
+<canvas id="gl" width="16" height="16"></canvas>
+<canvas id="c" width="128" height="128"></canvas>
+<img id="i" src="http://www.opengl.org/img/opengl_logo.jpg">
+</body></html>
Property changes on: conformance/more/functions/readPixelsBadArgs.html
___________________________________________________________________
Added: svn:eol-style
+ LF
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