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Unified Diff: conformance/textures/texture-complete.html

Issue 8342021: Add webgl conformance tests r15841. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 9 years, 2 months ago
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Index: conformance/textures/texture-complete.html
===================================================================
--- conformance/textures/texture-complete.html (revision 0)
+++ conformance/textures/texture-complete.html (revision 0)
@@ -0,0 +1,67 @@
+<!--
+Copyright (c) 2011 The Chromium Authors. All rights reserved.
+Use of this source code is governed by a BSD-style license that can be
+found in the LICENSE file.
+ -->
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<title>WebGL "Texture Complete" texture conformance test.</title>
+<link rel="stylesheet" href="../../resources/js-test-style.css"/>
+<script src="../../resources/js-test-pre.js"></script>
+<script src="../resources/webgl-test.js"> </script>
+<script src="../resources/webgl-test-utils.js"></script>
+</head>
+<body>
+<canvas id="example" width="40" height="40" style="width: 40px; height: 40px;"></canvas>
+<canvas id="canvas2d" width="16" height="16" style="width: 40px; height: 40px;"></canvas>
+<div id="description"></div>
+<div id="console"></div>
+<script>
+function init()
+{
+ if (window.initNonKhronosFramework) {
+ window.initNonKhronosFramework(false);
+ }
+
+ debug("Checks that a texture that is not -texture-complete- does not draw if"+
+ " filtering needs mips");
+ debug("");
+
+ var canvas2d = document.getElementById("canvas2d");
+ var ctx2d = canvas2d.getContext("2d");
+ ctx2d.fillStyle = "rgba(0,192,128,1)";
+ ctx2d.fillRect(0, 0, 16, 16);
+
+ var wtu = WebGLTestUtils;
+ var canvas = document.getElementById("example");
+ gl = wtu.create3DContext(canvas);
+ var program = wtu.setupTexturedQuad(gl);
+
+ gl.disable(gl.DEPTH_TEST);
+ gl.disable(gl.BLEND);
+
+ var tex = gl.createTexture();
+ gl.bindTexture(gl.TEXTURE_2D, tex);
+ // 16x16 texture no mips
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, canvas2d);
+
+ var loc = gl.getUniformLocation(program, "tex");
+ gl.uniform1i(loc, 0);
+
+ wtu.drawQuad(gl);
+ wtu.checkCanvas(gl, [0,0,0,255],
+ "texture that is not -texture-complete- when " +
+ "TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw with 0,0,0,255");
+}
+
+init();
+successfullyParsed = true;
+</script>
+
+<script src="../../resources/js-test-post.js"></script>
+
+</body>
+</html>
+
Property changes on: conformance/textures/texture-complete.html
___________________________________________________________________
Added: svn:eol-style
+ LF
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