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Unified Diff: conformance/attribs/gl-enable-vertex-attrib.html

Issue 8342021: Add webgl conformance tests r15841. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 9 years, 2 months ago
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Index: conformance/attribs/gl-enable-vertex-attrib.html
===================================================================
--- conformance/attribs/gl-enable-vertex-attrib.html (revision 0)
+++ conformance/attribs/gl-enable-vertex-attrib.html (revision 0)
@@ -0,0 +1,57 @@
+<!--
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+-->
+<!DOCTYPE html>
+<html>
+ <head>
+<meta charset="utf-8">
+ <title>WebGL Enable Vertex Attrib Test</title>
+ <link rel="stylesheet" href="../../resources/js-test-style.css"/>
+ <script src="../../resources/js-test-pre.js"></script>
+ <script src="../resources/webgl-test.js"> </script>
+</head>
+<body>
+<canvas id="example" width="50" height="50">
+</canvas>
+<div id="description"></div>
+<div id="console"></div>
+<script id="vshader" type="x-shader/x-vertex">
+ attribute vec4 vPosition;
+ void main()
+ {
+ gl_Position = vPosition;
+ }
+</script>
+
+<script id="fshader" type="x-shader/x-fragment">
+ void main()
+ {
+ gl_FragColor = vec4(1.0,0.0,0.0,1.0);
+ }
+</script>
+
+<script>
+gl = initWebGL("example", "vshader", "fshader", [ "vPosition"], [ 0, 0, 0, 1 ], 1);
+gl.viewport(0, 0, 50, 50);
+
+var vertexObject = gl.createBuffer();
+gl.bindBuffer(gl.ARRAY_BUFFER, vertexObject);
+gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([ 0,0.5,0, -0.5,-0.5,0, 0.5,-0.5,0 ]), gl.STATIC_DRAW);
+gl.enableVertexAttribArray(0);
+gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0);
+
+gl.enableVertexAttribArray(3);
+glErrorShouldBe(gl, gl.NO_ERROR);
+
+gl.drawArrays(gl.TRIANGLES, 0, 3);
+glErrorShouldBe(gl, gl.INVALID_OPERATION);
+
+successfullyParsed = true;
+</script>
+<script src="../../resources/js-test-post.js"></script>
+
+</body>
+</html>
+
Property changes on: conformance/attribs/gl-enable-vertex-attrib.html
___________________________________________________________________
Added: svn:eol-style
+ LF
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