| Index: conformance/rendering/gl-scissor-test.html
|
| ===================================================================
|
| --- conformance/rendering/gl-scissor-test.html (revision 0)
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| +++ conformance/rendering/gl-scissor-test.html (revision 0)
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| @@ -0,0 +1,73 @@
|
| +<!--
|
| +Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +Use of this source code is governed by a BSD-style license that can be
|
| +found in the LICENSE file.
|
| + -->
|
| +<!DOCTYPE html>
|
| +<html>
|
| +<head>
|
| +<meta charset="utf-8">
|
| +<title>WebGL Scissor Test</title>
|
| +<link rel="stylesheet" href="../../resources/js-test-style.css"/>
|
| +<script src="../../resources/desktop-gl-constants.js" type="text/javascript"></script>
|
| +<script src="../../debug/webgl-debug.js"></script>
|
| +<script src="../../resources/js-test-pre.js"></script>
|
| +<script src="../resources/webgl-test-utils.js"></script>
|
| +</head>
|
| +<body>
|
| +<div id="description"></div>
|
| +<div id="console"></div>
|
| +<canvas id="canvas" width="2" height="2" style="width: 40px; height: 40px;"> </canvas>
|
| +<script>
|
| +description("Check if glScissor setting works.");
|
| +
|
| +debug("");
|
| +debug("Canvas.getContext");
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| +
|
| +var wtu = WebGLTestUtils;
|
| +var gl = wtu.create3DContext(document.getElementById("canvas"));
|
| +if (!gl) {
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| + testFailed("context does not exist");
|
| +} else {
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| + testPassed("context exists");
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| +
|
| + debug("");
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| +
|
| + gl.clearColor(0,0,0,0);
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| + gl.clear(gl.COLOR_BUFFER_BIT);
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| +
|
| + // clear a portion of our FBO
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| + gl.enable(gl.SCISSOR_TEST);
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| + gl.scissor(0, 0, 1, 1);
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| + gl.clearColor(0,1,0,1);
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| + gl.clear(gl.COLOR_BUFFER_BIT);
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| +
|
| + var b = new Uint8Array(2 * 2 * 4);
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| + gl.readPixels(0, 0, 2, 2, gl.RGBA, gl.UNSIGNED_BYTE, b);
|
| +
|
| + function checkPixel(b, x, y, color) {
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| + var offset = (y * 2 + x) * 4;
|
| + var match = true;
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| + for (var c = 0; c < 4; ++c) {
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| + if (b[offset + c] != color[c] * 255) {
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| + match = false;
|
| + break;
|
| + }
|
| + }
|
| + assertMsg(match, "pixel at " + x + ", " + y + " is expected value");
|
| + }
|
| +
|
| + checkPixel(b, 0, 0, [0, 1, 0, 1]);
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| + checkPixel(b, 1, 0, [0, 0, 0, 0]);
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| + checkPixel(b, 0, 1, [0, 0, 0, 0]);
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| + checkPixel(b, 1, 1, [0, 0, 0, 0]);
|
| +}
|
| +
|
| +debug("");
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| +successfullyParsed = true;
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| +
|
| +</script>
|
| +<script src="../../resources/js-test-post.js"></script>
|
| +
|
| +</body>
|
| +</html>
|
|
|
| Property changes on: conformance/rendering/gl-scissor-test.html
|
| ___________________________________________________________________
|
| Added: svn:eol-style
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| + LF
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|
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|