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Unified Diff: conformance/more/functions/uniformiBadArgs.html

Issue 8342021: Add webgl conformance tests r15841. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 9 years, 2 months ago
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Index: conformance/more/functions/uniformiBadArgs.html
===================================================================
--- conformance/more/functions/uniformiBadArgs.html (revision 0)
+++ conformance/more/functions/uniformiBadArgs.html (revision 0)
@@ -0,0 +1,95 @@
+<!DOCTYPE html>
+<html><head>
+<meta charset="utf-8">
+<link rel="stylesheet" type="text/css" href="../unit.css" />
+<script type="application/x-javascript" src="../unit.js"></script>
+<script type="application/x-javascript" src="../util.js"></script>
+<script type="application/x-javascript">
+
+Tests.startUnit = function () {
+ var canvas = document.getElementById('gl');
+ var gl = wrapGLContext(canvas.getContext(GL_CONTEXT_ID));
+ return [gl];
+}
+
+Tests.testUniformf = function(gl) {
+ var sh = new Filter(gl, 'foobar-vert', 'foobar-frag');
+ sh.apply(function(f){
+ var uniIV4 = f.uniform('uniIV4');
+ var uniInt = f.uniform('uniInt');
+ assertThrowNoGLError(gl, "number as location",
+ function(){gl.uniform4iv(58882929, [1,2,3,4]);});
+ assertThrowNoGLError(gl, "negative number as location",
+ function(){gl.uniform4iv(-58882929, [1,2,3,4]);});
+ assertGLError(gl, gl.INVALID_OPERATION, "more than 1 value to 1iv",
+ function(){gl.uniform1iv(uniInt, [2,3,4,5,6]);});
+ assertGLError(gl, gl.INVALID_OPERATION, "4iv on int",
+ function(){gl.uniform4iv(uniInt, [2,3,4,5]);});
+ assertOk("4iv on 4iv",
+ function(){gl.uniform4iv(uniIV4, [1, 2, 3, 4]);});
+ assertGLError(gl, gl.INVALID_VALUE, "5 values on 4iv",
+ function(){gl.uniform4iv(uniIV4, [1, 2, 3, 4, 5]);});
+ assertGLError(gl, gl.INVALID_OPERATION, "8 values on 4iv",
+ function(){gl.uniform4iv(uniIV4, [1, 2, 3, 4, 5, 6, 7, 8]);});
+ assertGLError(gl, gl.INVALID_OPERATION, "3iv on int",
+ function(){gl.uniform3iv(uniInt, [2,3,4]);});
+ assertGLError(gl, gl.INVALID_OPERATION, "2iv on int",
+ function(){gl.uniform2iv(uniInt, [2,3]);});
+ assertGLError(gl, gl.INVALID_OPERATION, "3iv on 4iv",
+ function(){gl.uniform3iv(uniIV4, [4,5,6]);});
+ assertGLError(gl, gl.INVALID_OPERATION, "2iv on 4iv",
+ function(){gl.uniform2iv(uniIV4, [5,6]);});
+ assertGLError(gl, gl.INVALID_OPERATION, "1iv on 4iv",
+ function(){gl.uniform1iv(uniIV4, [6]);});
+ assertGLError(gl, gl.INVALID_VALUE, "not enough values",
+ function(){gl.uniform1iv(uniInt, []);});
+ assertGLError(gl, gl.INVALID_OPERATION, "1fv on int",
+ function(){gl.uniform1fv(uniInt, [2]);});
+ assertGLError(gl, gl.INVALID_OPERATION, "4fv on ivec4",
+ function(){gl.uniform4fv(uniIV4, [2,3,4,5]);});
+ gl.uniform1iv(uniInt, [2]);
+ gl.uniform4iv(uniIV4, [1, 2, 3, 4]);
+ });
+ var d = new Uint8Array(4);
+ gl.readPixels(0,0,1,1,gl.RGBA, gl.UNSIGNED_BYTE, d);
+ assertArrayEquals([1,2,3,8], d);
+ sh.destroy();
+ throwError(gl);
+}
+
+Tests.endUnit = function(gl) {
+}
+
+</script>
+<script id="foobar-vert" type="x-shader/x-vertex">
+attribute vec3 Vertex;
+attribute vec2 Tex;
+
+uniform int uniInt;
+
+varying vec4 texCoord0;
+void main()
+{
+ texCoord0 = vec4(Tex.s, 1.0-Tex.t, float(uniInt), 0.0);
+ gl_Position = vec4(Vertex, 1.0);
+}
+</script>
+<script id="foobar-frag" type="x-shader/x-fragment">
+precision mediump float;
+
+uniform ivec4 uniIV4;
+
+varying vec4 texCoord0;
+void main()
+{
+ gl_FragColor = vec4(
+ float(uniIV4.x)/256.0,
+ float(uniIV4.y)/256.0,
+ float(uniIV4.z)/256.0,
+ float(uniIV4.a)*texCoord0.z/256.0);
+}
+</script>
+<style>canvas{ position:absolute; }</style>
+</head><body>
+<canvas id="gl" width="16" height="16"></canvas>
+</body></html>
Property changes on: conformance/more/functions/uniformiBadArgs.html
___________________________________________________________________
Added: svn:eol-style
+ LF
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