Index: conformance/more/functions/texSubImage2DHTMLBadArgs.html |
=================================================================== |
--- conformance/more/functions/texSubImage2DHTMLBadArgs.html (revision 0) |
+++ conformance/more/functions/texSubImage2DHTMLBadArgs.html (revision 0) |
@@ -0,0 +1,77 @@ |
+<!DOCTYPE html> |
+<html><head> |
+<meta charset="utf-8"> |
+<link rel="stylesheet" type="text/css" href="../unit.css" /> |
+<script type="application/x-javascript" src="../unit.js"></script> |
+<script type="application/x-javascript" src="../util.js"></script> |
+<script type="application/x-javascript"> |
+ |
+Tests.startUnit = function () { |
+ var canvas = document.getElementById('gl'); |
+ var gl = wrapGLContext(canvas.getContext(GL_CONTEXT_ID)); |
+ var tex = gl.createTexture(); |
+ gl.bindTexture(gl.TEXTURE_2D, tex); |
+ return [gl, tex]; |
+} |
+ |
+Tests.testTexImage2D = function(gl) { |
+ var b = document.createElement('b'); |
+ var div = document.createElement('div'); |
+ var c = document.getElementById('c'); |
+ assertOk("make texture", |
+ function() {gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, c); }); |
+ assertGLError(gl, gl.INVALID_VALUE, "y + height > texture height", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 1, gl.RGBA, gl.UNSIGNED_BYTE, c); }); |
+ assertGLError(gl, gl.INVALID_VALUE, "x + width > texture width", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, c); }); |
+ assertGLError(gl, gl.INVALID_VALUE, "negative x", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, -1, 0, gl.RGBA, gl.UNSIGNED_BYTE, c); }); |
+ assertGLError(gl, gl.INVALID_VALUE, "negative y", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, -1, gl.RGBA, gl.UNSIGNED_BYTE, c); }); |
+ assertGLError(gl, gl.INVALID_VALUE, "negative level", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, -1, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, c); }); |
+ assertThrowNoGLError(gl, "bad element b", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE, b); }); |
+ assertThrowNoGLError(gl, "bad element div", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE, div); }); |
+ assertThrowNoGLError(gl, "no element", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE, 0); }); |
+ assertThrowNoGLError(gl, "string as data", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0,0, 0, gl.RGBA, gl.UNSIGNED_BYTE, "foo"); }); |
+ assertGLError(gl, gl.INVALID_ENUM, "bad target", |
+ function() {gl.texSubImage2D(gl.FLOAT, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE, c); }); |
+ assertOk("good args", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, c); }); |
+ assertGLError(gl, gl.INVALID_OPERATION, "format not same as original", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_BYTE, c); }); |
+ assertGLError(gl, gl.INVALID_OPERATION, "type not same as original", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_SHORT_4_4_4_4, c); }); |
+ assertOk("make texture RGB", |
+ function() {gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, c); }); |
+ assertOk("format same as original RGB", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_BYTE, c); }); |
+ assertGLError(gl, gl.INVALID_OPERATION, "format not same as original RGB", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE, c); }); |
+ assertGLError(gl, gl.INVALID_OPERATION, "type not same as original RGB", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_SHORT_5_6_5, c); }); |
+ assertOk("make texture RGBA 4_4_4_4", |
+ function() {gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_SHORT_4_4_4_4, c); }); |
+ assertOk("format same as original RGBA 4_4_4_4", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_SHORT_4_4_4_4, c); }); |
+ assertGLError(gl, gl.INVALID_OPERATION, "format not same as original RGBA 4_4_4_4", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_BYTE, c); }); |
+ assertGLError(gl, gl.INVALID_OPERATION, "type not same as original RGBA 4_4_4_4", |
+ function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE, c); }); |
+} |
+ |
+Tests.endUnit = function(gl, tex) { |
+ gl.bindTexture(gl.TEXTURE_2D, null); |
+ gl.deleteTexture(tex); |
+} |
+ |
+</script> |
+<style>canvas{ position:absolute; }</style> |
+</head><body> |
+<canvas id="gl" width="16" height="16"></canvas> |
+<canvas id="c" width="16" height="16"></canvas> |
+</body></html> |
Property changes on: conformance/more/functions/texSubImage2DHTMLBadArgs.html |
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Added: svn:eol-style |
+ LF |