| Index: conformance/more/conformance/argGenerators-B3.js
|
| ===================================================================
|
| --- conformance/more/conformance/argGenerators-B3.js (revision 0)
|
| +++ conformance/more/conformance/argGenerators-B3.js (revision 0)
|
| @@ -0,0 +1,62 @@
|
| +// ArgGenerators contains argument generators for WebGL functions.
|
| +// The argument generators are used for running random tests against the WebGL
|
| +// functions.
|
| +//
|
| +// ArgGenerators is an object consisting of functionName : argGen -properties.
|
| +//
|
| +// functionName is a WebGL context function name and the argGen is an argument
|
| +// generator object that encapsulates the requirements to run
|
| +// randomly generated tests on the WebGL function.
|
| +//
|
| +// An argGen object has the following methods:
|
| +// - setup -- set up state for testing the GL function, returns values
|
| +// that need cleanup in teardown. Run once before entering a
|
| +// test loop.
|
| +// - teardown -- do cleanup on setup's return values after testing is complete
|
| +// - generate -- generate a valid set of random arguments for the GL function
|
| +// - returnValueCleanup -- do cleanup on value returned by the tested GL function
|
| +// - cleanup -- do cleanup on generated arguments from generate
|
| +// - checkArgValidity -- check if passed args are valid. Has a call signature
|
| +// that matches generate's return value. Returns true
|
| +// if args are valid, false if not.
|
| +//
|
| +// Example test loop that demonstrates how the function args and return
|
| +// values flow together:
|
| +//
|
| +// var setupArgs = argGen.setup();
|
| +// for (var i=0; i<numberOfTests; i++) {
|
| +// var generatedArgs = argGen.generate.apply(argGen, setupArgs);
|
| +// var validArgs = argGen.checkArgValidity.apply(argGen, generatedArgs);
|
| +// var rv = call the GL function with generatedArgs;
|
| +// argGen.returnValueCleanup(rv);
|
| +// argGen.cleanup.apply(argGen, generatedArgs);
|
| +// }
|
| +// argGen.teardown.apply(argGen, setupArgs);
|
| +//
|
| +ArgGenerators = {
|
| +
|
| +// GL functions in alphabetical order
|
| +
|
| +// B-3
|
| +
|
| + bufferData : {
|
| + setup : function() {
|
| + var buf = GL.createBuffer();
|
| + var ebuf = GL.createBuffer();
|
| + GL.bindBuffer(GL.ARRAY_BUFFER, buf);
|
| + GL.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, ebuf);
|
| + return [buf, ebuf];
|
| + },
|
| + generate : function(buf, ebuf) {
|
| + return [bufferTarget.random(), randomBufferData(), bufferMode.random()];
|
| + },
|
| + checkArgValidity : function(target, bufData, mode) {
|
| + return bufferTarget.has(target) && isBufferData(bufData) && bufferMode.has(mode);
|
| + },
|
| + teardown : function(buf, ebuf) {
|
| + GL.deleteBuffer(buf);
|
| + GL.deleteBuffer(ebuf);
|
| + },
|
| + }
|
| +
|
| +};
|
|
|
| Property changes on: conformance/more/conformance/argGenerators-B3.js
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
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|