Index: conformance/buffers/index-validation-verifies-too-many-indices.html |
=================================================================== |
--- conformance/buffers/index-validation-verifies-too-many-indices.html (revision 0) |
+++ conformance/buffers/index-validation-verifies-too-many-indices.html (revision 0) |
@@ -0,0 +1,47 @@ |
+<!-- |
+Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+Use of this source code is governed by a BSD-style license that can be |
+found in the LICENSE file. |
+ --> |
+<!DOCTYPE html> |
+<html> |
+<head> |
+<meta charset="utf-8"> |
+<link rel="stylesheet" href="../../resources/js-test-style.css"/> |
+<script src="../../resources/js-test-pre.js"></script> |
+<script src="../resources/webgl-test.js"></script> |
+</head> |
+<body> |
+<div id="description"></div> |
+<div id="console"></div> |
+ |
+<script> |
+description('Tests that index validation for drawElements does not examine too many indices'); |
+ |
+var context = create3DContext(); |
+var program = loadStandardProgram(context); |
+ |
+context.useProgram(program); |
+var vertexObject = context.createBuffer(); |
+context.enableVertexAttribArray(0); |
+context.bindBuffer(context.ARRAY_BUFFER, vertexObject); |
+// 4 vertices -> 2 triangles |
+context.bufferData(context.ARRAY_BUFFER, new Float32Array([ 0,0,0, 0,1,0, 1,0,0, 1,1,0 ]), context.STATIC_DRAW); |
+context.vertexAttribPointer(0, 3, context.FLOAT, false, 0, 0); |
+ |
+var indexObject = context.createBuffer(); |
+ |
+debug("Test out of range indices") |
+context.bindBuffer(context.ELEMENT_ARRAY_BUFFER, indexObject); |
+context.bufferData(context.ELEMENT_ARRAY_BUFFER, new Uint16Array([ 10000, 0, 1, 2, 3, 10000 ]), context.STATIC_DRAW); |
+shouldGenerateGLError(context, context.NO_ERROR, "context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 2)"); |
+shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 0)"); |
+shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 4)"); |
+ |
+debug("") |
+successfullyParsed = true; |
+</script> |
+ |
+<script src="../../resources/js-test-post.js"></script> |
+</body> |
+</html> |
Property changes on: conformance/buffers/index-validation-verifies-too-many-indices.html |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |