| Index: conformance/buffers/index-validation-verifies-too-many-indices.html
|
| ===================================================================
|
| --- conformance/buffers/index-validation-verifies-too-many-indices.html (revision 0)
|
| +++ conformance/buffers/index-validation-verifies-too-many-indices.html (revision 0)
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| @@ -0,0 +1,47 @@
|
| +<!--
|
| +Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +Use of this source code is governed by a BSD-style license that can be
|
| +found in the LICENSE file.
|
| + -->
|
| +<!DOCTYPE html>
|
| +<html>
|
| +<head>
|
| +<meta charset="utf-8">
|
| +<link rel="stylesheet" href="../../resources/js-test-style.css"/>
|
| +<script src="../../resources/js-test-pre.js"></script>
|
| +<script src="../resources/webgl-test.js"></script>
|
| +</head>
|
| +<body>
|
| +<div id="description"></div>
|
| +<div id="console"></div>
|
| +
|
| +<script>
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| +description('Tests that index validation for drawElements does not examine too many indices');
|
| +
|
| +var context = create3DContext();
|
| +var program = loadStandardProgram(context);
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| +
|
| +context.useProgram(program);
|
| +var vertexObject = context.createBuffer();
|
| +context.enableVertexAttribArray(0);
|
| +context.bindBuffer(context.ARRAY_BUFFER, vertexObject);
|
| +// 4 vertices -> 2 triangles
|
| +context.bufferData(context.ARRAY_BUFFER, new Float32Array([ 0,0,0, 0,1,0, 1,0,0, 1,1,0 ]), context.STATIC_DRAW);
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| +context.vertexAttribPointer(0, 3, context.FLOAT, false, 0, 0);
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| +
|
| +var indexObject = context.createBuffer();
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| +
|
| +debug("Test out of range indices")
|
| +context.bindBuffer(context.ELEMENT_ARRAY_BUFFER, indexObject);
|
| +context.bufferData(context.ELEMENT_ARRAY_BUFFER, new Uint16Array([ 10000, 0, 1, 2, 3, 10000 ]), context.STATIC_DRAW);
|
| +shouldGenerateGLError(context, context.NO_ERROR, "context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 2)");
|
| +shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 0)");
|
| +shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 4)");
|
| +
|
| +debug("")
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| +successfullyParsed = true;
|
| +</script>
|
| +
|
| +<script src="../../resources/js-test-post.js"></script>
|
| +</body>
|
| +</html>
|
|
|
| Property changes on: conformance/buffers/index-validation-verifies-too-many-indices.html
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
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|
|
|
|