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Unified Diff: conformance/buffers/index-validation-verifies-too-many-indices.html

Issue 8342021: Add webgl conformance tests r15841. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 9 years, 2 months ago
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Index: conformance/buffers/index-validation-verifies-too-many-indices.html
===================================================================
--- conformance/buffers/index-validation-verifies-too-many-indices.html (revision 0)
+++ conformance/buffers/index-validation-verifies-too-many-indices.html (revision 0)
@@ -0,0 +1,47 @@
+<!--
+Copyright (c) 2011 The Chromium Authors. All rights reserved.
+Use of this source code is governed by a BSD-style license that can be
+found in the LICENSE file.
+ -->
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<link rel="stylesheet" href="../../resources/js-test-style.css"/>
+<script src="../../resources/js-test-pre.js"></script>
+<script src="../resources/webgl-test.js"></script>
+</head>
+<body>
+<div id="description"></div>
+<div id="console"></div>
+
+<script>
+description('Tests that index validation for drawElements does not examine too many indices');
+
+var context = create3DContext();
+var program = loadStandardProgram(context);
+
+context.useProgram(program);
+var vertexObject = context.createBuffer();
+context.enableVertexAttribArray(0);
+context.bindBuffer(context.ARRAY_BUFFER, vertexObject);
+// 4 vertices -> 2 triangles
+context.bufferData(context.ARRAY_BUFFER, new Float32Array([ 0,0,0, 0,1,0, 1,0,0, 1,1,0 ]), context.STATIC_DRAW);
+context.vertexAttribPointer(0, 3, context.FLOAT, false, 0, 0);
+
+var indexObject = context.createBuffer();
+
+debug("Test out of range indices")
+context.bindBuffer(context.ELEMENT_ARRAY_BUFFER, indexObject);
+context.bufferData(context.ELEMENT_ARRAY_BUFFER, new Uint16Array([ 10000, 0, 1, 2, 3, 10000 ]), context.STATIC_DRAW);
+shouldGenerateGLError(context, context.NO_ERROR, "context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 2)");
+shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 0)");
+shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 4)");
+
+debug("")
+successfullyParsed = true;
+</script>
+
+<script src="../../resources/js-test-post.js"></script>
+</body>
+</html>
Property changes on: conformance/buffers/index-validation-verifies-too-many-indices.html
___________________________________________________________________
Added: svn:eol-style
+ LF

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