Index: conformance/canvas/canvas-zero-size.html |
=================================================================== |
--- conformance/canvas/canvas-zero-size.html (revision 0) |
+++ conformance/canvas/canvas-zero-size.html (revision 0) |
@@ -0,0 +1,42 @@ |
+<!-- |
+Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+Use of this source code is governed by a BSD-style license that can be |
+ found in the LICENSE file. |
+ --> |
+<!DOCTYPE html> |
+<html> |
+ <head> |
+ <meta charset="utf-8"> |
+ <title>Zero Size Canvas Test</title> |
+ <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
+ <script src="../../resources/js-test-pre.js"></script> |
+ <script src="../resources/webgl-test.js"> </script> |
+ <script src="../resources/webgl-test-utils.js"> </script> |
+</head> |
+<body> |
+<div id="description"></div> |
+<div id="console"></div> |
+<script> |
+description("Tests that a zero size canvas does not fail."); |
+var wtu = WebGLTestUtils; |
+var canvas = document.createElement('canvas'); |
+var gl = wtu.create3DContext(canvas); |
+canvas.width = 0; |
+canvas.height = 0; |
+gl.viewport(0, 0, 0, 0); |
+var program = wtu.setupTexturedQuad(gl); |
+shouldBeTrue("program != null"); |
+var tex = gl.createTexture(); |
+gl.bindTexture(gl.TEXTURE_2D, tex); |
+var pixel = new Uint8Array([0, 255, 0, 255]); |
+gl.texImage2D( |
+ gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, pixel); |
+wtu.drawQuad(gl); |
+ |
+glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup."); |
+successfullyParsed = true; |
+</script> |
+<script src="../../resources/js-test-post.js"></script> |
+ |
+</body> |
+</html> |
Property changes on: conformance/canvas/canvas-zero-size.html |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |