| Index: conformance/canvas/canvas-test.html
|
| ===================================================================
|
| --- conformance/canvas/canvas-test.html (revision 0)
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| +++ conformance/canvas/canvas-test.html (revision 0)
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| @@ -0,0 +1,192 @@
|
| +<!--
|
| +Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +Use of this source code is governed by a BSD-style license that can be
|
| +found in the LICENSE file.
|
| + -->
|
| +<!DOCTYPE html>
|
| +<html>
|
| +<head>
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| +<meta charset="utf-8">
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| +<title>WebGL Canvas Conformance Tests</title>
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| +<link rel="stylesheet" href="../../resources/js-test-style.css"/>
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| +<script src="../../resources/desktop-gl-constants.js" type="text/javascript"></script>
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| +<script src="../../resources/js-test-pre.js"></script>
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| +<script src="../resources/webgl-test.js"></script>
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| +</head>
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| +<body>
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| +<div id="description"></div>
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| +<div id="console"></div>
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| +<canvas id="canvas" style="width: 50px; height: 50px;"> </canvas>
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| +<canvas id="canvas2d" width="40" height="40"> </canvas>
|
| +<script>
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| +if (window.initNonKhronosFramework) {
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| + window.initNonKhronosFramework(true);
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| +}
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| +
|
| +description("This test ensures WebGL implementations interact correctly with the canvas tag.");
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| +
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| +debug("");
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| +debug("Canvas.getContext");
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| +
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| +var err;
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| +var canvas = document.getElementById("canvas");
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| +var canvas2d = document.getElementById("canvas2d");
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| +var ctx2d = canvas2d.getContext("2d");
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| +var gl = create3DContext(canvas);
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| +if (!gl) {
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| + testFailed("context does not exist");
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| +} else {
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| + testPassed("context exists");
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| +
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| + debug("");
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| + debug("Checking canvas and WebGL interaction");
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| +
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| + // Check that a canvas with no width or height is 300x150 pixels
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| + shouldBe('canvas.width', '300');
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| + shouldBe('canvas.height', '150');
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| +
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| + // Check get a 4 value gl parameter as a csv string.
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| + function getValue4v(name) {
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| + var v = gl.getParameter(name);
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| + var result = '' +
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| + v[0] + ',' +
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| + v[1] + ',' +
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| + v[2] + ',' +
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| + v[3];
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| + return result;
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| + }
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| +
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| + function getViewport() {
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| + return getValue4v(gl.VIEWPORT);
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| + }
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| +
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| + function getClearColor() {
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| + return getValue4v(gl.COLOR_CLEAR_VALUE);
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| + }
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| +
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| + function isAboutEqual(a, b) {
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| + return Math.abs(a - b) < 0.01;
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| + }
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| +
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| + function isAboutEqualInt(a, b) {
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| + return Math.abs(a - b) < 3;
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| + }
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| +
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| + function checkCanvasContentIs(r3d,g3d,b3d,a3d) {
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| + var r2d;
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| + var g2d;
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| + var b2d;
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| + var a2d;
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| +
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| + function checkPixel(x, y, r3d,g3d,b3d,a3d) {
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| + var offset = (y * 40 + x) * 4;
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| + r2d = imgData.data[offset];
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| + g2d = imgData.data[offset + 1];
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| + b2d = imgData.data[offset + 2];
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| + a2d = imgData.data[offset + 3];
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| + //debug('' + x + ', ' + y + "(" + offset + ") = " + r2d + ", " + g2d + ", " + b2d + ", " + a2d);
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| + return isAboutEqualInt(r2d, r3d) &&
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| + isAboutEqualInt(g2d, g3d) &&
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| + isAboutEqualInt(b2d, b3d) &&
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| + isAboutEqualInt(a2d, a3d);
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| + }
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| +
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| + function checkPixels(r3d,g3d,b3d,a3d) {
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| + return checkPixel(0, 0, r3d, g3d, b3d, a3d) &&
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| + checkPixel(0, 39, r3d, g3d, b3d, a3d) &&
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| + checkPixel(39, 0, r3d, g3d, b3d, a3d) &&
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| + checkPixel(39, 39, r3d, g3d, b3d, a3d) &&
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| + checkPixel(0, 0, r3d, g3d, b3d, a3d);
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| + };
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| +
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| + // Set to just take the color from the 3d canvas
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| + ctx2d.globalCompositeOperation = 'copy';
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| +
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| + // fill 2d canvas with orange
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| + ctx2d.fillStyle = "rgb(255,192,128)";
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| + ctx2d.fillRect (0, 0, 40, 40);
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| +
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| + // get the image data
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| + var imgData = ctx2d.getImageData(0, 0, 40, 40);
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| +
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| + // check it got cleared.
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| + if (!checkPixels(255, 192, 128, 255)) {
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| + testFailed("unable to fill 2d context.");
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| + return;
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| + }
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| +
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| + // draw 3d canvas on top.
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| + ctx2d.drawImage(canvas, 0,0, 40, 40);
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| +
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| + // get the image data
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| + var imgData = ctx2d.getImageData(0, 0, 40, 40);
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| +
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| + // Check it's the expected color.
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| + if (!checkPixels(r3d, g3d, b3d, a3d)) {
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| + testFailed("pixels are " + r2d + "," + g2d + "," + b2d + "," + a2d +
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| + " expected " + r3d + "," + g3d + "," + b3d + "," + a3d);
|
| + } else {
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| + testPassed("pixels are " + r3d + "," + g3d + "," + b3d + "," + a3d);
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| + }
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| + }
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| +
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| + checkCanvasContentIs(0, 0, 0, 0);
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| + shouldBe('getViewport()', '"0,0,300,150"');
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| +
|
| + // Change the display size of the canvas and check
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| + // the viewport size does not change.
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| + debug("");
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| + debug("change display size of canvas and see that viewport does not change");
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| + canvas.style.width = "100px";
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| + canvas.style.height = "25px";
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| + var intervalId;
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| + intervalId = window.setInterval(function() {
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| + if (canvas.clientWidth == 100 &&
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| + canvas.clientHeight == 25) {
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| + window.clearInterval(intervalId);
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| + shouldBe('getViewport()', '"0,0,300,150"');
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| + shouldBe('canvas.width', '300');
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| + shouldBe('canvas.height', '150');
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| +
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| + // Change the actual size of the canvas
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| + // Check that the viewport does not change.
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| + // Check that the clear color does not change.
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| + // Check that the color mask does not change.
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| + debug("");
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| + debug("change the actual size of the canvas and see that the viewport does not change");
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| + gl.clearColor(0.25, 0.5, 0.75, 1);
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| + gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
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| + checkCanvasContentIs(64, 128, 192, 255);
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| + gl.colorMask(0,0,0,0);
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| + glErrorShouldBe(gl, gl.NO_ERROR, "No GL errors before resizing the canvas");
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| + canvas.width = 400;
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| + canvas.height = 10;
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| + err = gl.getError();
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| + // Some implementations might lost the context when resizing
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| + if (err != gl.CONTEXT_LOST_WEBGL) {
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| + shouldBe("err", "gl.NO_ERROR");
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| + var v = gl.getParameter(gl.COLOR_CLEAR_VALUE);
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| + assertMsg(isAboutEqual(v[0], 0.25) &&
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| + isAboutEqual(v[1], 0.5) &&
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| + isAboutEqual(v[2], 0.75) &&
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| + isAboutEqual(v[3], 1),
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| + "gl.clearColor should not change after canvas resize");
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| + v = gl.getParameter(gl.COLOR_WRITEMASK);
|
| + assertMsg(isAboutEqual(v[0], 0) &&
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| + isAboutEqual(v[1], 0) &&
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| + isAboutEqual(v[2], 0) &&
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| + isAboutEqual(v[3], 0),
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| + "gl.colorMask should not change after canvas resize");
|
| + shouldBe('getViewport()', '"0,0,300,150"');
|
| + checkCanvasContentIs(0, 0, 0, 0);
|
| + }
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| +
|
| + debug("");
|
| + finishTest();
|
| + }
|
| + }, 1000/30);
|
| +}
|
| +</script>
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| +
|
| +</body>
|
| +</html>
|
|
|
| Property changes on: conformance/canvas/canvas-test.html
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
|
|
|