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| 1 <!-- |
| 2 Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 3 Use of this source code is governed by a BSD-style license that can be |
| 4 found in the LICENSE file. |
| 5 --> |
| 6 <!DOCTYPE html> |
| 7 <html> |
| 8 <head> |
| 9 <meta charset="utf-8"> |
| 10 <title>WebGL GLSL Conformance Tests</title> |
| 11 <link rel="stylesheet" href="../../../resources/js-test-style.css"/> |
| 12 <script src="../../../resources/desktop-gl-constants.js" type="text/javascript">
</script> |
| 13 <script src="../../../resources/js-test-pre.js"></script> |
| 14 <script src="../../resources/webgl-test-utils.js"></script> |
| 15 <script src="../../resources/glsl-conformance-test.js"></script> |
| 16 </head> |
| 17 <body> |
| 18 <div id="description"></div> |
| 19 <div id="console"></div> |
| 20 <script id="fshaderWithLongLine" type="text/something-not-javascript"> |
| 21 precision mediump float; |
| 22 uniform float fooo; |
| 23 #if defined(someSymbolNotDefined) |
| 24 #error long |
| 25 #endif |
| 26 void main() |
| 27 { |
| 28 gl_FragColor = vec4(fooo+fooo+fooo+fooo, fooo+fooo+fooo+fooo, fooo+fooo+fooo
+fooo, 1.0); |
| 29 } |
| 30 </script> |
| 31 <script> |
| 32 description("checks shader with long line succeeds"); |
| 33 |
| 34 var wtu = WebGLTestUtils; |
| 35 GLSLConformanceTester.runTests([ |
| 36 { vShaderId: undefined, |
| 37 vShaderSuccess: true, |
| 38 fShaderId: 'fshaderWithLongLine', |
| 39 fShaderSuccess: true, |
| 40 fShaderPrep: function(str) { |
| 41 function expand(str, re, replacement, count) { |
| 42 for (var ii = 0; ii < count; ++ii) { |
| 43 str = str.replace(re, replacement); |
| 44 } |
| 45 return str; |
| 46 } |
| 47 str = expand(str, new RegExp(" ", 'g'), " ", 12); |
| 48 var manyZeros = expand("0", new RegExp("0", 'g'), "00", 8).substring(2); |
| 49 str = expand(str, new RegExp("0", 'g'), manyZeros, 1); |
| 50 str = expand(str, new RegExp("fooo", 'g'), "fooofooo", 6); |
| 51 str = expand(str, new RegExp("long", 'g'), "longlong", 6); |
| 52 //debug("len:" + str.length); |
| 53 //debug(str); |
| 54 return str; |
| 55 }, |
| 56 linkSuccess: true, |
| 57 passMsg: 'shader that uses long lines should succeed', |
| 58 } |
| 59 ]); |
| 60 |
| 61 debug(""); |
| 62 successfullyParsed = true; |
| 63 |
| 64 </script> |
| 65 </body> |
| 66 </html> |
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