Index: src/compiler/common-node-cache.cc |
diff --git a/src/compiler/common-node-cache.cc b/src/compiler/common-node-cache.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ee1fa0ff24952c20f4edc021479cfbc31c72f1e6 |
--- /dev/null |
+++ b/src/compiler/common-node-cache.cc |
@@ -0,0 +1,29 @@ |
+// Copyright 2014 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "src/compiler/common-node-cache.h" |
+ |
+#include "src/assembler.h" |
+ |
+namespace v8 { |
+namespace internal { |
+namespace compiler { |
+ |
+Node** CommonNodeCache::FindExternalConstant(ExternalReference value) { |
+ return external_constants_.Find(zone(), bit_cast<intptr_t>(value.address())); |
+} |
+ |
+ |
+void CommonNodeCache::GetCachedNodes(ZoneVector<Node*>* nodes) { |
+ int32_constants_.GetCachedNodes(nodes); |
+ int64_constants_.GetCachedNodes(nodes); |
+ float32_constants_.GetCachedNodes(nodes); |
+ float64_constants_.GetCachedNodes(nodes); |
+ external_constants_.GetCachedNodes(nodes); |
+ number_constants_.GetCachedNodes(nodes); |
+} |
+ |
+} // namespace compiler |
+} // namespace internal |
+} // namespace v8 |