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| 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "src/compiler/common-node-cache.h" |
| 6 |
| 7 #include "src/assembler.h" |
| 8 |
| 9 namespace v8 { |
| 10 namespace internal { |
| 11 namespace compiler { |
| 12 |
| 13 Node** CommonNodeCache::FindExternalConstant(ExternalReference value) { |
| 14 return external_constants_.Find(zone(), bit_cast<intptr_t>(value.address())); |
| 15 } |
| 16 |
| 17 |
| 18 void CommonNodeCache::GetCachedNodes(ZoneVector<Node*>* nodes) { |
| 19 int32_constants_.GetCachedNodes(nodes); |
| 20 int64_constants_.GetCachedNodes(nodes); |
| 21 float32_constants_.GetCachedNodes(nodes); |
| 22 float64_constants_.GetCachedNodes(nodes); |
| 23 external_constants_.GetCachedNodes(nodes); |
| 24 number_constants_.GetCachedNodes(nodes); |
| 25 } |
| 26 |
| 27 } // namespace compiler |
| 28 } // namespace internal |
| 29 } // namespace v8 |
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