| Index: src/gpu/GrOvalRenderer.cpp
|
| diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
|
| index 7f93bbe33916a0048ffbb4c9ba18463668c2ba16..b5f3f5a8feed0cbedc52f22f26840114f37bedcc 100644
|
| --- a/src/gpu/GrOvalRenderer.cpp
|
| +++ b/src/gpu/GrOvalRenderer.cpp
|
| @@ -83,12 +83,15 @@ public:
|
| const GrBatchTracker&)
|
| : fColor(GrColor_ILLEGAL) {}
|
|
|
| - void emitCode(const EmitArgs& args) SK_OVERRIDE {
|
| + void onEmitCode(EmitArgs& args) SK_OVERRIDE {
|
| const CircleEdgeEffect& ce = args.fGP.cast<CircleEdgeEffect>();
|
| GrGLGPBuilder* pb = args.fPB;
|
| const BatchTracker& local = args.fBT.cast<BatchTracker>();
|
| GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
|
|
| + // emit attributes
|
| + vsBuilder->emitAttributes(ce);
|
| +
|
| GrGLVertToFrag v(kVec4f_GrSLType);
|
| args.fPB->addVarying("CircleEdge", &v);
|
| vsBuilder->codeAppendf("%s = %s;", v.vsOut(), ce.inCircleEdge()->fName);
|
| @@ -97,16 +100,16 @@ public:
|
| this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor, NULL,
|
| &fColorUniform);
|
|
|
| - // setup coord outputs
|
| - vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), ce.inPosition()->fName);
|
| - vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), ce.inPosition()->fName);
|
| -
|
| // setup uniform viewMatrix
|
| this->addUniformViewMatrix(pb);
|
|
|
| - // setup position varying
|
| - vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(),
|
| - this->uViewM(), ce.inPosition()->fName);
|
| + // Setup position
|
| + vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", this->position(), this->uViewM(),
|
| + ce.inPosition()->fName);
|
| +
|
| + // emit transforms
|
| + this->emitTransforms(args.fPB, this->position(), ce.inPosition()->fName,
|
| + ce.localMatrix(), args.fTransformsIn, args.fTransformsOut);;
|
|
|
| GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| fsBuilder->codeAppendf("float d = length(%s.xy);", v.fsIn());
|
| @@ -157,7 +160,8 @@ public:
|
| GLProcessor::GenKey(*this, bt, caps, b);
|
| }
|
|
|
| - GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) const SK_OVERRIDE {
|
| + virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
|
| + const GrGLCaps&) const SK_OVERRIDE {
|
| return SkNEW_ARGS(GLProcessor, (*this, bt));
|
| }
|
|
|
| @@ -255,12 +259,15 @@ public:
|
| const GrBatchTracker&)
|
| : fColor(GrColor_ILLEGAL) {}
|
|
|
| - void emitCode(const EmitArgs& args) SK_OVERRIDE {
|
| + void onEmitCode(EmitArgs& args) SK_OVERRIDE {
|
| const EllipseEdgeEffect& ee = args.fGP.cast<EllipseEdgeEffect>();
|
| GrGLGPBuilder* pb = args.fPB;
|
| const BatchTracker& local = args.fBT.cast<BatchTracker>();
|
| GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
|
|
| + // emit attributes
|
| + vsBuilder->emitAttributes(ee);
|
| +
|
| GrGLVertToFrag ellipseOffsets(kVec2f_GrSLType);
|
| args.fPB->addVarying("EllipseOffsets", &ellipseOffsets);
|
| vsBuilder->codeAppendf("%s = %s;", ellipseOffsets.vsOut(),
|
| @@ -275,16 +282,16 @@ public:
|
| this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor, NULL,
|
| &fColorUniform);
|
|
|
| - // setup coord outputs
|
| - vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), ee.inPosition()->fName);
|
| - vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), ee.inPosition()->fName);
|
| -
|
| // setup uniform viewMatrix
|
| this->addUniformViewMatrix(pb);
|
|
|
| - // setup position varying
|
| - vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(),
|
| - this->uViewM(), ee.inPosition()->fName);
|
| + // Setup position
|
| + vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", this->position(), this->uViewM(),
|
| + ee.inPosition()->fName);
|
| +
|
| + // emit transforms
|
| + this->emitTransforms(args.fPB, this->position(), ee.inPosition()->fName,
|
| + ee.localMatrix(), args.fTransformsIn, args.fTransformsOut);
|
|
|
| // for outer curve
|
| GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| @@ -351,7 +358,8 @@ public:
|
| GLProcessor::GenKey(*this, bt, caps, b);
|
| }
|
|
|
| - GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) const SK_OVERRIDE {
|
| + virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
|
| + const GrGLCaps&) const SK_OVERRIDE {
|
| return SkNEW_ARGS(GLProcessor, (*this, bt));
|
| }
|
|
|
| @@ -455,12 +463,15 @@ public:
|
| const GrBatchTracker&)
|
| : fColor(GrColor_ILLEGAL) {}
|
|
|
| - void emitCode(const EmitArgs& args) SK_OVERRIDE {
|
| + void onEmitCode(EmitArgs& args) SK_OVERRIDE {
|
| const DIEllipseEdgeEffect& ee = args.fGP.cast<DIEllipseEdgeEffect>();
|
| GrGLGPBuilder* pb = args.fPB;
|
| const BatchTracker& local = args.fBT.cast<BatchTracker>();
|
| GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
|
|
| + // emit attributes
|
| + vsBuilder->emitAttributes(ee);
|
| +
|
| GrGLVertToFrag offsets0(kVec2f_GrSLType);
|
| args.fPB->addVarying("EllipseOffsets0", &offsets0);
|
| vsBuilder->codeAppendf("%s = %s;", offsets0.vsOut(),
|
| @@ -475,16 +486,16 @@ public:
|
| this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor, NULL,
|
| &fColorUniform);
|
|
|
| - // setup coord outputs
|
| - vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), ee.inPosition()->fName);
|
| - vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), ee.inPosition()->fName);
|
| -
|
| // setup uniform viewMatrix
|
| this->addUniformViewMatrix(pb);
|
|
|
| - // setup position varying
|
| - vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(),
|
| - this->uViewM(), ee.inPosition()->fName);
|
| + // Setup position
|
| + vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", this->position(), this->uViewM(),
|
| + ee.inPosition()->fName);
|
| +
|
| + // emit transforms
|
| + this->emitTransforms(args.fPB, this->position(), ee.inPosition()->fName,
|
| + ee.localMatrix(), args.fTransformsIn, args.fTransformsOut);
|
|
|
| GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| SkAssertResult(fsBuilder->enableFeature(
|
| @@ -566,7 +577,8 @@ public:
|
| GLProcessor::GenKey(*this, bt, caps, b);
|
| }
|
|
|
| - GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) const SK_OVERRIDE {
|
| + virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
|
| + const GrGLCaps&) const SK_OVERRIDE {
|
| return SkNEW_ARGS(GLProcessor, (*this, bt));
|
| }
|
|
|
|
|