| Index: src/gpu/gl/builders/GrGLLegacyNvprProgramBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLLegacyNvprProgramBuilder.cpp b/src/gpu/gl/builders/GrGLLegacyNvprProgramBuilder.cpp
|
| deleted file mode 100644
|
| index e8b4075b03007df5611d98bb16c8e43212f43084..0000000000000000000000000000000000000000
|
| --- a/src/gpu/gl/builders/GrGLLegacyNvprProgramBuilder.cpp
|
| +++ /dev/null
|
| @@ -1,50 +0,0 @@
|
| -/*
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| - * Copyright 2014 Google Inc.
|
| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#include "GrGLLegacyNvprProgramBuilder.h"
|
| -#include "../GrGLGpu.h"
|
| -
|
| -GrGLLegacyNvprProgramBuilder::GrGLLegacyNvprProgramBuilder(GrGLGpu* gpu,
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| - const GrOptDrawState& optState)
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| - : INHERITED(gpu, optState)
|
| - , fTexCoordSetCnt(0) {
|
| -}
|
| -
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| -int GrGLLegacyNvprProgramBuilder::addTexCoordSets(int count) {
|
| - int firstFreeCoordSet = fTexCoordSetCnt;
|
| - fTexCoordSetCnt += count;
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| - SkASSERT(gpu()->glCaps().maxFixedFunctionTextureCoords() >= fTexCoordSetCnt);
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| - return firstFreeCoordSet;
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| -}
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| -
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| -void GrGLLegacyNvprProgramBuilder::emitTransforms(const GrPendingFragmentStage& processorStage,
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| - GrGLProcessor::TransformedCoordsArray* outCoords,
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| - GrGLInstalledFragProc* ifp) {
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| - int numTransforms = processorStage.processor()->numTransforms();
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| - int texCoordIndex = this->addTexCoordSets(numTransforms);
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| -
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| - // Use the first uniform location as the texcoord index. This may seem a bit hacky but it
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| - // allows us to use one program effects object for all of our programs which really simplifies
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| - // the code overall
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| - ifp->fTransforms.push_back_n(1);
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| - ifp->fTransforms[0].fHandle = GrGLInstalledFragProc::ShaderVarHandle(texCoordIndex);
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| -
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| - SkString name;
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| - for (int t = 0; t < numTransforms; ++t) {
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| - GrSLType type = processorStage.isPerspectiveCoordTransform(t) ? kVec3f_GrSLType :
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| - kVec2f_GrSLType;
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| -
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| - name.printf("%s(gl_TexCoord[%i])", GrGLSLTypeString(type), texCoordIndex++);
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| - SkNEW_APPEND_TO_TARRAY(outCoords, GrGLProcessor::TransformedCoords, (name, type));
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| - }
|
| -}
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| -
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| -GrGLProgram* GrGLLegacyNvprProgramBuilder::createProgram(GrGLuint programID) {
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| - return SkNEW_ARGS(GrGLLegacyNvprProgram, (fGpu, fDesc, fUniformHandles, programID, fUniforms,
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| - fGeometryProcessor, fXferProcessor, fFragmentProcessors.get(),
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| - fTexCoordSetCnt));
|
| -}
|
|
|