Index: src/gpu/gl/builders/GrGLLegacyNvprProgramBuilder.cpp |
diff --git a/src/gpu/gl/builders/GrGLLegacyNvprProgramBuilder.cpp b/src/gpu/gl/builders/GrGLLegacyNvprProgramBuilder.cpp |
deleted file mode 100644 |
index e8b4075b03007df5611d98bb16c8e43212f43084..0000000000000000000000000000000000000000 |
--- a/src/gpu/gl/builders/GrGLLegacyNvprProgramBuilder.cpp |
+++ /dev/null |
@@ -1,50 +0,0 @@ |
-/* |
- * Copyright 2014 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#include "GrGLLegacyNvprProgramBuilder.h" |
-#include "../GrGLGpu.h" |
- |
-GrGLLegacyNvprProgramBuilder::GrGLLegacyNvprProgramBuilder(GrGLGpu* gpu, |
- const GrOptDrawState& optState) |
- : INHERITED(gpu, optState) |
- , fTexCoordSetCnt(0) { |
-} |
- |
-int GrGLLegacyNvprProgramBuilder::addTexCoordSets(int count) { |
- int firstFreeCoordSet = fTexCoordSetCnt; |
- fTexCoordSetCnt += count; |
- SkASSERT(gpu()->glCaps().maxFixedFunctionTextureCoords() >= fTexCoordSetCnt); |
- return firstFreeCoordSet; |
-} |
- |
-void GrGLLegacyNvprProgramBuilder::emitTransforms(const GrPendingFragmentStage& processorStage, |
- GrGLProcessor::TransformedCoordsArray* outCoords, |
- GrGLInstalledFragProc* ifp) { |
- int numTransforms = processorStage.processor()->numTransforms(); |
- int texCoordIndex = this->addTexCoordSets(numTransforms); |
- |
- // Use the first uniform location as the texcoord index. This may seem a bit hacky but it |
- // allows us to use one program effects object for all of our programs which really simplifies |
- // the code overall |
- ifp->fTransforms.push_back_n(1); |
- ifp->fTransforms[0].fHandle = GrGLInstalledFragProc::ShaderVarHandle(texCoordIndex); |
- |
- SkString name; |
- for (int t = 0; t < numTransforms; ++t) { |
- GrSLType type = processorStage.isPerspectiveCoordTransform(t) ? kVec3f_GrSLType : |
- kVec2f_GrSLType; |
- |
- name.printf("%s(gl_TexCoord[%i])", GrGLSLTypeString(type), texCoordIndex++); |
- SkNEW_APPEND_TO_TARRAY(outCoords, GrGLProcessor::TransformedCoords, (name, type)); |
- } |
-} |
- |
-GrGLProgram* GrGLLegacyNvprProgramBuilder::createProgram(GrGLuint programID) { |
- return SkNEW_ARGS(GrGLLegacyNvprProgram, (fGpu, fDesc, fUniformHandles, programID, fUniforms, |
- fGeometryProcessor, fXferProcessor, fFragmentProcessors.get(), |
- fTexCoordSetCnt)); |
-} |