Index: src/gpu/gl/builders/GrGLVertexShaderBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLVertexShaderBuilder.h b/src/gpu/gl/builders/GrGLVertexShaderBuilder.h |
index da094b507f85f27234951eff180bb4c3853d7bc7..355f37e3610cffcdedb0768f02e35168ed86ec04 100644 |
--- a/src/gpu/gl/builders/GrGLVertexShaderBuilder.h |
+++ b/src/gpu/gl/builders/GrGLVertexShaderBuilder.h |
@@ -19,7 +19,7 @@ public: |
void transformToNormalizedDeviceSpace(const char* pos3); |
void emitAttributes(const GrGeometryProcessor& gp); |
- void addAttribute(const GrGeometryProcessor::GrAttribute* attr) { |
+ void addAttribute(const GrGeometryProcessor::Attribute* attr) { |
this->addAttribute(GrShaderVar(attr->fName, |
GrVertexAttribTypeToSLType(attr->fType), |
GrShaderVar::kAttribute_TypeModifier)); |