Index: src/gpu/GrGeometryProcessor.cpp |
diff --git a/src/gpu/GrGeometryProcessor.cpp b/src/gpu/GrGeometryProcessor.cpp |
index e8ffc7b3a7880bbc34637b7f66aa034135a69ad2..9471ce6e6fcec42c40d821924cd32a35dcadfda3 100644 |
--- a/src/gpu/GrGeometryProcessor.cpp |
+++ b/src/gpu/GrGeometryProcessor.cpp |
@@ -119,7 +119,7 @@ void |
GrGLPrimitiveProcessor::setupColorPassThrough(GrGLGPBuilder* pb, |
GrGPInput inputType, |
const char* outputName, |
- const GrGeometryProcessor::GrAttribute* colorAttr, |
+ const GrGeometryProcessor::Attribute* colorAttr, |
UniformHandle* colorUniform) { |
GrGLGPFragmentBuilder* fs = pb->getFragmentShaderBuilder(); |
if (kUniform_GrGPInput == inputType) { |