| Index: src/gpu/GrGeometryProcessor.cpp
|
| diff --git a/src/gpu/GrGeometryProcessor.cpp b/src/gpu/GrGeometryProcessor.cpp
|
| index e8ffc7b3a7880bbc34637b7f66aa034135a69ad2..9471ce6e6fcec42c40d821924cd32a35dcadfda3 100644
|
| --- a/src/gpu/GrGeometryProcessor.cpp
|
| +++ b/src/gpu/GrGeometryProcessor.cpp
|
| @@ -119,7 +119,7 @@ void
|
| GrGLPrimitiveProcessor::setupColorPassThrough(GrGLGPBuilder* pb,
|
| GrGPInput inputType,
|
| const char* outputName,
|
| - const GrGeometryProcessor::GrAttribute* colorAttr,
|
| + const GrGeometryProcessor::Attribute* colorAttr,
|
| UniformHandle* colorUniform) {
|
| GrGLGPFragmentBuilder* fs = pb->getFragmentShaderBuilder();
|
| if (kUniform_GrGPInput == inputType) {
|
|
|