| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGeometryProcessor.h" | 8 #include "GrGeometryProcessor.h" |
| 9 | 9 |
| 10 #include "GrCoordTransform.h" | 10 #include "GrCoordTransform.h" |
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| 112 combined.set(SkMatrix::kMTransY, | 112 combined.set(SkMatrix::kMTransY, |
| 113 combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); | 113 combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); |
| 114 } | 114 } |
| 115 return combined; | 115 return combined; |
| 116 } | 116 } |
| 117 | 117 |
| 118 void | 118 void |
| 119 GrGLPrimitiveProcessor::setupColorPassThrough(GrGLGPBuilder* pb, | 119 GrGLPrimitiveProcessor::setupColorPassThrough(GrGLGPBuilder* pb, |
| 120 GrGPInput inputType, | 120 GrGPInput inputType, |
| 121 const char* outputName, | 121 const char* outputName, |
| 122 const GrGeometryProcessor::GrAttri
bute* colorAttr, | 122 const GrGeometryProcessor::Attribu
te* colorAttr, |
| 123 UniformHandle* colorUniform) { | 123 UniformHandle* colorUniform) { |
| 124 GrGLGPFragmentBuilder* fs = pb->getFragmentShaderBuilder(); | 124 GrGLGPFragmentBuilder* fs = pb->getFragmentShaderBuilder(); |
| 125 if (kUniform_GrGPInput == inputType) { | 125 if (kUniform_GrGPInput == inputType) { |
| 126 SkASSERT(colorUniform); | 126 SkASSERT(colorUniform); |
| 127 const char* stagedLocalVarName; | 127 const char* stagedLocalVarName; |
| 128 *colorUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 128 *colorUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| 129 kVec4f_GrSLType, | 129 kVec4f_GrSLType, |
| 130 kDefault_GrSLPrecision, | 130 kDefault_GrSLPrecision, |
| 131 "Color", | 131 "Color", |
| 132 &stagedLocalVarName); | 132 &stagedLocalVarName); |
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| 531 const GrGLCaps& caps)
const { | 531 const GrGLCaps& caps)
const { |
| 532 SkASSERT(caps.nvprSupport() != GrGLCaps::kNone_NvprSupport); | 532 SkASSERT(caps.nvprSupport() != GrGLCaps::kNone_NvprSupport); |
| 533 if (caps.nvprSupport() == GrGLCaps::kLegacy_NvprSupport) { | 533 if (caps.nvprSupport() == GrGLCaps::kLegacy_NvprSupport) { |
| 534 return SkNEW_ARGS(GrGLLegacyPathProcessor, (*this, bt, | 534 return SkNEW_ARGS(GrGLLegacyPathProcessor, (*this, bt, |
| 535 caps.maxFixedFunctionTexture
Coords())); | 535 caps.maxFixedFunctionTexture
Coords())); |
| 536 } else { | 536 } else { |
| 537 return SkNEW_ARGS(GrGLNormalPathProcessor, (*this, bt)); | 537 return SkNEW_ARGS(GrGLNormalPathProcessor, (*this, bt)); |
| 538 } | 538 } |
| 539 } | 539 } |
| 540 | 540 |
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