Index: gm/coloremoji.cpp |
diff --git a/gm/coloremoji.cpp b/gm/coloremoji.cpp |
index 2eab864c0df1fb96ec6e3e8117cabb5d6d7d5fa7..825003a60b9df5ad92b3acf01063b457b0a4f5be 100644 |
--- a/gm/coloremoji.cpp |
+++ b/gm/coloremoji.cpp |
@@ -12,6 +12,19 @@ |
#include "SkStream.h" |
#include "SkTypeface.h" |
+#include "SkGradientShader.h" |
+ |
+/* |
+ * Spits out a dummy gradient to test blur with shader on paint |
+ */ |
+static SkShader* MakeLinear() { |
+ static const SkPoint kPts[] = { { 0, 0 }, { 32, 32 } }; |
+ static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; |
+ static const SkColor kColors[] = {0x80F00080, 0xF0F08000, 0x800080F0 }; |
+ return SkGradientShader::CreateLinear(kPts, kColors, kPos, |
+ SK_ARRAY_COUNT(kColors), SkShader::kClamp_TileMode); |
+} |
+ |
namespace skiagm { |
class ColorEmojiGM : public GM { |
@@ -40,7 +53,7 @@ protected: |
} |
virtual SkISize onISize() { |
- return SkISize::Make(640, 480); |
+ return SkISize::Make(640, 540); |
} |
virtual void onDraw(SkCanvas* canvas) { |
@@ -53,16 +66,21 @@ protected: |
const char* text = "hamburgerfons"; |
// draw text at different point sizes |
- const int textSize[] = { 10, 30, 50 }; |
- const int textYOffset[] = { 10, 40, 100}; |
+ const int textSize[] = { 10, 10, 30, 30, 50, 50 }; |
+ const int textYOffset[] = { 10, 25, 50, 85, 130, 190}; |
SkASSERT(sizeof(textSize) == sizeof(textYOffset)); |
- for (size_t y = 0; y < sizeof(textSize) / sizeof(int); ++y) { |
- paint.setTextSize(SkIntToScalar(textSize[y])); |
- canvas->drawText(text, strlen(text), 10, SkIntToScalar(textYOffset[y]), paint); |
+ for (size_t y = 0; y < sizeof(textSize) / sizeof(int); y += 2) { |
+ SkPaint localPaint; |
+ localPaint.setTypeface(fTypeface); |
+ localPaint.setTextSize(SkIntToScalar(textSize[y])); |
+ canvas->drawText(text, strlen(text), 10, SkIntToScalar(textYOffset[y]), localPaint); |
+ // attach a shader to the paint to test fall back |
+ localPaint.setShader(MakeLinear())->unref(); |
+ canvas->drawText(text, strlen(text), 10, SkIntToScalar(textYOffset[y + 1]), localPaint); |
} |
// setup work needed to draw text with different clips |
- canvas->translate(10, 160); |
+ canvas->translate(10, 250); |
paint.setTextSize(40); |
// compute the bounds of the text |