| Index: include/gpu/GrFragmentProcessor.h
|
| diff --git a/include/gpu/GrFragmentProcessor.h b/include/gpu/GrFragmentProcessor.h
|
| index 0c155996d5aec2280e9468d29071d42ddbb76af4..fe6e6faf14654429d81fb5660c99033e5b738c07 100644
|
| --- a/include/gpu/GrFragmentProcessor.h
|
| +++ b/include/gpu/GrFragmentProcessor.h
|
| @@ -25,7 +25,8 @@ public:
|
| GrFragmentProcessor()
|
| : INHERITED()
|
| , fWillReadDstColor(false)
|
| - , fWillUseInputColor(true) {}
|
| + , fWillUseInputColor(true)
|
| + , fUsesLocalCoords(false) {}
|
|
|
| /** Implemented using GLFragmentProcessor::GenKey as described in this class's comment. */
|
| virtual void getGLProcessorKey(const GrGLCaps& caps,
|
| @@ -52,6 +53,9 @@ public:
|
| /** Will this prceossor read the source color value? */
|
| bool willUseInputColor() const { return fWillUseInputColor; }
|
|
|
| + /** Do any of the coordtransforms for this processor require local coords? */
|
| + bool usesLocalCoords() const { return fUsesLocalCoords; }
|
| +
|
| /** Returns true if this and other processor conservatively draw identically. It can only return
|
| true when the two processor are of the same subclass (i.e. they return the same object from
|
| from getFactory()).
|
| @@ -130,6 +134,7 @@ private:
|
| SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
|
| bool fWillReadDstColor;
|
| bool fWillUseInputColor;
|
| + bool fUsesLocalCoords;
|
|
|
| typedef GrProcessor INHERITED;
|
| };
|
|
|