| Index: gm/coloremoji.cpp
|
| diff --git a/gm/coloremoji.cpp b/gm/coloremoji.cpp
|
| index 2eab864c0df1fb96ec6e3e8117cabb5d6d7d5fa7..9782dd82a015cac695fc246fa4b3e6f1d9898623 100644
|
| --- a/gm/coloremoji.cpp
|
| +++ b/gm/coloremoji.cpp
|
| @@ -8,10 +8,40 @@
|
| #include "gm.h"
|
|
|
| #include "Resources.h"
|
| +#include "SkBlurImageFilter.h"
|
| +#include "SkColorFilterImageFilter.h"
|
| +#include "SkColorMatrixFilter.h"
|
| #include "SkCanvas.h"
|
| +#include "SkGradientShader.h"
|
| #include "SkStream.h"
|
| #include "SkTypeface.h"
|
|
|
| +/*
|
| + * Spits out a dummy gradient to test blur with shader on paint
|
| + */
|
| +static SkShader* MakeLinear() {
|
| + static const SkPoint kPts[] = { { 0, 0 }, { 32, 32 } };
|
| + static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
|
| + static const SkColor kColors[] = {0x80F00080, 0xF0F08000, 0x800080F0 };
|
| + return SkGradientShader::CreateLinear(kPts, kColors, kPos,
|
| + SK_ARRAY_COUNT(kColors), SkShader::kClamp_TileMode);
|
| +}
|
| +
|
| +static SkImageFilter* make_grayscale(SkImageFilter* input = NULL) {
|
| + SkScalar matrix[20];
|
| + memset(matrix, 0, 20 * sizeof(SkScalar));
|
| + matrix[0] = matrix[5] = matrix[10] = 0.2126f;
|
| + matrix[1] = matrix[6] = matrix[11] = 0.7152f;
|
| + matrix[2] = matrix[7] = matrix[12] = 0.0722f;
|
| + matrix[18] = 1.0f;
|
| + SkAutoTUnref<SkColorFilter> filter(SkColorMatrixFilter::Create(matrix));
|
| + return SkColorFilterImageFilter::Create(filter, input);
|
| +}
|
| +
|
| +static SkImageFilter* make_blur(float amount, SkImageFilter* input = NULL) {
|
| + return SkBlurImageFilter::Create(amount, amount, input);
|
| +}
|
| +
|
| namespace skiagm {
|
|
|
| class ColorEmojiGM : public GM {
|
| @@ -40,7 +70,7 @@ protected:
|
| }
|
|
|
| virtual SkISize onISize() {
|
| - return SkISize::Make(640, 480);
|
| + return SkISize::Make(650, 480);
|
| }
|
|
|
| virtual void onDraw(SkCanvas* canvas) {
|
| @@ -53,12 +83,42 @@ protected:
|
| const char* text = "hamburgerfons";
|
|
|
| // draw text at different point sizes
|
| - const int textSize[] = { 10, 30, 50 };
|
| - const int textYOffset[] = { 10, 40, 100};
|
| + const int textSize[] = { 10, 30, 50, };
|
| + const int textYOffset[] = { 10, 40, 100, };
|
| SkASSERT(sizeof(textSize) == sizeof(textYOffset));
|
| - for (size_t y = 0; y < sizeof(textSize) / sizeof(int); ++y) {
|
| + size_t y_offset = 0;
|
| + for (size_t y = 0; y < sizeof(textSize) / sizeof(int); y++) {
|
| paint.setTextSize(SkIntToScalar(textSize[y]));
|
| canvas->drawText(text, strlen(text), 10, SkIntToScalar(textYOffset[y]), paint);
|
| + y_offset += textYOffset[y];
|
| + }
|
| +
|
| + // draw with shaders and image filters
|
| + for (int i = 0; i < 2; i++) {
|
| + for (int j = 0; j < 2; j++) {
|
| + for (int k = 0; k < 2; k++) {
|
| + SkPaint shaderPaint;
|
| + shaderPaint.setTypeface(fTypeface);
|
| + if (SkToBool(i)) {
|
| + shaderPaint.setShader(MakeLinear());
|
| + }
|
| +
|
| + if (SkToBool(j) && SkToBool(k)) {
|
| + SkAutoTUnref<SkImageFilter> grayScale(make_grayscale(NULL));
|
| + SkAutoTUnref<SkImageFilter> blur(make_blur(3.0f, grayScale));
|
| + shaderPaint.setImageFilter(blur);
|
| + } else if (SkToBool(j)) {
|
| + SkAutoTUnref<SkImageFilter> blur(make_blur(3.0f, NULL));
|
| + shaderPaint.setImageFilter(blur);
|
| + } else if (SkToBool(k)) {
|
| + SkAutoTUnref<SkImageFilter> grayScale(make_grayscale(NULL));
|
| + shaderPaint.setImageFilter(grayScale);
|
| + }
|
| + shaderPaint.setTextSize(30);
|
| + canvas->drawText(text, strlen(text), 380, SkIntToScalar(y_offset), shaderPaint);
|
| + y_offset += 32;
|
| + }
|
| + }
|
| }
|
|
|
| // setup work needed to draw text with different clips
|
|
|