Index: gm/coloremoji.cpp |
diff --git a/gm/coloremoji.cpp b/gm/coloremoji.cpp |
index 2eab864c0df1fb96ec6e3e8117cabb5d6d7d5fa7..9782dd82a015cac695fc246fa4b3e6f1d9898623 100644 |
--- a/gm/coloremoji.cpp |
+++ b/gm/coloremoji.cpp |
@@ -8,10 +8,40 @@ |
#include "gm.h" |
#include "Resources.h" |
+#include "SkBlurImageFilter.h" |
+#include "SkColorFilterImageFilter.h" |
+#include "SkColorMatrixFilter.h" |
#include "SkCanvas.h" |
+#include "SkGradientShader.h" |
#include "SkStream.h" |
#include "SkTypeface.h" |
+/* |
+ * Spits out a dummy gradient to test blur with shader on paint |
+ */ |
+static SkShader* MakeLinear() { |
+ static const SkPoint kPts[] = { { 0, 0 }, { 32, 32 } }; |
+ static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; |
+ static const SkColor kColors[] = {0x80F00080, 0xF0F08000, 0x800080F0 }; |
+ return SkGradientShader::CreateLinear(kPts, kColors, kPos, |
+ SK_ARRAY_COUNT(kColors), SkShader::kClamp_TileMode); |
+} |
+ |
+static SkImageFilter* make_grayscale(SkImageFilter* input = NULL) { |
+ SkScalar matrix[20]; |
+ memset(matrix, 0, 20 * sizeof(SkScalar)); |
+ matrix[0] = matrix[5] = matrix[10] = 0.2126f; |
+ matrix[1] = matrix[6] = matrix[11] = 0.7152f; |
+ matrix[2] = matrix[7] = matrix[12] = 0.0722f; |
+ matrix[18] = 1.0f; |
+ SkAutoTUnref<SkColorFilter> filter(SkColorMatrixFilter::Create(matrix)); |
+ return SkColorFilterImageFilter::Create(filter, input); |
+} |
+ |
+static SkImageFilter* make_blur(float amount, SkImageFilter* input = NULL) { |
+ return SkBlurImageFilter::Create(amount, amount, input); |
+} |
+ |
namespace skiagm { |
class ColorEmojiGM : public GM { |
@@ -40,7 +70,7 @@ protected: |
} |
virtual SkISize onISize() { |
- return SkISize::Make(640, 480); |
+ return SkISize::Make(650, 480); |
} |
virtual void onDraw(SkCanvas* canvas) { |
@@ -53,12 +83,42 @@ protected: |
const char* text = "hamburgerfons"; |
// draw text at different point sizes |
- const int textSize[] = { 10, 30, 50 }; |
- const int textYOffset[] = { 10, 40, 100}; |
+ const int textSize[] = { 10, 30, 50, }; |
+ const int textYOffset[] = { 10, 40, 100, }; |
SkASSERT(sizeof(textSize) == sizeof(textYOffset)); |
- for (size_t y = 0; y < sizeof(textSize) / sizeof(int); ++y) { |
+ size_t y_offset = 0; |
+ for (size_t y = 0; y < sizeof(textSize) / sizeof(int); y++) { |
paint.setTextSize(SkIntToScalar(textSize[y])); |
canvas->drawText(text, strlen(text), 10, SkIntToScalar(textYOffset[y]), paint); |
+ y_offset += textYOffset[y]; |
+ } |
+ |
+ // draw with shaders and image filters |
+ for (int i = 0; i < 2; i++) { |
+ for (int j = 0; j < 2; j++) { |
+ for (int k = 0; k < 2; k++) { |
+ SkPaint shaderPaint; |
+ shaderPaint.setTypeface(fTypeface); |
+ if (SkToBool(i)) { |
+ shaderPaint.setShader(MakeLinear()); |
+ } |
+ |
+ if (SkToBool(j) && SkToBool(k)) { |
+ SkAutoTUnref<SkImageFilter> grayScale(make_grayscale(NULL)); |
+ SkAutoTUnref<SkImageFilter> blur(make_blur(3.0f, grayScale)); |
+ shaderPaint.setImageFilter(blur); |
+ } else if (SkToBool(j)) { |
+ SkAutoTUnref<SkImageFilter> blur(make_blur(3.0f, NULL)); |
+ shaderPaint.setImageFilter(blur); |
+ } else if (SkToBool(k)) { |
+ SkAutoTUnref<SkImageFilter> grayScale(make_grayscale(NULL)); |
+ shaderPaint.setImageFilter(grayScale); |
+ } |
+ shaderPaint.setTextSize(30); |
+ canvas->drawText(text, strlen(text), 380, SkIntToScalar(y_offset), shaderPaint); |
+ y_offset += 32; |
+ } |
+ } |
} |
// setup work needed to draw text with different clips |