Index: src/gpu/GrInOrderDrawBuffer.cpp |
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp |
index dc074b7b511e5ebf95fe7a1c13df9f1b9cd4132b..4091c71e21c207cec8a587128c31cc8906dd2dec 100644 |
--- a/src/gpu/GrInOrderDrawBuffer.cpp |
+++ b/src/gpu/GrInOrderDrawBuffer.cpp |
@@ -62,13 +62,18 @@ void get_vertex_bounds(const void* vertices, |
The vertex attrib order is always pos, color, [local coords]. |
*/ |
-static const GrGeometryProcessor* create_rect_gp(GrDrawState* drawState, |
- bool hasLocalCoords, |
- GrColor color) { |
+static const GrGeometryProcessor* create_rect_gp(bool hasExplicitLocalCoords, |
+ GrColor color, |
+ const SkMatrix* localMatrix) { |
uint32_t flags = GrDefaultGeoProcFactory::kPosition_GPType | |
GrDefaultGeoProcFactory::kColor_GPType; |
- flags |= hasLocalCoords ? GrDefaultGeoProcFactory::kLocalCoord_GPType : 0; |
- return GrDefaultGeoProcFactory::Create(color, flags, GrColorIsOpaque(color)); |
+ flags |= hasExplicitLocalCoords ? GrDefaultGeoProcFactory::kLocalCoord_GPType : 0; |
+ if (localMatrix && !hasExplicitLocalCoords) { |
+ return GrDefaultGeoProcFactory::Create(color, flags, GrColorIsOpaque(color), 0xff, |
+ *localMatrix); |
+ } else { |
+ return GrDefaultGeoProcFactory::Create(color, flags, GrColorIsOpaque(color)); |
+ } |
} |
static bool path_fill_type_is_winding(const GrStencilSettings& pathStencilSettings) { |
@@ -115,7 +120,8 @@ void GrInOrderDrawBuffer::onDrawRect(GrDrawState* ds, |
const SkMatrix* localMatrix) { |
GrDrawState::AutoRestoreEffects are(ds); |
- SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(ds, SkToBool(localRect), color)); |
+ SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(SkToBool(localRect), color, |
bsalomon
2014/12/22 21:13:55
Seems like here if we have a localRect then we sho
|
+ localMatrix)); |
size_t vstride = gp->getVertexStride(); |
SkASSERT(vstride == sizeof(SkPoint) + sizeof(GrColor) + (SkToBool(localRect) ? sizeof(SkPoint) : |