Index: src/gpu/gl/GrGpuGL.cpp |
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp |
index 44514b81a6091c1bddd5a4c67c8b477d45ba55b1..92b00c3f5c65c7df68b3abc5f08defef81dc9552 100644 |
--- a/src/gpu/gl/GrGpuGL.cpp |
+++ b/src/gpu/gl/GrGpuGL.cpp |
@@ -1313,7 +1313,7 @@ GrIndexBuffer* GrGLGpu::onCreateIndexBuffer(size_t size, bool dynamic) { |
} |
} |
-void GrGLGpu::flushScissor(const GrClipMaskManager::ScissorState& scissorState, |
+void GrGLGpu::flushScissor(const GrScissorState& scissorState, |
const GrGLIRect& rtViewport, |
GrSurfaceOrigin rtOrigin) { |
if (scissorState.fEnabled) { |
@@ -1344,8 +1344,9 @@ void GrGLGpu::flushScissor(const GrClipMaskManager::ScissorState& scissorState, |
} |
bool GrGLGpu::flushGLState(const GrOptDrawState& optState) { |
- SkASSERT(kStencilPath_DrawType != optState.drawType()); |
- this->flushMiscFixedFunctionState(optState); |
+ this->flushDither(optState.isDitherState()); |
+ this->flushColorWriteDisable(optState.isColorWriteDisabled()); |
+ this->flushDrawFace(optState.getDrawFace()); |
fCurrentProgram.reset(fProgramCache->getProgram(optState)); |
if (NULL == fCurrentProgram.get()) { |
@@ -1366,9 +1367,10 @@ bool GrGLGpu::flushGLState(const GrOptDrawState& optState) { |
fCurrentProgram->setData(optState); |
GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState.getRenderTarget()); |
- this->flushStencil(optState.getStencil(), optState.drawType()); |
+ this->flushStencil(optState.getStencil()); |
this->flushScissor(optState.getScissorState(), glRT->getViewport(), glRT->origin()); |
- this->flushAAState(optState); |
+ this->flushHWAAState(glRT, optState.isHWAntialiasState(), |
+ kDrawLines_DrawType == optState.drawType()); |
// This must come after textures are flushed because a texture may need |
// to be msaa-resolved (which will modify bound FBO state). |
@@ -1471,7 +1473,7 @@ void GrGLGpu::onClear(GrRenderTarget* target, const SkIRect* rect, GrColor color |
} |
this->flushRenderTarget(glRT, rect); |
- GrClipMaskManager::ScissorState scissorState; |
+ GrScissorState scissorState; |
scissorState.fEnabled = SkToBool(rect); |
if (scissorState.fEnabled) { |
scissorState.fRect = *rect; |
@@ -1584,7 +1586,7 @@ void GrGLGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bo |
GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); |
this->flushRenderTarget(glRT, &SkIRect::EmptyIRect()); |
- GrClipMaskManager::ScissorState scissorState; |
+ GrScissorState scissorState; |
scissorState.fEnabled = true; |
scissorState.fRect = rect; |
this->flushScissor(scissorState, glRT->getViewport(), glRT->origin()); |
@@ -1861,19 +1863,18 @@ void GrGLGpu::onDraw(const GrOptDrawState& ds, const GrDrawTarget::DrawInfo& inf |
#endif |
} |
-void GrGLGpu::onStencilPath(const GrOptDrawState& ds, |
- const GrPath* path, |
- const GrStencilSettings& stencil) { |
- this->flushMiscFixedFunctionState(ds); |
- GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(ds.getRenderTarget()); |
+void GrGLGpu::onStencilPath(const GrPath* path, const StencilPathState& state) { |
+ this->flushColorWriteDisable(true); |
+ this->flushDrawFace(GrDrawState::kBoth_DrawFace); |
+ |
+ GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(state.fRenderTarget); |
SkISize size = SkISize::Make(rt->width(), rt->height()); |
- this->glPathRendering()->setProjectionMatrix(ds.getViewMatrix(), size, rt->origin()); |
- this->flushStencil(ds.getStencil(), ds.drawType()); |
- this->flushScissor(ds.getScissorState(), rt->getViewport(), rt->origin()); |
- this->flushAAState(ds); |
+ this->glPathRendering()->setProjectionMatrix(*state.fViewMatrix, size, rt->origin()); |
+ this->flushScissor(*state.fScissor, rt->getViewport(), rt->origin()); |
+ this->flushHWAAState(rt, state.fUseHWAA, false); |
this->flushRenderTarget(rt, NULL); |
- fPathRendering->stencilPath(path, stencil); |
+ fPathRendering->stencilPath(path, *state.fStencil); |
} |
void GrGLGpu::onDrawPath(const GrOptDrawState& ds, const GrPath* path, |
@@ -1920,7 +1921,7 @@ void GrGLGpu::onResolveRenderTarget(GrRenderTarget* target) { |
if (GrGLCaps::kES_Apple_MSFBOType == this->glCaps().msFBOType()) { |
// Apple's extension uses the scissor as the blit bounds. |
- GrClipMaskManager::ScissorState scissorState; |
+ GrScissorState scissorState; |
scissorState.fEnabled = true; |
scissorState.fRect = dirtyRect; |
this->flushScissor(scissorState, rt->getViewport(), rt->origin()); |
@@ -1993,9 +1994,8 @@ void set_gl_stencil(const GrGLInterface* gl, |
} |
} |
-void GrGLGpu::flushStencil(const GrStencilSettings& stencilSettings, DrawType type) { |
- // TODO figure out why we need to flush stencil settings on path draws at all |
- if (kStencilPath_DrawType != type && fHWStencilSettings != stencilSettings) { |
+void GrGLGpu::flushStencil(const GrStencilSettings& stencilSettings) { |
+ if (fHWStencilSettings != stencilSettings) { |
if (stencilSettings.isDisabled()) { |
if (kNo_TriState != fHWStencilTestEnabled) { |
GL_CALL(Disable(GR_GL_STENCIL_TEST)); |
@@ -2028,21 +2028,19 @@ void GrGLGpu::flushStencil(const GrStencilSettings& stencilSettings, DrawType ty |
} |
} |
-void GrGLGpu::flushAAState(const GrOptDrawState& optState) { |
+void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool isLineDraw) { |
// At least some ATI linux drivers will render GL_LINES incorrectly when MSAA state is enabled but |
// the target is not multisampled. Single pixel wide lines are rendered thicker than 1 pixel wide. |
#if 0 |
// Replace RT_HAS_MSAA with this definition once this driver bug is no longer a relevant concern |
#define RT_HAS_MSAA rt->isMultisampled() |
#else |
- #define RT_HAS_MSAA (rt->isMultisampled() || kDrawLines_DrawType == optState.drawType()) |
+ #define RT_HAS_MSAA (rt->isMultisampled() || isLineDraw) |
#endif |
- const GrRenderTarget* rt = optState.getRenderTarget(); |
if (kGL_GrGLStandard == this->glStandard()) { |
if (RT_HAS_MSAA) { |
- bool enableMSAA = optState.isHWAntialiasState(); |
- if (enableMSAA) { |
+ if (useHWAA) { |
if (kYes_TriState != fMSAAEnabled) { |
GL_CALL(Enable(GR_GL_MULTISAMPLE)); |
fMSAAEnabled = kYes_TriState; |
@@ -2210,8 +2208,8 @@ void GrGLGpu::bindTexture(int unitIdx, const GrTextureParams& params, GrGLTextur |
texture->setCachedTexParams(newTexParams, this->getResetTimestamp()); |
} |
-void GrGLGpu::flushMiscFixedFunctionState(const GrOptDrawState& optState) { |
- if (optState.isDitherState()) { |
+void GrGLGpu::flushDither(bool dither) { |
+ if (dither) { |
if (kYes_TriState != fHWDitherEnabled) { |
GL_CALL(Enable(GR_GL_DITHER)); |
fHWDitherEnabled = kYes_TriState; |
@@ -2222,8 +2220,10 @@ void GrGLGpu::flushMiscFixedFunctionState(const GrOptDrawState& optState) { |
fHWDitherEnabled = kNo_TriState; |
} |
} |
+} |
- if (optState.isColorWriteDisabled()) { |
+void GrGLGpu::flushColorWriteDisable(bool disableColorWrites) { |
+ if (disableColorWrites) { |
if (kNo_TriState != fHWWriteToColor) { |
GL_CALL(ColorMask(GR_GL_FALSE, GR_GL_FALSE, |
GR_GL_FALSE, GR_GL_FALSE)); |
@@ -2235,9 +2235,11 @@ void GrGLGpu::flushMiscFixedFunctionState(const GrOptDrawState& optState) { |
fHWWriteToColor = kYes_TriState; |
} |
} |
+} |
- if (fHWDrawFace != optState.getDrawFace()) { |
- switch (optState.getDrawFace()) { |
+void GrGLGpu::flushDrawFace(GrDrawState::DrawFace face) { |
+ if (fHWDrawFace != face) { |
+ switch (face) { |
case GrDrawState::kCCW_DrawFace: |
GL_CALL(Enable(GR_GL_CULL_FACE)); |
GL_CALL(CullFace(GR_GL_BACK)); |
@@ -2252,7 +2254,7 @@ void GrGLGpu::flushMiscFixedFunctionState(const GrOptDrawState& optState) { |
default: |
SkFAIL("Unknown draw face."); |
} |
- fHWDrawFace = optState.getDrawFace(); |
+ fHWDrawFace = face; |
} |
} |