| Index: src/gpu/gl/GrGpuGL.cpp
|
| diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
|
| index 44514b81a6091c1bddd5a4c67c8b477d45ba55b1..92b00c3f5c65c7df68b3abc5f08defef81dc9552 100644
|
| --- a/src/gpu/gl/GrGpuGL.cpp
|
| +++ b/src/gpu/gl/GrGpuGL.cpp
|
| @@ -1313,7 +1313,7 @@ GrIndexBuffer* GrGLGpu::onCreateIndexBuffer(size_t size, bool dynamic) {
|
| }
|
| }
|
|
|
| -void GrGLGpu::flushScissor(const GrClipMaskManager::ScissorState& scissorState,
|
| +void GrGLGpu::flushScissor(const GrScissorState& scissorState,
|
| const GrGLIRect& rtViewport,
|
| GrSurfaceOrigin rtOrigin) {
|
| if (scissorState.fEnabled) {
|
| @@ -1344,8 +1344,9 @@ void GrGLGpu::flushScissor(const GrClipMaskManager::ScissorState& scissorState,
|
| }
|
|
|
| bool GrGLGpu::flushGLState(const GrOptDrawState& optState) {
|
| - SkASSERT(kStencilPath_DrawType != optState.drawType());
|
| - this->flushMiscFixedFunctionState(optState);
|
| + this->flushDither(optState.isDitherState());
|
| + this->flushColorWriteDisable(optState.isColorWriteDisabled());
|
| + this->flushDrawFace(optState.getDrawFace());
|
|
|
| fCurrentProgram.reset(fProgramCache->getProgram(optState));
|
| if (NULL == fCurrentProgram.get()) {
|
| @@ -1366,9 +1367,10 @@ bool GrGLGpu::flushGLState(const GrOptDrawState& optState) {
|
| fCurrentProgram->setData(optState);
|
|
|
| GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState.getRenderTarget());
|
| - this->flushStencil(optState.getStencil(), optState.drawType());
|
| + this->flushStencil(optState.getStencil());
|
| this->flushScissor(optState.getScissorState(), glRT->getViewport(), glRT->origin());
|
| - this->flushAAState(optState);
|
| + this->flushHWAAState(glRT, optState.isHWAntialiasState(),
|
| + kDrawLines_DrawType == optState.drawType());
|
|
|
| // This must come after textures are flushed because a texture may need
|
| // to be msaa-resolved (which will modify bound FBO state).
|
| @@ -1471,7 +1473,7 @@ void GrGLGpu::onClear(GrRenderTarget* target, const SkIRect* rect, GrColor color
|
| }
|
|
|
| this->flushRenderTarget(glRT, rect);
|
| - GrClipMaskManager::ScissorState scissorState;
|
| + GrScissorState scissorState;
|
| scissorState.fEnabled = SkToBool(rect);
|
| if (scissorState.fEnabled) {
|
| scissorState.fRect = *rect;
|
| @@ -1584,7 +1586,7 @@ void GrGLGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bo
|
| GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target);
|
| this->flushRenderTarget(glRT, &SkIRect::EmptyIRect());
|
|
|
| - GrClipMaskManager::ScissorState scissorState;
|
| + GrScissorState scissorState;
|
| scissorState.fEnabled = true;
|
| scissorState.fRect = rect;
|
| this->flushScissor(scissorState, glRT->getViewport(), glRT->origin());
|
| @@ -1861,19 +1863,18 @@ void GrGLGpu::onDraw(const GrOptDrawState& ds, const GrDrawTarget::DrawInfo& inf
|
| #endif
|
| }
|
|
|
| -void GrGLGpu::onStencilPath(const GrOptDrawState& ds,
|
| - const GrPath* path,
|
| - const GrStencilSettings& stencil) {
|
| - this->flushMiscFixedFunctionState(ds);
|
| - GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(ds.getRenderTarget());
|
| +void GrGLGpu::onStencilPath(const GrPath* path, const StencilPathState& state) {
|
| + this->flushColorWriteDisable(true);
|
| + this->flushDrawFace(GrDrawState::kBoth_DrawFace);
|
| +
|
| + GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(state.fRenderTarget);
|
| SkISize size = SkISize::Make(rt->width(), rt->height());
|
| - this->glPathRendering()->setProjectionMatrix(ds.getViewMatrix(), size, rt->origin());
|
| - this->flushStencil(ds.getStencil(), ds.drawType());
|
| - this->flushScissor(ds.getScissorState(), rt->getViewport(), rt->origin());
|
| - this->flushAAState(ds);
|
| + this->glPathRendering()->setProjectionMatrix(*state.fViewMatrix, size, rt->origin());
|
| + this->flushScissor(*state.fScissor, rt->getViewport(), rt->origin());
|
| + this->flushHWAAState(rt, state.fUseHWAA, false);
|
| this->flushRenderTarget(rt, NULL);
|
|
|
| - fPathRendering->stencilPath(path, stencil);
|
| + fPathRendering->stencilPath(path, *state.fStencil);
|
| }
|
|
|
| void GrGLGpu::onDrawPath(const GrOptDrawState& ds, const GrPath* path,
|
| @@ -1920,7 +1921,7 @@ void GrGLGpu::onResolveRenderTarget(GrRenderTarget* target) {
|
|
|
| if (GrGLCaps::kES_Apple_MSFBOType == this->glCaps().msFBOType()) {
|
| // Apple's extension uses the scissor as the blit bounds.
|
| - GrClipMaskManager::ScissorState scissorState;
|
| + GrScissorState scissorState;
|
| scissorState.fEnabled = true;
|
| scissorState.fRect = dirtyRect;
|
| this->flushScissor(scissorState, rt->getViewport(), rt->origin());
|
| @@ -1993,9 +1994,8 @@ void set_gl_stencil(const GrGLInterface* gl,
|
| }
|
| }
|
|
|
| -void GrGLGpu::flushStencil(const GrStencilSettings& stencilSettings, DrawType type) {
|
| - // TODO figure out why we need to flush stencil settings on path draws at all
|
| - if (kStencilPath_DrawType != type && fHWStencilSettings != stencilSettings) {
|
| +void GrGLGpu::flushStencil(const GrStencilSettings& stencilSettings) {
|
| + if (fHWStencilSettings != stencilSettings) {
|
| if (stencilSettings.isDisabled()) {
|
| if (kNo_TriState != fHWStencilTestEnabled) {
|
| GL_CALL(Disable(GR_GL_STENCIL_TEST));
|
| @@ -2028,21 +2028,19 @@ void GrGLGpu::flushStencil(const GrStencilSettings& stencilSettings, DrawType ty
|
| }
|
| }
|
|
|
| -void GrGLGpu::flushAAState(const GrOptDrawState& optState) {
|
| +void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool isLineDraw) {
|
| // At least some ATI linux drivers will render GL_LINES incorrectly when MSAA state is enabled but
|
| // the target is not multisampled. Single pixel wide lines are rendered thicker than 1 pixel wide.
|
| #if 0
|
| // Replace RT_HAS_MSAA with this definition once this driver bug is no longer a relevant concern
|
| #define RT_HAS_MSAA rt->isMultisampled()
|
| #else
|
| - #define RT_HAS_MSAA (rt->isMultisampled() || kDrawLines_DrawType == optState.drawType())
|
| + #define RT_HAS_MSAA (rt->isMultisampled() || isLineDraw)
|
| #endif
|
|
|
| - const GrRenderTarget* rt = optState.getRenderTarget();
|
| if (kGL_GrGLStandard == this->glStandard()) {
|
| if (RT_HAS_MSAA) {
|
| - bool enableMSAA = optState.isHWAntialiasState();
|
| - if (enableMSAA) {
|
| + if (useHWAA) {
|
| if (kYes_TriState != fMSAAEnabled) {
|
| GL_CALL(Enable(GR_GL_MULTISAMPLE));
|
| fMSAAEnabled = kYes_TriState;
|
| @@ -2210,8 +2208,8 @@ void GrGLGpu::bindTexture(int unitIdx, const GrTextureParams& params, GrGLTextur
|
| texture->setCachedTexParams(newTexParams, this->getResetTimestamp());
|
| }
|
|
|
| -void GrGLGpu::flushMiscFixedFunctionState(const GrOptDrawState& optState) {
|
| - if (optState.isDitherState()) {
|
| +void GrGLGpu::flushDither(bool dither) {
|
| + if (dither) {
|
| if (kYes_TriState != fHWDitherEnabled) {
|
| GL_CALL(Enable(GR_GL_DITHER));
|
| fHWDitherEnabled = kYes_TriState;
|
| @@ -2222,8 +2220,10 @@ void GrGLGpu::flushMiscFixedFunctionState(const GrOptDrawState& optState) {
|
| fHWDitherEnabled = kNo_TriState;
|
| }
|
| }
|
| +}
|
|
|
| - if (optState.isColorWriteDisabled()) {
|
| +void GrGLGpu::flushColorWriteDisable(bool disableColorWrites) {
|
| + if (disableColorWrites) {
|
| if (kNo_TriState != fHWWriteToColor) {
|
| GL_CALL(ColorMask(GR_GL_FALSE, GR_GL_FALSE,
|
| GR_GL_FALSE, GR_GL_FALSE));
|
| @@ -2235,9 +2235,11 @@ void GrGLGpu::flushMiscFixedFunctionState(const GrOptDrawState& optState) {
|
| fHWWriteToColor = kYes_TriState;
|
| }
|
| }
|
| +}
|
|
|
| - if (fHWDrawFace != optState.getDrawFace()) {
|
| - switch (optState.getDrawFace()) {
|
| +void GrGLGpu::flushDrawFace(GrDrawState::DrawFace face) {
|
| + if (fHWDrawFace != face) {
|
| + switch (face) {
|
| case GrDrawState::kCCW_DrawFace:
|
| GL_CALL(Enable(GR_GL_CULL_FACE));
|
| GL_CALL(CullFace(GR_GL_BACK));
|
| @@ -2252,7 +2254,7 @@ void GrGLGpu::flushMiscFixedFunctionState(const GrOptDrawState& optState) {
|
| default:
|
| SkFAIL("Unknown draw face.");
|
| }
|
| - fHWDrawFace = optState.getDrawFace();
|
| + fHWDrawFace = face;
|
| }
|
| }
|
|
|
|
|