OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
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1306 this->notifyIndexBufferDelete(desc.fID); | 1306 this->notifyIndexBufferDelete(desc.fID); |
1307 return NULL; | 1307 return NULL; |
1308 } | 1308 } |
1309 GrIndexBuffer* indexBuffer = SkNEW_ARGS(GrGLIndexBuffer, (this, desc
)); | 1309 GrIndexBuffer* indexBuffer = SkNEW_ARGS(GrGLIndexBuffer, (this, desc
)); |
1310 return indexBuffer; | 1310 return indexBuffer; |
1311 } | 1311 } |
1312 return NULL; | 1312 return NULL; |
1313 } | 1313 } |
1314 } | 1314 } |
1315 | 1315 |
1316 void GrGLGpu::flushScissor(const GrClipMaskManager::ScissorState& scissorState, | 1316 void GrGLGpu::flushScissor(const GrScissorState& scissorState, |
1317 const GrGLIRect& rtViewport, | 1317 const GrGLIRect& rtViewport, |
1318 GrSurfaceOrigin rtOrigin) { | 1318 GrSurfaceOrigin rtOrigin) { |
1319 if (scissorState.fEnabled) { | 1319 if (scissorState.fEnabled) { |
1320 GrGLIRect scissor; | 1320 GrGLIRect scissor; |
1321 scissor.setRelativeTo(rtViewport, | 1321 scissor.setRelativeTo(rtViewport, |
1322 scissorState.fRect.fLeft, | 1322 scissorState.fRect.fLeft, |
1323 scissorState.fRect.fTop, | 1323 scissorState.fRect.fTop, |
1324 scissorState.fRect.width(), | 1324 scissorState.fRect.width(), |
1325 scissorState.fRect.height(), | 1325 scissorState.fRect.height(), |
1326 rtOrigin); | 1326 rtOrigin); |
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1337 } | 1337 } |
1338 return; | 1338 return; |
1339 } | 1339 } |
1340 } | 1340 } |
1341 | 1341 |
1342 // See fall through note above | 1342 // See fall through note above |
1343 this->disableScissor(); | 1343 this->disableScissor(); |
1344 } | 1344 } |
1345 | 1345 |
1346 bool GrGLGpu::flushGLState(const GrOptDrawState& optState) { | 1346 bool GrGLGpu::flushGLState(const GrOptDrawState& optState) { |
1347 SkASSERT(kStencilPath_DrawType != optState.drawType()); | 1347 this->flushDither(optState.isDitherState()); |
1348 this->flushMiscFixedFunctionState(optState); | 1348 this->flushColorWriteDisable(optState.isColorWriteDisabled()); |
| 1349 this->flushDrawFace(optState.getDrawFace()); |
1349 | 1350 |
1350 fCurrentProgram.reset(fProgramCache->getProgram(optState)); | 1351 fCurrentProgram.reset(fProgramCache->getProgram(optState)); |
1351 if (NULL == fCurrentProgram.get()) { | 1352 if (NULL == fCurrentProgram.get()) { |
1352 SkDEBUGFAIL("Failed to create program!"); | 1353 SkDEBUGFAIL("Failed to create program!"); |
1353 return false; | 1354 return false; |
1354 } | 1355 } |
1355 | 1356 |
1356 fCurrentProgram.get()->ref(); | 1357 fCurrentProgram.get()->ref(); |
1357 | 1358 |
1358 GrGLuint programID = fCurrentProgram->programID(); | 1359 GrGLuint programID = fCurrentProgram->programID(); |
1359 if (fHWProgramID != programID) { | 1360 if (fHWProgramID != programID) { |
1360 GL_CALL(UseProgram(programID)); | 1361 GL_CALL(UseProgram(programID)); |
1361 fHWProgramID = programID; | 1362 fHWProgramID = programID; |
1362 } | 1363 } |
1363 | 1364 |
1364 this->flushBlend(optState); | 1365 this->flushBlend(optState); |
1365 | 1366 |
1366 fCurrentProgram->setData(optState); | 1367 fCurrentProgram->setData(optState); |
1367 | 1368 |
1368 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState.getRenderTa
rget()); | 1369 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState.getRenderTa
rget()); |
1369 this->flushStencil(optState.getStencil(), optState.drawType()); | 1370 this->flushStencil(optState.getStencil()); |
1370 this->flushScissor(optState.getScissorState(), glRT->getViewport(), glRT->or
igin()); | 1371 this->flushScissor(optState.getScissorState(), glRT->getViewport(), glRT->or
igin()); |
1371 this->flushAAState(optState); | 1372 this->flushHWAAState(glRT, optState.isHWAntialiasState(), |
| 1373 kDrawLines_DrawType == optState.drawType()); |
1372 | 1374 |
1373 // This must come after textures are flushed because a texture may need | 1375 // This must come after textures are flushed because a texture may need |
1374 // to be msaa-resolved (which will modify bound FBO state). | 1376 // to be msaa-resolved (which will modify bound FBO state). |
1375 this->flushRenderTarget(glRT, NULL); | 1377 this->flushRenderTarget(glRT, NULL); |
1376 | 1378 |
1377 return true; | 1379 return true; |
1378 } | 1380 } |
1379 | 1381 |
1380 void GrGLGpu::setupGeometry(const GrOptDrawState& optState, | 1382 void GrGLGpu::setupGeometry(const GrOptDrawState& optState, |
1381 const GrDrawTarget::DrawInfo& info, | 1383 const GrDrawTarget::DrawInfo& info, |
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1464 clippedRect = *rect; | 1466 clippedRect = *rect; |
1465 SkIRect rtRect = SkIRect::MakeWH(target->width(), target->height()); | 1467 SkIRect rtRect = SkIRect::MakeWH(target->width(), target->height()); |
1466 if (clippedRect.intersect(rtRect)) { | 1468 if (clippedRect.intersect(rtRect)) { |
1467 rect = &clippedRect; | 1469 rect = &clippedRect; |
1468 } else { | 1470 } else { |
1469 return; | 1471 return; |
1470 } | 1472 } |
1471 } | 1473 } |
1472 | 1474 |
1473 this->flushRenderTarget(glRT, rect); | 1475 this->flushRenderTarget(glRT, rect); |
1474 GrClipMaskManager::ScissorState scissorState; | 1476 GrScissorState scissorState; |
1475 scissorState.fEnabled = SkToBool(rect); | 1477 scissorState.fEnabled = SkToBool(rect); |
1476 if (scissorState.fEnabled) { | 1478 if (scissorState.fEnabled) { |
1477 scissorState.fRect = *rect; | 1479 scissorState.fRect = *rect; |
1478 } | 1480 } |
1479 this->flushScissor(scissorState, glRT->getViewport(), glRT->origin()); | 1481 this->flushScissor(scissorState, glRT->getViewport(), glRT->origin()); |
1480 | 1482 |
1481 GrGLfloat r, g, b, a; | 1483 GrGLfloat r, g, b, a; |
1482 static const GrGLfloat scale255 = 1.f / 255.f; | 1484 static const GrGLfloat scale255 = 1.f / 255.f; |
1483 a = GrColorUnpackA(color) * scale255; | 1485 a = GrColorUnpackA(color) * scale255; |
1484 GrGLfloat scaleRGB = scale255; | 1486 GrGLfloat scaleRGB = scale255; |
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1577 #endif | 1579 #endif |
1578 GrGLint value; | 1580 GrGLint value; |
1579 if (insideClip) { | 1581 if (insideClip) { |
1580 value = (1 << (stencilBitCount - 1)); | 1582 value = (1 << (stencilBitCount - 1)); |
1581 } else { | 1583 } else { |
1582 value = 0; | 1584 value = 0; |
1583 } | 1585 } |
1584 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); | 1586 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); |
1585 this->flushRenderTarget(glRT, &SkIRect::EmptyIRect()); | 1587 this->flushRenderTarget(glRT, &SkIRect::EmptyIRect()); |
1586 | 1588 |
1587 GrClipMaskManager::ScissorState scissorState; | 1589 GrScissorState scissorState; |
1588 scissorState.fEnabled = true; | 1590 scissorState.fEnabled = true; |
1589 scissorState.fRect = rect; | 1591 scissorState.fRect = rect; |
1590 this->flushScissor(scissorState, glRT->getViewport(), glRT->origin()); | 1592 this->flushScissor(scissorState, glRT->getViewport(), glRT->origin()); |
1591 | 1593 |
1592 GL_CALL(StencilMask((uint32_t) clipStencilMask)); | 1594 GL_CALL(StencilMask((uint32_t) clipStencilMask)); |
1593 GL_CALL(ClearStencil(value)); | 1595 GL_CALL(ClearStencil(value)); |
1594 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT)); | 1596 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT)); |
1595 fHWStencilSettings.invalidate(); | 1597 fHWStencilSettings.invalidate(); |
1596 } | 1598 } |
1597 | 1599 |
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1854 int set_a_break_pt_here = 9; | 1856 int set_a_break_pt_here = 9; |
1855 aglSwapBuffers(aglGetCurrentContext()); | 1857 aglSwapBuffers(aglGetCurrentContext()); |
1856 #elif defined(SK_BUILD_FOR_WIN32) | 1858 #elif defined(SK_BUILD_FOR_WIN32) |
1857 SwapBuf(); | 1859 SwapBuf(); |
1858 int set_a_break_pt_here = 9; | 1860 int set_a_break_pt_here = 9; |
1859 SwapBuf(); | 1861 SwapBuf(); |
1860 #endif | 1862 #endif |
1861 #endif | 1863 #endif |
1862 } | 1864 } |
1863 | 1865 |
1864 void GrGLGpu::onStencilPath(const GrOptDrawState& ds, | 1866 void GrGLGpu::onStencilPath(const GrPath* path, const StencilPathState& state) { |
1865 const GrPath* path, | 1867 this->flushColorWriteDisable(true); |
1866 const GrStencilSettings& stencil) { | 1868 this->flushDrawFace(GrDrawState::kBoth_DrawFace); |
1867 this->flushMiscFixedFunctionState(ds); | 1869 |
1868 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(ds.getRenderTarget()); | 1870 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(state.fRenderTarget); |
1869 SkISize size = SkISize::Make(rt->width(), rt->height()); | 1871 SkISize size = SkISize::Make(rt->width(), rt->height()); |
1870 this->glPathRendering()->setProjectionMatrix(ds.getViewMatrix(), size, rt->o
rigin()); | 1872 this->glPathRendering()->setProjectionMatrix(*state.fViewMatrix, size, rt->o
rigin()); |
1871 this->flushStencil(ds.getStencil(), ds.drawType()); | 1873 this->flushScissor(*state.fScissor, rt->getViewport(), rt->origin()); |
1872 this->flushScissor(ds.getScissorState(), rt->getViewport(), rt->origin()); | 1874 this->flushHWAAState(rt, state.fUseHWAA, false); |
1873 this->flushAAState(ds); | |
1874 this->flushRenderTarget(rt, NULL); | 1875 this->flushRenderTarget(rt, NULL); |
1875 | 1876 |
1876 fPathRendering->stencilPath(path, stencil); | 1877 fPathRendering->stencilPath(path, *state.fStencil); |
1877 } | 1878 } |
1878 | 1879 |
1879 void GrGLGpu::onDrawPath(const GrOptDrawState& ds, const GrPath* path, | 1880 void GrGLGpu::onDrawPath(const GrOptDrawState& ds, const GrPath* path, |
1880 const GrStencilSettings& stencil) { | 1881 const GrStencilSettings& stencil) { |
1881 if (!this->flushGLState(ds)) { | 1882 if (!this->flushGLState(ds)) { |
1882 return; | 1883 return; |
1883 } | 1884 } |
1884 fPathRendering->drawPath(path, stencil); | 1885 fPathRendering->drawPath(path, stencil); |
1885 } | 1886 } |
1886 | 1887 |
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1913 // the bound DRAW FBO ID. | 1914 // the bound DRAW FBO ID. |
1914 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; | 1915 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; |
1915 const GrGLIRect& vp = rt->getViewport(); | 1916 const GrGLIRect& vp = rt->getViewport(); |
1916 const SkIRect dirtyRect = rt->getResolveRect(); | 1917 const SkIRect dirtyRect = rt->getResolveRect(); |
1917 GrGLIRect r; | 1918 GrGLIRect r; |
1918 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop, | 1919 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop, |
1919 dirtyRect.width(), dirtyRect.height(), target->origi
n()); | 1920 dirtyRect.width(), dirtyRect.height(), target->origi
n()); |
1920 | 1921 |
1921 if (GrGLCaps::kES_Apple_MSFBOType == this->glCaps().msFBOType()) { | 1922 if (GrGLCaps::kES_Apple_MSFBOType == this->glCaps().msFBOType()) { |
1922 // Apple's extension uses the scissor as the blit bounds. | 1923 // Apple's extension uses the scissor as the blit bounds. |
1923 GrClipMaskManager::ScissorState scissorState; | 1924 GrScissorState scissorState; |
1924 scissorState.fEnabled = true; | 1925 scissorState.fEnabled = true; |
1925 scissorState.fRect = dirtyRect; | 1926 scissorState.fRect = dirtyRect; |
1926 this->flushScissor(scissorState, rt->getViewport(), rt->origin()
); | 1927 this->flushScissor(scissorState, rt->getViewport(), rt->origin()
); |
1927 GL_CALL(ResolveMultisampleFramebuffer()); | 1928 GL_CALL(ResolveMultisampleFramebuffer()); |
1928 } else { | 1929 } else { |
1929 int right = r.fLeft + r.fWidth; | 1930 int right = r.fLeft + r.fWidth; |
1930 int top = r.fBottom + r.fHeight; | 1931 int top = r.fBottom + r.fHeight; |
1931 | 1932 |
1932 // BlitFrameBuffer respects the scissor, so disable it. | 1933 // BlitFrameBuffer respects the scissor, so disable it. |
1933 this->disableScissor(); | 1934 this->disableScissor(); |
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1986 GR_GL_CALL(gl, StencilMask(writeMask)); | 1987 GR_GL_CALL(gl, StencilMask(writeMask)); |
1987 GR_GL_CALL(gl, StencilOp(glFailOp, glPassOp, glPassOp)); | 1988 GR_GL_CALL(gl, StencilOp(glFailOp, glPassOp, glPassOp)); |
1988 } else { | 1989 } else { |
1989 GR_GL_CALL(gl, StencilFuncSeparate(glFace, glFunc, ref, mask)); | 1990 GR_GL_CALL(gl, StencilFuncSeparate(glFace, glFunc, ref, mask)); |
1990 GR_GL_CALL(gl, StencilMaskSeparate(glFace, writeMask)); | 1991 GR_GL_CALL(gl, StencilMaskSeparate(glFace, writeMask)); |
1991 GR_GL_CALL(gl, StencilOpSeparate(glFace, glFailOp, glPassOp, glPassOp)); | 1992 GR_GL_CALL(gl, StencilOpSeparate(glFace, glFailOp, glPassOp, glPassOp)); |
1992 } | 1993 } |
1993 } | 1994 } |
1994 } | 1995 } |
1995 | 1996 |
1996 void GrGLGpu::flushStencil(const GrStencilSettings& stencilSettings, DrawType ty
pe) { | 1997 void GrGLGpu::flushStencil(const GrStencilSettings& stencilSettings) { |
1997 // TODO figure out why we need to flush stencil settings on path draws at al
l | 1998 if (fHWStencilSettings != stencilSettings) { |
1998 if (kStencilPath_DrawType != type && fHWStencilSettings != stencilSettings)
{ | |
1999 if (stencilSettings.isDisabled()) { | 1999 if (stencilSettings.isDisabled()) { |
2000 if (kNo_TriState != fHWStencilTestEnabled) { | 2000 if (kNo_TriState != fHWStencilTestEnabled) { |
2001 GL_CALL(Disable(GR_GL_STENCIL_TEST)); | 2001 GL_CALL(Disable(GR_GL_STENCIL_TEST)); |
2002 fHWStencilTestEnabled = kNo_TriState; | 2002 fHWStencilTestEnabled = kNo_TriState; |
2003 } | 2003 } |
2004 } else { | 2004 } else { |
2005 if (kYes_TriState != fHWStencilTestEnabled) { | 2005 if (kYes_TriState != fHWStencilTestEnabled) { |
2006 GL_CALL(Enable(GR_GL_STENCIL_TEST)); | 2006 GL_CALL(Enable(GR_GL_STENCIL_TEST)); |
2007 fHWStencilTestEnabled = kYes_TriState; | 2007 fHWStencilTestEnabled = kYes_TriState; |
2008 } | 2008 } |
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2021 set_gl_stencil(this->glInterface(), | 2021 set_gl_stencil(this->glInterface(), |
2022 stencilSettings, | 2022 stencilSettings, |
2023 GR_GL_FRONT_AND_BACK, | 2023 GR_GL_FRONT_AND_BACK, |
2024 GrStencilSettings::kFront_Face); | 2024 GrStencilSettings::kFront_Face); |
2025 } | 2025 } |
2026 } | 2026 } |
2027 fHWStencilSettings = stencilSettings; | 2027 fHWStencilSettings = stencilSettings; |
2028 } | 2028 } |
2029 } | 2029 } |
2030 | 2030 |
2031 void GrGLGpu::flushAAState(const GrOptDrawState& optState) { | 2031 void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool isLineDraw)
{ |
2032 // At least some ATI linux drivers will render GL_LINES incorrectly when MSAA st
ate is enabled but | 2032 // At least some ATI linux drivers will render GL_LINES incorrectly when MSAA st
ate is enabled but |
2033 // the target is not multisampled. Single pixel wide lines are rendered thicker
than 1 pixel wide. | 2033 // the target is not multisampled. Single pixel wide lines are rendered thicker
than 1 pixel wide. |
2034 #if 0 | 2034 #if 0 |
2035 // Replace RT_HAS_MSAA with this definition once this driver bug is no longe
r a relevant concern | 2035 // Replace RT_HAS_MSAA with this definition once this driver bug is no longe
r a relevant concern |
2036 #define RT_HAS_MSAA rt->isMultisampled() | 2036 #define RT_HAS_MSAA rt->isMultisampled() |
2037 #else | 2037 #else |
2038 #define RT_HAS_MSAA (rt->isMultisampled() || kDrawLines_DrawType == optState
.drawType()) | 2038 #define RT_HAS_MSAA (rt->isMultisampled() || isLineDraw) |
2039 #endif | 2039 #endif |
2040 | 2040 |
2041 const GrRenderTarget* rt = optState.getRenderTarget(); | |
2042 if (kGL_GrGLStandard == this->glStandard()) { | 2041 if (kGL_GrGLStandard == this->glStandard()) { |
2043 if (RT_HAS_MSAA) { | 2042 if (RT_HAS_MSAA) { |
2044 bool enableMSAA = optState.isHWAntialiasState(); | 2043 if (useHWAA) { |
2045 if (enableMSAA) { | |
2046 if (kYes_TriState != fMSAAEnabled) { | 2044 if (kYes_TriState != fMSAAEnabled) { |
2047 GL_CALL(Enable(GR_GL_MULTISAMPLE)); | 2045 GL_CALL(Enable(GR_GL_MULTISAMPLE)); |
2048 fMSAAEnabled = kYes_TriState; | 2046 fMSAAEnabled = kYes_TriState; |
2049 } | 2047 } |
2050 } else { | 2048 } else { |
2051 if (kNo_TriState != fMSAAEnabled) { | 2049 if (kNo_TriState != fMSAAEnabled) { |
2052 GL_CALL(Disable(GR_GL_MULTISAMPLE)); | 2050 GL_CALL(Disable(GR_GL_MULTISAMPLE)); |
2053 fMSAAEnabled = kNo_TriState; | 2051 fMSAAEnabled = kNo_TriState; |
2054 } | 2052 } |
2055 } | 2053 } |
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2203 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_SWIZZLE_A, swi
zzle[3])); | 2201 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_SWIZZLE_A, swi
zzle[3])); |
2204 } else { | 2202 } else { |
2205 GR_STATIC_ASSERT(sizeof(newTexParams.fSwizzleRGBA[0]) == sizeof(GrGL
int)); | 2203 GR_STATIC_ASSERT(sizeof(newTexParams.fSwizzleRGBA[0]) == sizeof(GrGL
int)); |
2206 const GrGLint* swizzle = reinterpret_cast<const GrGLint*>(newTexPara
ms.fSwizzleRGBA); | 2204 const GrGLint* swizzle = reinterpret_cast<const GrGLint*>(newTexPara
ms.fSwizzleRGBA); |
2207 GL_CALL(TexParameteriv(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_SWIZZLE_RGBA,
swizzle)); | 2205 GL_CALL(TexParameteriv(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_SWIZZLE_RGBA,
swizzle)); |
2208 } | 2206 } |
2209 } | 2207 } |
2210 texture->setCachedTexParams(newTexParams, this->getResetTimestamp()); | 2208 texture->setCachedTexParams(newTexParams, this->getResetTimestamp()); |
2211 } | 2209 } |
2212 | 2210 |
2213 void GrGLGpu::flushMiscFixedFunctionState(const GrOptDrawState& optState) { | 2211 void GrGLGpu::flushDither(bool dither) { |
2214 if (optState.isDitherState()) { | 2212 if (dither) { |
2215 if (kYes_TriState != fHWDitherEnabled) { | 2213 if (kYes_TriState != fHWDitherEnabled) { |
2216 GL_CALL(Enable(GR_GL_DITHER)); | 2214 GL_CALL(Enable(GR_GL_DITHER)); |
2217 fHWDitherEnabled = kYes_TriState; | 2215 fHWDitherEnabled = kYes_TriState; |
2218 } | 2216 } |
2219 } else { | 2217 } else { |
2220 if (kNo_TriState != fHWDitherEnabled) { | 2218 if (kNo_TriState != fHWDitherEnabled) { |
2221 GL_CALL(Disable(GR_GL_DITHER)); | 2219 GL_CALL(Disable(GR_GL_DITHER)); |
2222 fHWDitherEnabled = kNo_TriState; | 2220 fHWDitherEnabled = kNo_TriState; |
2223 } | 2221 } |
2224 } | 2222 } |
| 2223 } |
2225 | 2224 |
2226 if (optState.isColorWriteDisabled()) { | 2225 void GrGLGpu::flushColorWriteDisable(bool disableColorWrites) { |
| 2226 if (disableColorWrites) { |
2227 if (kNo_TriState != fHWWriteToColor) { | 2227 if (kNo_TriState != fHWWriteToColor) { |
2228 GL_CALL(ColorMask(GR_GL_FALSE, GR_GL_FALSE, | 2228 GL_CALL(ColorMask(GR_GL_FALSE, GR_GL_FALSE, |
2229 GR_GL_FALSE, GR_GL_FALSE)); | 2229 GR_GL_FALSE, GR_GL_FALSE)); |
2230 fHWWriteToColor = kNo_TriState; | 2230 fHWWriteToColor = kNo_TriState; |
2231 } | 2231 } |
2232 } else { | 2232 } else { |
2233 if (kYes_TriState != fHWWriteToColor) { | 2233 if (kYes_TriState != fHWWriteToColor) { |
2234 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE)); | 2234 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE)); |
2235 fHWWriteToColor = kYes_TriState; | 2235 fHWWriteToColor = kYes_TriState; |
2236 } | 2236 } |
2237 } | 2237 } |
| 2238 } |
2238 | 2239 |
2239 if (fHWDrawFace != optState.getDrawFace()) { | 2240 void GrGLGpu::flushDrawFace(GrDrawState::DrawFace face) { |
2240 switch (optState.getDrawFace()) { | 2241 if (fHWDrawFace != face) { |
| 2242 switch (face) { |
2241 case GrDrawState::kCCW_DrawFace: | 2243 case GrDrawState::kCCW_DrawFace: |
2242 GL_CALL(Enable(GR_GL_CULL_FACE)); | 2244 GL_CALL(Enable(GR_GL_CULL_FACE)); |
2243 GL_CALL(CullFace(GR_GL_BACK)); | 2245 GL_CALL(CullFace(GR_GL_BACK)); |
2244 break; | 2246 break; |
2245 case GrDrawState::kCW_DrawFace: | 2247 case GrDrawState::kCW_DrawFace: |
2246 GL_CALL(Enable(GR_GL_CULL_FACE)); | 2248 GL_CALL(Enable(GR_GL_CULL_FACE)); |
2247 GL_CALL(CullFace(GR_GL_FRONT)); | 2249 GL_CALL(CullFace(GR_GL_FRONT)); |
2248 break; | 2250 break; |
2249 case GrDrawState::kBoth_DrawFace: | 2251 case GrDrawState::kBoth_DrawFace: |
2250 GL_CALL(Disable(GR_GL_CULL_FACE)); | 2252 GL_CALL(Disable(GR_GL_CULL_FACE)); |
2251 break; | 2253 break; |
2252 default: | 2254 default: |
2253 SkFAIL("Unknown draw face."); | 2255 SkFAIL("Unknown draw face."); |
2254 } | 2256 } |
2255 fHWDrawFace = optState.getDrawFace(); | 2257 fHWDrawFace = face; |
2256 } | 2258 } |
2257 } | 2259 } |
2258 | 2260 |
2259 bool GrGLGpu::configToGLFormats(GrPixelConfig config, | 2261 bool GrGLGpu::configToGLFormats(GrPixelConfig config, |
2260 bool getSizedInternalFormat, | 2262 bool getSizedInternalFormat, |
2261 GrGLenum* internalFormat, | 2263 GrGLenum* internalFormat, |
2262 GrGLenum* externalFormat, | 2264 GrGLenum* externalFormat, |
2263 GrGLenum* externalType) { | 2265 GrGLenum* externalType) { |
2264 GrGLenum dontCare; | 2266 GrGLenum dontCare; |
2265 if (NULL == internalFormat) { | 2267 if (NULL == internalFormat) { |
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2727 this->setVertexArrayID(gpu, 0); | 2729 this->setVertexArrayID(gpu, 0); |
2728 } | 2730 } |
2729 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2731 int attrCount = gpu->glCaps().maxVertexAttributes(); |
2730 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2732 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
2731 fDefaultVertexArrayAttribState.resize(attrCount); | 2733 fDefaultVertexArrayAttribState.resize(attrCount); |
2732 } | 2734 } |
2733 attribState = &fDefaultVertexArrayAttribState; | 2735 attribState = &fDefaultVertexArrayAttribState; |
2734 } | 2736 } |
2735 return attribState; | 2737 return attribState; |
2736 } | 2738 } |
OLD | NEW |