Index: cc/resources/tiling_set_raster_queue_required.h |
diff --git a/cc/resources/tiling_set_raster_queue_required.h b/cc/resources/tiling_set_raster_queue_required.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..774c46323de2fdb2fa3e3996f97ec8e3aab68606 |
--- /dev/null |
+++ b/cc/resources/tiling_set_raster_queue_required.h |
@@ -0,0 +1,63 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CC_RESOURCES_TILING_SET_RASTER_QUEUE_REQUIRED_H_ |
+#define CC_RESOURCES_TILING_SET_RASTER_QUEUE_REQUIRED_H_ |
+ |
+#include "cc/base/cc_export.h" |
+#include "cc/resources/picture_layer_tiling_set.h" |
+#include "cc/resources/raster_tile_priority_queue.h" |
+#include "cc/resources/tile.h" |
+#include "cc/resources/tiling_set_raster_queue.h" |
+ |
+namespace cc { |
+ |
+// This queue only returns tiles that are required for either activation or |
+// draw, as specified by RasterTilePriorityQueue::Type passed in the |
+// constructor. |
+class CC_EXPORT TilingSetRasterQueueRequired : public TilingSetRasterQueue { |
+ public: |
+ TilingSetRasterQueueRequired(PictureLayerTilingSet* tiling_set, |
+ RasterTilePriorityQueue::Type type); |
+ ~TilingSetRasterQueueRequired() override; |
+ |
+ Tile* Top() override; |
+ const Tile* Top() const override; |
+ void Pop() override; |
+ bool IsEmpty() const override; |
+ |
+ private: |
+ class TilingIterator { |
+ public: |
+ TilingIterator(); |
+ explicit TilingIterator(PictureLayerTiling* tiling, |
+ TilingData* tiling_data); |
+ ~TilingIterator(); |
+ |
+ operator bool() const { return !!current_tile_; } |
danakj
2015/01/08 23:24:41
should this be an operator comparablethingthatisnt
vmpstr
2015/01/09 20:21:41
Can you elaborate? I'm not sure I understand your
danakj
2015/01/09 20:28:22
I mean like this https://code.google.com/p/chromiu
vmpstr
2015/01/09 20:52:42
Hmm. Not really a fan from the clean code perspect
vmpstr
2015/01/10 01:44:55
After some discussion, I've decided to just go wit
|
+ const Tile* operator*() const { return current_tile_; } |
+ Tile* operator*() { return current_tile_; } |
+ TilingIterator& operator++(); |
+ |
+ private: |
+ bool TileNeedsRaster(Tile* tile) const { |
+ return tile->NeedsRaster() && !tiling_->IsTileOccluded(tile); |
+ } |
+ |
+ PictureLayerTiling* tiling_; |
+ TilingData* tiling_data_; |
+ |
+ Tile* current_tile_; |
+ TilingData::Iterator visible_iterator_; |
+ }; |
+ |
+ bool IsTileRequired(const Tile* tile) const; |
+ |
+ TilingIterator iterator_; |
+ RasterTilePriorityQueue::Type type_; |
+}; |
+ |
+} // namespace cc |
+ |
+#endif // CC_RESOURCES_TILING_SET_RASTER_QUEUE_REQUIRED_H_ |